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- first stage of generic automap code.
Lines and textures get rendered, not all colors are correct - sprites yet to do...
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27 changed files with 494 additions and 241 deletions
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@ -230,6 +230,11 @@ void SetupGameButtons()
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"Dpad_Aiming",
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"Toggle_Crouch",
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"Quick_Kick",
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"AM_PanLeft",
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"AM_PanRight",
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"AM_PanUp",
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"AM_PanDown",
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};
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buttonMap.SetButtons(actions, NUM_ACTIONS);
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}
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