mirror of
https://github.com/ZDoom/Raze.git
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git-svn-id: https://svn.eduke32.com/eduke32@1618 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
e7f91d9b84
commit
1fe4cfb36f
2 changed files with 144 additions and 238 deletions
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@ -30,69 +30,99 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
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#include "util_lib.h"
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#include "animlib.h"
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//****************************************************************************
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//
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// GLOBALS
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//
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//****************************************************************************
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//****************************************************************************
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//
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// LOCALS
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//
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//****************************************************************************
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static anim_t * anim=NULL;
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static int32_t Anim_Started = FALSE;
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//****************************************************************************
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//
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// CheckAnimStarted ()
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//
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//****************************************************************************
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# pragma pack(push,1)
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static void CheckAnimStarted(char * funcname)
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/* structure declarations for deluxe animate large page files, doesn't
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need to be in the header because there are no exposed functions
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that use any of this directly */
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typedef struct lpfileheaderstruct
{
uint32_t id; /* 4 uint8_tacter ID == "LPF " */
uint16_t maxLps; /* max # largePages allowed. 256 FOR NOW. */
uint16_t nLps; /* # largePages in this file. */
uint32_t nRecords; /* # records in this file. 65534 is current limit + ring */
uint16_t maxRecsPerLp; /* # records permitted in an lp. 256 FOR NOW. */
uint16_t lpfTableOffset; /* Absolute Seek position of lpfTable. 1280 FOR NOW. */
uint32_t contentType; /* 4 character ID == "ANIM" */
uint16_t width; /* Width of screen in pixels. */
uint16_t height; /* Height of screen in pixels. */
uint8_t variant; /* 0==ANIM. */
uint8_t version; /* 0==frame rate in 18/sec, 1= 70/sec */
uint8_t hasLastDelta; /* 1==Last record is a delta from last-to-first frame. */
uint8_t lastDeltaValid; /* 0==Ignore ring frame. */
uint8_t pixelType; /* 0==256 color. */
uint8_t CompressionType; /* 1==(RunSkipDump) Only one used FOR NOW. */
uint8_t otherRecsPerFrm; /* 0 FOR NOW. */
uint8_t bitmaptype; /* 1==320x200, 256-color. Only one implemented so far. */
uint8_t recordTypes[32]; /* Not yet implemented. */
uint32_t nFrames; /* Number of actual frames in the file, includes ring frame. */
uint16_t framesPerSecond; /* Number of frames to play per second. */
uint16_t pad2[29]; /* 58 bytes of filler to round up to 128 bytes total. */
}
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lpfileheader; /* (comments from original source) */
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// this is the format of a large page structure
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typedef struct
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{
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if (!Anim_Started)
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Error("ANIMLIB_%s: Anim has not been initialized\n",funcname);
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}
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uint16_t baseRecord; // Number of first record in this large page.
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uint16_t nRecords; // Number of records in lp.
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// bit 15 of "nRecords" == "has continuation from previous lp".
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// bit 14 of "nRecords" == "final record continues on next lp".
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uint16_t nBytes; // Total number of bytes of contents, excluding header.
