mirror of
https://github.com/ZDoom/Raze.git
synced 2025-06-02 18:21:06 +00:00
- big texture system refactor.
Finally that quickly slapped together BuildTiles class is gone and replaced with something that better integrates with the underlying texture manager
This commit is contained in:
parent
9a1a90a730
commit
20edd800f9
63 changed files with 1583 additions and 2101 deletions
|
@ -45,6 +45,9 @@
|
|||
#include "mapinfo.h"
|
||||
#include "models/modeldata.h"
|
||||
#include "gamefuncs.h"
|
||||
#include "texinfo.h"
|
||||
|
||||
#include "buildtiles.h"
|
||||
|
||||
BEGIN_BLD_NS
|
||||
extern short voxelIndex[MAXTILES];
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue