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Utilize the types added in the previous commit
This patch is a bit large. git-svn-id: https://svn.eduke32.com/eduke32@7603 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/include/mdsprite.h # source/build/src/build.cpp # source/build/src/polymer.cpp # source/build/src/polymost.cpp # source/build/src/voxmodel.cpp
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21 changed files with 227 additions and 223 deletions
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@ -897,7 +897,7 @@ voxmodel_t *voxload(const char *filnam)
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//Draw voxel model as perfect cubes
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// Note: This is a hopeless mess that totally forfeits any chance of using a vertex buffer with its messy coordinate adjustments. :(
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int32_t polymost_voxdraw(voxmodel_t *m, const uspritetype *tspr)
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int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
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{
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// float clut[6] = {1.02,1.02,0.94,1.06,0.98,0.98};
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float f, g, k0;
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