- first stage of generic automap code.

Lines and textures get rendered, not all colors are correct - sprites yet to do...
This commit is contained in:
Christoph Oelckers 2020-09-06 20:49:43 +02:00
parent 2395749192
commit 18b39fd952
27 changed files with 494 additions and 241 deletions

View file

@ -230,6 +230,11 @@ void SetupGameButtons()
"Dpad_Aiming",
"Toggle_Crouch",
"Quick_Kick",
"AM_PanLeft",
"AM_PanRight",
"AM_PanUp",
"AM_PanDown",
};
buttonMap.SetButtons(actions, NUM_ACTIONS);
}