- vertex height map creator for precise render mode like in GZDoom.

This commit is contained in:
Christoph Oelckers 2021-12-28 16:59:01 +01:00
parent 3fee8f3c4e
commit 27ae8d627b
5 changed files with 160 additions and 0 deletions

View file

@ -43,6 +43,8 @@
#include "memarena.h"
#include "c_cvars.h"
void CreateVertexMap();
FMemArena sectionArena(102400);
TMap<int, bool> bugged;
@ -701,6 +703,7 @@ void hw_CreateSections()
SplitLoops(builders);
ConstructSections(builders);
CreateVertexMap();
}
//==========================================================================