mirror of
https://github.com/ZDoom/Raze.git
synced 2025-06-04 11:11:04 +00:00
- WIP search path code
The Steam/GOG path getters were taken out of the frontends. This also switches the Windows directory reader touse the wide string version to get Unicode file names. Some paths were added to the config file instead of hard coding them.
This commit is contained in:
parent
cfd9edbe71
commit
35342526a5
9 changed files with 690 additions and 1116 deletions
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@ -448,31 +448,6 @@ void G_LoadGroups()
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pathsearchmode = bakpathsearchmode;
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}
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#if defined _WIN32
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static int G_ReadRegistryValue(char const * const SubKey, char const * const Value, char * const Output, DWORD * OutputSize)
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{
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// KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds
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REGSAM const wow64keys[] = { KEY_WOW64_32KEY, KEY_WOW64_64KEY };
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for (auto &wow64key : wow64keys)
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{
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HKEY hkey;
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LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | wow64key, &hkey);
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if (keygood != ERROR_SUCCESS)
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continue;
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LONG retval = SHGetValueA(hkey, SubKey, Value, NULL, Output, OutputSize);
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RegCloseKey(hkey);
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if (retval == ERROR_SUCCESS)
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return 1;
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}
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return 0;
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}
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#endif
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static void G_LoadAddon(void)
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{
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@ -499,371 +474,8 @@ static void G_LoadAddon(void)
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g_selectedGrp = grp;
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}
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#ifndef EDUKE32_TOUCH_DEVICES
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#if defined EDUKE32_OSX || defined __linux__ || defined EDUKE32_BSD
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static void G_AddSteamPaths(const char *basepath)
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{
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char buf[BMAX_PATH];
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// Duke Nukem 3D: Megaton Edition (Steam)
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot", basepath);
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addsearchpath(buf);
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/dc", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/nw", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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// Duke Nukem 3D (3D Realms Anthology (Steam) / Kill-A-Ton Collection 2015)
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#if defined EDUKE32_OSX
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/Duke Nukem 3D.app/drive_c/Program Files/Duke Nukem 3D", basepath);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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#endif
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// NAM (Steam)
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#if defined EDUKE32_OSX
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Nam/Nam.app/Contents/Resources/Nam.boxer/C.harddisk/NAM", basepath);
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#else
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Nam/NAM", basepath);
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#endif
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addsearchpath_user(buf, SEARCHPATH_NAM);
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#if 0
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// WWII GI (Steam)
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Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/World War II GI/WW2GI", basepath);
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addsearchpath_user(buf, SEARCHPATH_WW2GI);
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#endif
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}
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// A bare-bones "parser" for Valve's KeyValues VDF format.
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// There is no guarantee this will function properly with ill-formed files.
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static void KeyValues_SkipWhitespace(char **vdfbuf, char * const vdfbufend)
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{
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while (((*vdfbuf)[0] == ' ' || (*vdfbuf)[0] == '\n' || (*vdfbuf)[0] == '\r' || (*vdfbuf)[0] == '\t' || (*vdfbuf)[0] == '\0') && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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// comments
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if ((*vdfbuf) + 2 < vdfbufend && (*vdfbuf)[0] == '/' && (*vdfbuf)[1] == '/')
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{
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while ((*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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}
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}
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static void KeyValues_SkipToEndOfQuotedToken(char **vdfbuf, char * const vdfbufend)
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{
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(*vdfbuf)++;
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while ((*vdfbuf)[0] != '\"' && (*vdfbuf)[-1] != '\\' && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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}
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static void KeyValues_SkipToEndOfUnquotedToken(char **vdfbuf, char * const vdfbufend)
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{
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while ((*vdfbuf)[0] != ' ' && (*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && (*vdfbuf)[0] != '\t' && (*vdfbuf)[0] != '\0' && *vdfbuf < vdfbufend)
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(*vdfbuf)++;
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}
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static void KeyValues_SkipNextWhatever(char **vdfbuf, char * const vdfbufend)
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{
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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if (*vdfbuf == vdfbufend)
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return;
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if ((*vdfbuf)[0] == '{')
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{
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(*vdfbuf)++;
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do
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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}
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while ((*vdfbuf)[0] != '}');
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(*vdfbuf)++;
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}
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else if ((*vdfbuf)[0] == '\"')
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KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
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else if ((*vdfbuf)[0] != '}')
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KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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}
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static char* KeyValues_NormalizeToken(char **vdfbuf, char * const vdfbufend)
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{
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char *token = *vdfbuf;
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if ((*vdfbuf)[0] == '\"' && *vdfbuf < vdfbufend)
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{
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token++;
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KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
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(*vdfbuf)[0] = '\0';
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// account for escape sequences
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char *writeseeker = token, *readseeker = token;
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while (readseeker <= *vdfbuf)
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{
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if (readseeker[0] == '\\')
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readseeker++;
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writeseeker[0] = readseeker[0];
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writeseeker++;
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readseeker++;
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}
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return token;
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}
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KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
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(*vdfbuf)[0] = '\0';
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return token;
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}
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static void KeyValues_FindKey(char **vdfbuf, char * const vdfbufend, const char *token)
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{
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char *ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
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if (token != NULL) // pass in NULL to find the next key instead of a specific one
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while (Bstrcmp(ParentKey, token) != 0 && *vdfbuf < vdfbufend)
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
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}
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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}
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static int32_t KeyValues_FindParentKey(char **vdfbuf, char * const vdfbufend, const char *token)
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{
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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// end of scope
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if ((*vdfbuf)[0] == '}')
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return 0;
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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// ignore the wrong type
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while ((*vdfbuf)[0] != '{' && *vdfbuf < vdfbufend)
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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}
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if (*vdfbuf == vdfbufend)
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return 0;
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return 1;
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}
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static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const char *token)
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{
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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// end of scope
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if ((*vdfbuf)[0] == '}')
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return NULL;
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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// ignore the wrong type
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while ((*vdfbuf)[0] == '{' && *vdfbuf < vdfbufend)
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{
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KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
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KeyValues_FindKey(vdfbuf, vdfbufend, token);
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}
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KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
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if (*vdfbuf == vdfbufend)
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return NULL;
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return KeyValues_NormalizeToken(vdfbuf, vdfbufend);
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}
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static void G_ParseSteamKeyValuesForPaths(const char *vdf)
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{
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buildvfs_fd fd = buildvfs_open_read(vdf);
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int32_t size = buildvfs_length(fd);
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char *vdfbufstart, *vdfbuf, *vdfbufend;
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if (size <= 0)
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return;
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vdfbufstart = vdfbuf = (char*)Xmalloc(size);
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size = (int32_t)buildvfs_read(fd, vdfbuf, size);
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buildvfs_close(fd);
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vdfbufend = vdfbuf + size;
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if (KeyValues_FindParentKey(&vdfbuf, vdfbufend, "LibraryFolders"))
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{
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char *result;
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vdfbuf++;
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while ((result = KeyValues_FindKeyValue(&vdfbuf, vdfbufend, NULL)) != NULL)
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G_AddSteamPaths(result);
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}
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Xfree(vdfbufstart);
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}
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#endif
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#endif
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void G_AddSearchPaths(void)
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{
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#ifndef EDUKE32_TOUCH_DEVICES
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#if defined __linux__ || defined EDUKE32_BSD
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char buf[BMAX_PATH];
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char *homepath = Bgethomedir();
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Bsnprintf(buf, sizeof(buf), "%s/.steam/steam", homepath);
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G_AddSteamPaths(buf);
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Bsnprintf(buf, sizeof(buf), "%s/.steam/steam/steamapps/libraryfolders.vdf", homepath);
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G_ParseSteamKeyValuesForPaths(buf);
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Bfree(homepath);
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addsearchpath("/usr/share/games/jfduke3d");
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addsearchpath("/usr/local/share/games/jfduke3d");
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addsearchpath("/usr/share/games/eduke32");
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addsearchpath("/usr/local/share/games/eduke32");
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#elif defined EDUKE32_OSX
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char buf[BMAX_PATH];
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int32_t i;
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char *applications[] = { osx_getapplicationsdir(0), osx_getapplicationsdir(1) };
