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- fixed: With hud_messages == 1 no messages were printed.
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2 changed files with 3 additions and 1 deletions
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@ -780,7 +780,7 @@ void FNotifyBuffer::AddString(int printlevel, FString source)
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TArray<FBrokenLines> lines;
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int width;
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if (hud_messages != 2 ||
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if (hud_messages == 0 ||
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source.IsEmpty() ||
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gamestate == GS_FULLCONSOLE ||
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gamestate == GS_DEMOSCREEN ||
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