Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.

git-svn-id: https://svn.eduke32.com/eduke32@7149 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-11-18 18:05:45 +00:00
parent b1b01c759e
commit 14f1ea1c05
11 changed files with 109 additions and 109 deletions

View file

@ -7836,7 +7836,7 @@ static int32_t gltexturemode(osdfuncparm_t const * const parm)
return OSDCMD_OK;
}
static int32_t osdcmd_cvar_set_polymost(osdfuncparm_t const * const parm)
static int osdcmd_cvar_set_polymost(osdfuncparm_t const * const parm)
{
int32_t r = osdcmd_cvar_set(parm);