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char *support[] = { osx_getsupportdir(0), osx_getsupportdir(1) };
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for (i = 0; i < 2; i++)
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{
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Bsnprintf(buf, sizeof(buf), "%s/Steam", support[i]);
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G_AddSteamPaths(buf);
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Bsnprintf(buf, sizeof(buf), "%s/Steam/steamapps/libraryfolders.vdf", support[i]);
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G_ParseSteamKeyValuesForPaths(buf);
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// Duke Nukem 3D: Atomic Edition (GOG.com)
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Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D.app/Contents/Resources/Duke Nukem 3D.boxer/C.harddisk", applications[i]);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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for (i = 0; i < 2; i++)
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{
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Bsnprintf(buf, sizeof(buf), "%s/JFDuke3D", support[i]);
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addsearchpath(buf);
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Bsnprintf(buf, sizeof(buf), "%s/EDuke32", support[i]);
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addsearchpath(buf);
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}
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for (i = 0; i < 2; i++)
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{
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Bfree(applications[i]);
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Bfree(support[i]);
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}
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#elif defined (_WIN32)
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char buf[BMAX_PATH] = {0};
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DWORD bufsize;
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// Duke Nukem 3D: 20th Anniversary World Tour (Steam)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 434050)", "InstallLocation", buf, &bufsize))
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{
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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// Duke Nukem 3D: Megaton Edition (Steam)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 225140)", "InstallLocation", buf, &bufsize))
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{
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char * const suffix = buf + bufsize - 1;
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DWORD const remaining = sizeof(buf) - bufsize;
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Bstrncpy(suffix, "/gameroot", remaining);
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addsearchpath(buf);
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Bstrncpy(suffix, "/gameroot/addons/dc", remaining);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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Bstrncpy(suffix, "/gameroot/addons/nw", remaining);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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Bstrncpy(suffix, "/gameroot/addons/vacation", remaining);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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// Duke Nukem 3D (3D Realms Anthology (Steam) / Kill-A-Ton Collection 2015)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 359850)", "InstallLocation", buf, &bufsize))
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{
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char * const suffix = buf + bufsize - 1;
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DWORD const remaining = sizeof(buf) - bufsize;
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Bstrncpy(suffix, "/Duke Nukem 3D", remaining);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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// Duke Nukem 3D: Atomic Edition (GOG.com)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue("SOFTWARE\\GOG.com\\GOGDUKE3D", "PATH", buf, &bufsize))
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{
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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// Duke Nukem 3D (3D Realms Anthology)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue("SOFTWARE\\3DRealms\\Duke Nukem 3D", NULL, buf, &bufsize))
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{
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char * const suffix = buf + bufsize - 1;
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DWORD const remaining = sizeof(buf) - bufsize;
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Bstrncpy(suffix, "/Duke Nukem 3D", remaining);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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// 3D Realms Anthology
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue("SOFTWARE\\3DRealms\\Anthology", NULL, buf, &bufsize))
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{
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char * const suffix = buf + bufsize - 1;
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DWORD const remaining = sizeof(buf) - bufsize;
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Bstrncpy(suffix, "/Duke Nukem 3D", remaining);
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addsearchpath_user(buf, SEARCHPATH_REMOVE);
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}
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// Redneck Rampage (GOG.com)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue("SOFTWARE\\GOG.com\\GOGREDNECKRAMPAGE", "PATH", buf, &bufsize))
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{
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addsearchpath_user(buf, SEARCHPATH_RR);
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}
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// Redneck Rampage Rides Again (GOG.com)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue("SOFTWARE\\GOG.com\\GOGCREDNECKRIDESAGAIN", "PATH", buf, &bufsize))
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{
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addsearchpath_user(buf, SEARCHPATH_RRRA);
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}
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// NAM (Steam)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 329650)", "InstallLocation", buf, &bufsize))
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{
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char * const suffix = buf + bufsize - 1;
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DWORD const remaining = sizeof(buf) - bufsize;
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Bstrncpy(suffix, "/NAM", remaining);
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addsearchpath_user(buf, SEARCHPATH_NAM);
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}
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#if 0
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// WWII GI (Steam)
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bufsize = sizeof(buf);
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if (G_ReadRegistryValue(R"(SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 376750)", "InstallLocation", buf, &bufsize))
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{
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char * const suffix = buf + bufsize - 1;
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DWORD const remaining = sizeof(buf) - bufsize;
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Bstrncpy(suffix, "/WW2GI", remaining);
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addsearchpath_user(buf, SEARCHPATH_WW2GI);
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}
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#endif
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#endif
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#endif
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}
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void G_CleanupSearchPaths(void)
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{
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