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fix a memory leak
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1 changed files with 4 additions and 0 deletions
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@ -63,6 +63,10 @@ struct FActorInfo
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DefaultMove = other.DefaultMove;
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DefaultMoveflags = other.DefaultMoveflags;
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}
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~FActorInfo()
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{
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M_Free(StateList);
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}
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void ResolveTextures(const char* clsname, DCoreActor *defaults);
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