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- made several arrays holding sector related data dynamic.
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11 changed files with 50 additions and 50 deletions
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@ -705,7 +705,7 @@ void SerializeMap(FSerializer& arc)
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{
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setWallSectors();
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hw_BuildSections();
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sectorGeometry.SetSize(numsections);
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sectorGeometry.SetSize(Sections.Size());
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}
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}
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