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- added a C_ClearMessages function for the console and fixed game restart after death.
Fixes #322
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1eb99f69c2
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2e8b808683
5 changed files with 13 additions and 5 deletions
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@ -136,12 +136,11 @@ static void GameTicker()
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case ga_autoloadgame:
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// todo: for now just handle the restart case
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g_nextmap = currentLevel;
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g_nextskill = -1;
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FX_StopAllSounds();
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FX_SetReverb(0);
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gi->FreeLevelData();
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gamestate = GS_LEVEL;
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gi->NextLevel(g_nextmap, -1);
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C_ClearMessages();
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gi->NewGame(g_nextmap, -1);
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break;
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case ga_completed:
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@ -168,6 +167,7 @@ static void GameTicker()
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FX_StopAllSounds();
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FX_SetReverb(0);
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gi->FreeLevelData();
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C_ClearMessages();
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gamestate = GS_LEVEL;
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gi->NewGame(g_nextmap, g_nextskill);
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break;
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