Rename snd_duketalk cvar to snd_speech

git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2017-06-24 21:17:33 +00:00
parent 047b94d242
commit 3181e8be9e

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@ -1632,7 +1632,7 @@ int32_t registerosdcommands(void)
{ "skill","changes the game skill setting", (void *)&ud.m_player_skill, CVAR_INT|CVAR_FUNCPTR/*|CVAR_NOMULTI*/, 0, 5 }, { "skill","changes the game skill setting", (void *)&ud.m_player_skill, CVAR_INT|CVAR_FUNCPTR/*|CVAR_NOMULTI*/, 0, 5 },
{ "snd_ambience", "enables/disables ambient sounds", (void *)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 1 }, { "snd_ambience", "enables/disables ambient sounds", (void *)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 1 },
{ "snd_duketalk", "enables/disables Duke's speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 }, { "snd_speech", "enables/disables player speech", (void *)&ud.config.VoiceToggle, CVAR_INT, 0, 5 },
{ "snd_enabled", "enables/disables sound effects", (void *)&ud.config.SoundToggle, CVAR_BOOL, 0, 1 }, { "snd_enabled", "enables/disables sound effects", (void *)&ud.config.SoundToggle, CVAR_BOOL, 0, 1 },
{ "snd_mastervolume", "master volume for sound system", (void *)&ud.config.MasterVolume, CVAR_INT, 0, 255 }, { "snd_mastervolume", "master volume for sound system", (void *)&ud.config.MasterVolume, CVAR_INT, 0, 255 },
{ "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 }, { "snd_fxvolume", "volume of sound effects", (void *)&ud.config.FXVolume, CVAR_INT, 1, 255 },