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} lp_descriptor;
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#pragma pack(pop)
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#define IMAGEBUFFERSIZE 0x10000
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typedef struct
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{
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uint16_t framecount; // current frame of anim
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lpfileheader * lpheader; // file header will be loaded into this structure
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lp_descriptor * LpArray; // arrays of large page structs used to find frames
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uint16_t curlpnum; // initialize to an invalid Large page number
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lp_descriptor * curlp; // header of large page currently in memory
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uint16_t * thepage; // buffer where current large page is loaded
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uint8_t imagebuffer[IMAGEBUFFERSIZE]; // buffer where anim frame is decoded
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uint8_t * buffer;
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uint8_t pal[768];
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int32_t currentframe;
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} anim_t;
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static anim_t * anim = NULL;
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//****************************************************************************
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//
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// findpage ()
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// - given a frame number return the large page number it resides in
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// - return the large page number a given frame resides in
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//
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//****************************************************************************
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uint16_t findpage(uint16_t framenumber)
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static inline uint16_t findpage(uint16_t framenumber)
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{
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// curlpnum is initialized to 0xffff, obviously
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uint16_t i = (uint16_t)(anim->curlpnum & ~0xffff);
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CheckAnimStarted("findpage");
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int32_t j = 0;
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if (framenumber < anim->currentframe)
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i = 0;
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i = 0, j++;
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for (; i<anim->lpheader.nLps; i++)
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if (anim->LpArray[i].baseRecord <= framenumber &&
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// this scans the last used page and higher first and then scans the
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// previously accessed pages afterwards if it doesn't find anything
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do
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{
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for (; i<anim->lpheader->nLps; i++)
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if (anim->LpArray[i].baseRecord <= framenumber &&
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anim->LpArray[i].baseRecord + anim->LpArray[i].nRecords > framenumber)
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return(i);
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return i;
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return(i);
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if (!j && i == anim->lpheader->nLps)
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{
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// handle out of order pages... I don't think any Duke .ANM files
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// have them, but they're part of the file spec
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i = 0, j++;
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continue;
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}
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}
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while (0);
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return i;
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}
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//****************************************************************************
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//
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// loadpage ()
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// - seek out and load in the large page specified
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// - seek out and set pointers to the large page specified
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//
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//****************************************************************************
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void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
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static inline void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
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{
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CheckAnimStarted("loadpage");
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if (anim->curlpnum == pagenumber)
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return;
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@ -104,10 +134,10 @@ void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
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//****************************************************************************
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//
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// CPlayRunSkipDump ()
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// - I found this less obfuscated version of the anm decompressor around,
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// says it's (c) 1998 "Jari Komppa aka Sol/Trauma". This code is
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// public domain and has been modified a bit by me.
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// decodeframe ()
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// - I found this less obfuscated version of the .ANM "decompressor",
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// (c) 1998 "Jari Komppa aka Sol/Trauma". This code is public domain
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// but has been mostly rewritten by me.
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//
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// - As a side note, it looks like this format came about in 1989 and
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// never went anywhere after that, and appears to have been the format
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@ -116,67 +146,50 @@ void loadpage(uint16_t pagenumber, uint16_t **pagepointer)
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//
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//****************************************************************************
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static void CPlayRunSkipDump(uint8_t * srcP, uint8_t * dstP)
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static void decodeframe(uint8_t * srcP, uint8_t * dstP)
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{
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do
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{
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int32_t color, count=*srcP++;
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int32_t count=*srcP++;
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if (count==0)
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if (!count) /* Short RLE */
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{
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/* Short RLE */
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count=*srcP;
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color=*(srcP+1);
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srcP += 2;
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Bmemset(dstP,color,count);
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dstP+=count;
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int32_t color = *(srcP+1);
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count = *(uint8_t *)((srcP += sizeof(int16_t)) - sizeof(int16_t));
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Bmemset((dstP += count) - count, color, count);
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continue;
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}
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else if ((count&0x80) == 0)
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else if ((count & 0x80) == 0) /* Short copy */
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{
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/* Short copy */
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Bmemcpy(dstP,srcP,count);
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dstP+=count;
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srcP+=count;
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Bmemcpy((dstP += count) - count, (srcP += count) - count, count);
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continue;
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}
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else
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else if ((count &= ~0x80) > 0) /* short skip */
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{
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/* long op or short skip */
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count &= ~0x80;
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if (count > 0) /* short skip */
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dstP+=count;
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else
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{
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/* long op */
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count = *srcP+((*(srcP+1))<<8);
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srcP += 2;
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if (count==0) /* stop sign */
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return;
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if ((count&0x8000) == 0) /* long skip */
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dstP+=count;
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else
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{
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count &= ~0x8000;
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if ((count&0x4000) == 0)
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{
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/* long copy */
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Bmemcpy(dstP,srcP,count);
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dstP+=count;
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srcP+=count;
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continue;
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}
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/* and finally, long RLE. */
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count &= ~0x4000;
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color=*srcP++;
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Bmemset(dstP,color,count);
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dstP+=count;
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}
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}
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dstP += count;
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continue;
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}
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/* long op */
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count = B_LITTLE16(*((uint16_t *)((srcP += sizeof(int16_t)) - sizeof(int16_t))));
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if (!count) /* stop sign */
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return;
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else if ((count & 0x8000) == 0) /* long skip */
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{
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dstP += count;
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continue;
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}
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else if ((count &= ~0x8000) & 0x4000) /* long RLE */
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{
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int32_t color = *srcP++;
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count &= ~0x4000;
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Bmemset((dstP += count) - count, color, count);
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continue;
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}
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/* long copy */
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Bmemcpy((dstP += count) - count, (srcP += count) - count, count);
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}
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while (1);
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}
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//
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//****************************************************************************
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void renderframe(uint16_t framenumber, uint16_t *pagepointer)
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static void renderframe(uint16_t framenumber, uint16_t *pagepointer)
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{
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uint16_t offset=0;
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uint16_t i;
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uint16_t destframe;
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uint8_t *ppointer;
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uint16_t offset = 0;
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uint16_t frame = framenumber - anim->curlp->baseRecord;
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CheckAnimStarted("renderframe");
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destframe = framenumber - anim->curlp->baseRecord;
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while (frame--) offset += B_LITTLE16(pagepointer[frame]);
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for (i = 0; i < destframe; i++)
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offset += B_LITTLE16(pagepointer[i]);
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ppointer = (uint8_t *)(pagepointer) + anim->curlp->nRecords*2 + offset + 4;
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ppointer = (uint8_t *)pagepointer;
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if ((ppointer-4)[1])
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ppointer += B_LITTLE16(((uint16_t *)(ppointer-4))[1]) + (B_LITTLE16(((uint16_t *)(ppointer-4))[1]) & 1);
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ppointer+=anim->curlp->nRecords*2+offset;
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if (ppointer[1])
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ppointer += (4 + B_LITTLE16(((uint16_t *)ppointer)[1]) + (B_LITTLE16(((uint16_t *)ppointer)[1]) & 1));
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else
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ppointer+=4;
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CPlayRunSkipDump((uint8_t *)ppointer, (uint8_t *)anim->imagebuffer);
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decodeframe((uint8_t *)ppointer, (uint8_t *)anim->imagebuffer);
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}
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@ -221,48 +226,39 @@ void renderframe(uint16_t framenumber, uint16_t *pagepointer)
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//
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//****************************************************************************
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void drawframe(uint16_t framenumber)
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static inline void drawframe(uint16_t framenumber)
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{
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CheckAnimStarted("drawframe");
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loadpage(findpage(framenumber), &anim->thepage);
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renderframe(framenumber, anim->thepage);
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}
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//****************************************************************************
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//
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// ANIM_LoadAnim ()
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//
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//****************************************************************************
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void ANIM_LoadAnim(char * buffer)
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{
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uint16_t i;
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if (!Anim_Started)
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{
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anim = Bmalloc(sizeof(anim_t));
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Anim_Started = TRUE;
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}
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anim = Brealloc(anim, sizeof(anim_t));
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anim->buffer = (uint8_t *)buffer;
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anim->curlpnum = 0xffff;
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anim->currentframe = -1;
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Bmemcpy(&anim->lpheader, buffer, sizeof(lpfileheader));
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anim->lpheader.id = B_LITTLE32(anim->lpheader.id);
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anim->lpheader.maxLps = B_LITTLE16(anim->lpheader.maxLps);
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anim->lpheader.nLps = B_LITTLE16(anim->lpheader.nLps);
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anim->lpheader.nRecords = B_LITTLE32(anim->lpheader.nRecords);
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anim->lpheader.maxRecsPerLp = B_LITTLE16(anim->lpheader.maxRecsPerLp);
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anim->lpheader.lpfTableOffset = B_LITTLE16(anim->lpheader.lpfTableOffset);
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anim->lpheader.contentType = B_LITTLE32(anim->lpheader.contentType);
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anim->lpheader.width = B_LITTLE16(anim->lpheader.width);
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anim->lpheader.height = B_LITTLE16(anim->lpheader.height);
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anim->lpheader.nFrames = B_LITTLE32(anim->lpheader.nFrames);
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anim->lpheader.framesPerSecond = B_LITTLE16(anim->lpheader.framesPerSecond);
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// this just modifies the data in-place instead of copying it elsewhere now
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anim->lpheader = (lpfileheader *)(anim->buffer = (uint8_t *)buffer);
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anim->lpheader->id = B_LITTLE32(anim->lpheader->id);
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anim->lpheader->maxLps = B_LITTLE16(anim->lpheader->maxLps);
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anim->lpheader->nLps = B_LITTLE16(anim->lpheader->nLps);
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anim->lpheader->nRecords = B_LITTLE32(anim->lpheader->nRecords);
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anim->lpheader->maxRecsPerLp = B_LITTLE16(anim->lpheader->maxRecsPerLp);
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anim->lpheader->lpfTableOffset = B_LITTLE16(anim->lpheader->lpfTableOffset);
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anim->lpheader->contentType = B_LITTLE32(anim->lpheader->contentType);
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anim->lpheader->width = B_LITTLE16(anim->lpheader->width);
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anim->lpheader->height = B_LITTLE16(anim->lpheader->height);
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anim->lpheader->nFrames = B_LITTLE32(anim->lpheader->nFrames);
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anim->lpheader->framesPerSecond = B_LITTLE16(anim->lpheader->framesPerSecond);
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buffer += sizeof(lpfileheader)+128;
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// load the color palette
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for (i = 0; i < 768; i += 3)
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{
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anim->pal[i] = (*buffer++)>>2;
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buffer++;
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}
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// read in large page descriptors
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Bmemcpy(&anim->LpArray, buffer,sizeof(anim->LpArray));
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// set up large page descriptors
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anim->LpArray = (lp_descriptor *)buffer;
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for (i = 0; i < sizeof(anim->LpArray)/sizeof(lp_descriptor); i++)
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// theoretically we should be able to play files with more than 256 frames now
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// assuming the utilities to create them can make them that way
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for (i = anim->lpheader->nLps-1; i != 0; i--)
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{
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anim->LpArray[i].baseRecord = B_LITTLE16(anim->LpArray[i].baseRecord);
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anim->LpArray[i].nRecords = B_LITTLE16(anim->LpArray[i].nRecords);
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}
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}
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//****************************************************************************
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//
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// ANIM_FreeAnim ()
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//
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//****************************************************************************
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void ANIM_FreeAnim(void)
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{
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if (Anim_Started)
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if (anim != NULL)
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{
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Bfree(anim);
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Anim_Started = FALSE;
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anim = NULL;
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}
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}
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//****************************************************************************
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//
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// ANIM_NumFrames ()
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//
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//****************************************************************************
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int32_t ANIM_NumFrames(void)
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{
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CheckAnimStarted("NumFrames");
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return anim->lpheader.nRecords;
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return anim->lpheader->nRecords;
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}
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//****************************************************************************
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//
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// ANIM_DrawFrame ()
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//
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//****************************************************************************
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uint8_t * ANIM_DrawFrame(int32_t framenumber)
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{
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int32_t cnt;
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int32_t cnt = anim->currentframe;
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CheckAnimStarted("DrawFrame");
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if ((anim->currentframe != -1) && (anim->currentframe<=framenumber))
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{
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for (cnt = anim->currentframe; cnt < framenumber; cnt++)
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drawframe(cnt);
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}
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else
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{
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for (cnt = 0; cnt < framenumber; cnt++)
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drawframe(cnt);
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}
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// handle first play and looping or rewinding
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if (cnt < 0 || cnt > framenumber)
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cnt = 0;
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do drawframe(cnt++);
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while (cnt < framenumber);
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anim->currentframe = framenumber;
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return anim->imagebuffer;
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}
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//****************************************************************************
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//
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// ANIM_GetPalette ()
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//
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//****************************************************************************
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uint8_t * ANIM_GetPalette(void)
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{
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CheckAnimStarted("GetPalette");
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return anim->pal;
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}
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@ -37,72 +37,6 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
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extern "C" {
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#endif
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# pragma pack(push,1)
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// structure declarations for deluxe animate large page files */
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|
||||
typedef struct
|
||||
{
|
||||
uint32_t id; // 4 character ID == "LPF " */
|
||||
uint16_t maxLps; // max # largePages allowed. 256 FOR NOW. */
|
||||
uint16_t nLps; // # largePages in this file. */
|
||||
uint32_t nRecords; // # records in this file. 65534 is current limit plus */
|
||||
// one for last-to-first delta for looping the animation */
|
||||
uint16_t maxRecsPerLp; // # records permitted in an lp. 256 FOR NOW. */
|
||||
uint16_t lpfTableOffset; // Absolute Seek position of lpfTable. 1280 FOR NOW.
