- fixed: With hud_messages == 1 no messages were printed.

This commit is contained in:
Christoph Oelckers 2020-07-26 10:31:12 +02:00
parent 8643459cbe
commit 342b90c8f9
2 changed files with 3 additions and 1 deletions

View file

@ -780,7 +780,7 @@ void FNotifyBuffer::AddString(int printlevel, FString source)
TArray<FBrokenLines> lines;
int width;
if (hud_messages != 2 ||
if (hud_messages == 0 ||
source.IsEmpty() ||
gamestate == GS_FULLCONSOLE ||
gamestate == GS_DEMOSCREEN ||