- SW: Replace REMOTE_CONTROL *vect variables with vectors.

This commit is contained in:
Mitchell Richters 2021-12-31 00:12:35 +11:00
parent 5d10b32301
commit 287351e678
3 changed files with 25 additions and 25 deletions

View file

@ -5053,12 +5053,12 @@ void PlayerToRemote(PLAYERp pp)
pp->remote.posy = pp->pos.Y;
pp->remote.posz = pp->pos.Z;
pp->remote.xvect = pp->vect.X;
pp->remote.yvect = pp->vect.Y;
pp->remote.oxvect = pp->ovect.X;
pp->remote.oyvect = pp->ovect.Y;
pp->remote.slide_xvect = pp->slide_vect.X;
pp->remote.slide_yvect = pp->slide_vect.Y;
pp->remote.vect.X = pp->vect.X;
pp->remote.vect.Y = pp->vect.Y;
pp->remote.ovect.Y = pp->ovect.X;
pp->remote.ovect.Y = pp->ovect.Y;
pp->remote.slide_vect.X = pp->slide_vect.X;
pp->remote.slide_vect.Y = pp->slide_vect.Y;
}
void RemoteToPlayer(PLAYERp pp)
@ -5070,12 +5070,12 @@ void RemoteToPlayer(PLAYERp pp)
pp->pos.Y = pp->remote.posy;
pp->pos.Z = pp->remote.posz;
pp->vect.X = pp->remote.xvect;
pp->vect.Y = pp->remote.yvect;
pp->ovect.X = pp->remote.oxvect;
pp->ovect.Y = pp->remote.oyvect;
pp->slide_vect.X = pp->remote.slide_xvect;
pp->slide_vect.Y = pp->remote.slide_yvect;
pp->vect.X = pp->remote.vect.X;
pp->vect.Y = pp->remote.vect.Y;
pp->ovect.X = pp->remote.ovect.Y;
pp->ovect.Y = pp->remote.ovect.Y;
pp->slide_vect.X = pp->remote.slide_vect.X;
pp->slide_vect.Y = pp->remote.slide_vect.Y;
}
void PlayerRemoteReset(PLAYERp pp, sectortype* sect)
@ -5095,12 +5095,12 @@ void PlayerRemoteReset(PLAYERp pp, sectortype* sect)
void PlayerRemoteInit(PLAYERp pp)
{
pp->remote.xvect = 0;
pp->remote.yvect = 0;
pp->remote.oxvect = 0;
pp->remote.oyvect = 0;
pp->remote.slide_xvect = 0;
pp->remote.slide_yvect = 0;
pp->remote.vect.X = 0;
pp->remote.vect.Y = 0;
pp->remote.ovect.Y = 0;
pp->remote.ovect.Y = 0;
pp->remote.slide_vect.X = 0;
pp->remote.slide_vect.Y = 0;
}
void DoPlayerStopOperate(PLAYERp pp)