- fixed some issues with prematurely terminated sounds.

This commit is contained in:
Christoph Oelckers 2020-10-10 12:57:43 +02:00
parent 3cfba26bec
commit 294a806793
4 changed files with 4 additions and 5 deletions

View file

@ -209,7 +209,7 @@ static void GameTicker()
case ga_mainmenunostopsound:
gi->FreeLevelData();
gamestate = GS_MENUSCREEN;
M_StartControlPanel(false);
M_StartControlPanel(ga == ga_mainmenu);
M_SetMenu(NAME_Mainmenu);
break;