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The great repository rearrangement of 2017.
Files moved but not modified. Changes to follow in a subsequent commit. You down with CPP? git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
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339
source/build/src/mhk.cpp
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339
source/build/src/mhk.cpp
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#include "compat.h"
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#include "build.h"
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#include "baselayer.h"
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#include "scriptfile.h"
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usermaphack_t g_loadedMapHack; // used only for the MD4 part
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int compare_usermaphacks(const void *a, const void *b)
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{
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return Bmemcmp(((usermaphack_t const *) a)->md4, ((usermaphack_t const *) b)->md4, 16);
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}
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usermaphack_t *usermaphacks;
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int32_t num_usermaphacks;
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#ifdef POLYMER
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static int16_t maphacklightcnt=0;
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static int16_t maphacklight[PR_MAXLIGHTS];
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void delete_maphack_lights()
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{
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int32_t i;
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for (i=0; i<maphacklightcnt; i++)
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{
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if (maphacklight[i] >= 0)
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polymer_deletelight(maphacklight[i]);
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maphacklight[i] = -1;
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}
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maphacklightcnt = 0;
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}
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#else
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void delete_maphack_lights() {}
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#endif
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//
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// loadmaphack
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//
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int32_t loadmaphack(const char *filename)
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{
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enum
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{
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T_SPRITE = 0,
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T_ANGOFF,
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T_NOMODEL,
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T_NOANIM,
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T_PITCH,
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T_ROLL,
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T_MDXOFF,
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T_MDYOFF,
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T_MDZOFF,
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T_AWAY1,
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T_AWAY2,
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T_LIGHT,
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};
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static struct { const char *text; int32_t tokenid; } legaltokens [] =
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{
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{ "sprite", T_SPRITE },
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{ "angleoff", T_ANGOFF },
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{ "angoff", T_ANGOFF },
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{ "notmd2", T_NOMODEL },
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{ "notmd3", T_NOMODEL },
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{ "notmd", T_NOMODEL },
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{ "nomd2anim", T_NOANIM },
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{ "nomd3anim", T_NOANIM },
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{ "nomdanim", T_NOANIM },
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{ "pitch", T_PITCH },
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{ "roll", T_ROLL },
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{ "mdxoff", T_MDXOFF },
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{ "mdyoff", T_MDYOFF },
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{ "mdzoff", T_MDZOFF },
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{ "away1", T_AWAY1 },
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{ "away2", T_AWAY2 },
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{ "light", T_LIGHT },
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{ NULL, -1 }
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};
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scriptfile *script = NULL;
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char *tok, *cmdtokptr;
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int32_t i;
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int32_t whichsprite = -1;
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static char fn[BMAX_PATH];
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#ifdef POLYMER
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int32_t toomanylights = 0;
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delete_maphack_lights();
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#endif
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if (filename)
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{
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Bmemset(spriteext, 0, sizeof(spriteext_t) * MAXSPRITES);
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Bmemset(spritesmooth, 0, sizeof(spritesmooth_t) *(MAXSPRITES+MAXUNIQHUDID));
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Bstrcpy(fn, filename);
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script = scriptfile_fromfile(filename);
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}
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else if (fn[0])
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{
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// re-load
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// XXX: what if we changed between levels? Could a wrong maphack be loaded?
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script = scriptfile_fromfile(fn);
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}
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if (!script)
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{
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fn[0] = 0;
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return -1;
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}
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while (1)
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{
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tok = scriptfile_gettoken(script);
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if (!tok) break;
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for (i=0; legaltokens[i].text; i++) if (!Bstrcasecmp(tok, legaltokens[i].text)) break;
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cmdtokptr = script->ltextptr;
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if (!filename && legaltokens[i].tokenid != T_LIGHT) continue;
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switch (legaltokens[i].tokenid)
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{
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case T_SPRITE: // sprite <xx>
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if (scriptfile_getnumber(script, &whichsprite)) break;
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if ((unsigned) whichsprite >= (unsigned) MAXSPRITES)
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{
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// sprite number out of range
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initprintf("Sprite number out of range 0-%d on line %s:%d\n",
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MAXSPRITES-1, script->filename, scriptfile_getlinum(script, cmdtokptr));
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whichsprite = -1;
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break;
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}
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break;
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case T_ANGOFF: // angoff <xx>
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{
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int32_t ang;
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if (scriptfile_getnumber(script, &ang)) break;
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring angle offset directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].angoff = (int16_t) ang;
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}
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break;
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case T_NOMODEL: // notmd
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring not-MD2/MD3 directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].flags |= SPREXT_NOTMD;
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break;
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case T_NOANIM: // nomdanim
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring no-MD2/MD3-anim directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].flags |= SPREXT_NOMDANIM;
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break;
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case T_PITCH: // pitch <xx>
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{
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int32_t pitch;
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if (scriptfile_getnumber(script, &pitch)) break;
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring pitch directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].pitch = (int16_t) pitch;
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}
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break;
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case T_ROLL: // roll <xx>
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{
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int32_t roll;
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if (scriptfile_getnumber(script, &roll)) break;
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring roll directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].roll = (int16_t) roll;
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}
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break;
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case T_MDXOFF: // mdxoff <xx>
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{
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int32_t i;
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if (scriptfile_getnumber(script, &i)) break;
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring mdxoff directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].offset.x = i;
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}
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break;
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case T_MDYOFF: // mdyoff <xx>
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{
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int32_t i;
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if (scriptfile_getnumber(script, &i)) break;
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring mdyoff directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].offset.y = i;
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}
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break;
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case T_MDZOFF: // mdzoff <xx>
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{
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int32_t i;
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if (scriptfile_getnumber(script, &i)) break;
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring mdzoff directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].offset.z = i;
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}
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break;
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case T_AWAY1: // away1
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring moving away directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].flags |= SPREXT_AWAY1;
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break;
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case T_AWAY2: // away2
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if (whichsprite < 0)
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{
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// no sprite directive preceeding
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initprintf("Ignoring moving away directive because of absent/invalid sprite number on line %s:%d\n",
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script->filename, scriptfile_getlinum(script, cmdtokptr));
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break;
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}
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spriteext[whichsprite].flags |= SPREXT_AWAY2;
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break;
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#ifdef POLYMER
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case T_LIGHT: // light sector x y z range r g b radius faderadius angle horiz minshade maxshade priority tilenum
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{
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int32_t value;
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int16_t lightid;
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#pragma pack(push,1)
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_prlight light;
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#pragma pack(pop)
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if (toomanylights)
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break; // ignore further light defs
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scriptfile_getnumber(script, &value);
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light.sector = value;
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scriptfile_getnumber(script, &value);
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light.x = value;
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scriptfile_getnumber(script, &value);
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light.y = value;
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scriptfile_getnumber(script, &value);
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light.z = value;
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scriptfile_getnumber(script, &value);
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light.range = value;
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scriptfile_getnumber(script, &value);
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light.color[0] = value;
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scriptfile_getnumber(script, &value);
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light.color[1] = value;
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scriptfile_getnumber(script, &value);
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light.color[2] = value;
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scriptfile_getnumber(script, &value);
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light.radius = value;
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scriptfile_getnumber(script, &value);
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light.faderadius = value;
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scriptfile_getnumber(script, &value);
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light.angle = value;
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scriptfile_getnumber(script, &value);
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light.horiz = value;
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scriptfile_getnumber(script, &value);
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light.minshade = value;
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scriptfile_getnumber(script, &value);
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light.maxshade = value;
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scriptfile_getnumber(script, &value);
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light.priority = value;
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scriptfile_getnumber(script, &value);
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light.tilenum = value;
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light.publicflags.emitshadow = 1;
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light.publicflags.negative = 0;
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if (getrendermode() == REND_POLYMER)
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{
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if (maphacklightcnt == PR_MAXLIGHTS)
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{
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initprintf("warning: max light count %d exceeded, "
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"ignoring further light defs\n", PR_MAXLIGHTS);
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toomanylights = 1;
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break;
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}
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lightid = polymer_addlight(&light);
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if (lightid>=0)
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maphacklight[maphacklightcnt++] = lightid;
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}
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break;
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}
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#endif // POLYMER
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default:
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// unrecognised token
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break;
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}
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}
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scriptfile_close(script);
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return 0;
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}
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