- Exhumed/SW: Move code to trigger synchronised input for edge cases where its needed into gamecontrol.

This commit is contained in:
Mitchell Richters 2020-12-01 07:31:47 +11:00
parent 0b797b0ccd
commit 22f7fc93f4
4 changed files with 25 additions and 17 deletions

View file

@ -152,6 +152,8 @@ extern int hud_size_max;
int paused;
bool pausedWithKey;
bool gamesetinput = false;
CUSTOM_CVAR(Int, cl_gender, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
{
if (self < 0 || self > 3) self = 0;