- made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom.

Note: enet uses 'malloc' and 'free' as field names in a struct - this does not work with any compiler using some sort of heap instrumentation that #defines these names!
This had to be changed to allow MSVC debug builds to compile again.
This commit is contained in:
Christoph Oelckers 2019-10-20 09:16:01 +02:00
parent 63713002b3
commit 2316957026
240 changed files with 36 additions and 65935 deletions

2
source/thirdparty/src/enet.cpp vendored Normal file
View file

@ -0,0 +1,2 @@
#define ENET_IMPLEMENTATION
#include "enet.h"