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- moved shadeToLight out of build.h.
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11 changed files with 24 additions and 27 deletions
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@ -73,6 +73,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "automap.h"
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#include "v_draw.h"
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#include "gi.h"
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#include "gamefuncs.h"
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CVAR(Bool, autoloadlights, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Bool, autoloadbrightmaps, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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