|
||||
// The lpf Table is an array of 256 large page structures
|
||||
// that is used to facilitate finding records in an anim
|
||||
// file without having to seek through all of the Large
|
||||
// Pages to find which one a specific record lives in. */
|
||||
uint32_t contentType; // 4 character ID == "ANIM" */
|
||||
uint16_t width; // Width of screen in pixels. */
|
||||
uint16_t height; // Height of screen in pixels. */
|
||||
uint8_t variant; // 0==ANIM. */
|
||||
uint8_t version; // 0==frame rate is multiple of 18 cycles/sec.
|
||||
// 1==frame rate is multiple of 70 cycles/sec. */
|
||||
uint8_t hasLastDelta; // 1==Last record is a delta from last-to-first frame. */
|
||||
uint8_t lastDeltaValid; // 0==The last-to-first delta (if present) hasn't been
|
||||
// updated to match the current first&last frames, so it
|
||||
// should be ignored. */
|
||||
uint8_t pixelType; // /* 0==256 color. */
|
||||
uint8_t CompressionType;// /* 1==(RunSkipDump) Only one used FOR NOW. */
|
||||
uint8_t otherRecsPerFrm;// /* 0 FOR NOW. */
|
||||
uint8_t bitmaptype; // /* 1==320x200, 256-color. Only one implemented so far. */
|
||||
uint8_t recordTypes[32];// /* Not yet implemented. */
|
||||
uint32_t nFrames; // /* In case future version adds other records at end of
|
||||
// file, we still know how many actual frames.
|
||||
// NOTE: DOES include last-to-first delta when present. */
|
||||
uint16_t framesPerSecond; // Number of frames to play per second. */
|
||||
uint16_t pad2[29]; // 58 bytes of filler to round up to 128 bytes total. */
|
||||
} lpfileheader;
|
||||
|
||||
// this is the format of a large page structure
|
||||
typedef struct
|
||||
{
|
||||
uint16_t baseRecord; // Number of first record in this large page.
|
||||
uint16_t nRecords; // Number of records in lp.
|
||||
// bit 15 of "nRecords" == "has continuation from previous lp".
|
||||
// bit 14 of "nRecords" == "final record continues on next lp".
|
||||
uint16_t nBytes; // Total number of bytes of contents, excluding header.
|
||||
} lp_descriptor;
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
#define IMAGEBUFFERSIZE 0x10000
|
||||
typedef struct
|
||||
{
|
||||
uint16_t framecount; // current frame of anim
|
||||
lpfileheader lpheader; // file header will be loaded into this structure
|
||||
lp_descriptor LpArray[256]; // arrays of large page structs used to find frames
|
||||
uint16_t curlpnum; // initialize to an invalid Large page number
|
||||
lp_descriptor * curlp; // header of large page currently in memory
|
||||
uint16_t * thepage; // buffer where current large page is loaded
|
||||
uint8_t imagebuffer[IMAGEBUFFERSIZE]; // buffer where anim frame is decoded
|
||||
uint8_t * buffer;
|
||||
uint8_t pal[768];
|
||||
int32_t currentframe;
|
||||
} anim_t;
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
// ANIM_LoadAnim ()
|
||||
|
@ -111,7 +45,7 @@ typedef struct
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
void ANIM_LoadAnim (char * buffer);
|
||||
void ANIM_LoadAnim(char * buffer);
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -121,7 +55,7 @@ void ANIM_LoadAnim (char * buffer);
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
void ANIM_FreeAnim ( void );
|
||||
void ANIM_FreeAnim(void);
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -131,7 +65,7 @@ void ANIM_FreeAnim ( void );
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
int32_t ANIM_NumFrames ( void );
|
||||
int32_t ANIM_NumFrames(void);
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -141,7 +75,7 @@ int32_t ANIM_NumFrames ( void );
|
|||
//
|
||||
//****************************************************************************
|
||||
|
||||
uint8_t * ANIM_DrawFrame (int32_t framenumber);
|
||||
uint8_t * ANIM_DrawFrame(int32_t framenumber);
|
||||
|
||||
//****************************************************************************
|
||||
//
|
||||
|
@ -150,7 +84,7 @@ uint8_t * ANIM_DrawFrame (int32_t framenumber);
|
|||
// return the palette of the anim
|
||||
//****************************************************************************
|
||||
|
||||
uint8_t * ANIM_GetPalette ( void );
|
||||
uint8_t * ANIM_GetPalette(void);
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue