mirror of
https://github.com/ZDoom/Raze.git
synced 2025-05-31 09:20:59 +00:00
- moved shadeToLight out of build.h.
This commit is contained in:
parent
957f7e9487
commit
168b0385cf
11 changed files with 24 additions and 27 deletions
|
@ -50,6 +50,7 @@
|
|||
#include "hw_cvars.h"
|
||||
#include "gamestruct.h"
|
||||
#include "gl_models.h"
|
||||
#include "gamefuncs.h"
|
||||
|
||||
CVARD(Bool, hw_hightile, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG, "enable/disable hightile texture rendering")
|
||||
bool hw_int_useindexedcolortextures;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue