- SW compiles.

This required taking lots of function prototypes out of functions because they won't get a namespace in there.
This commit is contained in:
Christoph Oelckers 2019-10-09 19:58:09 +02:00
parent 70004665fd
commit 0f4abfa4f4
41 changed files with 185 additions and 1803 deletions

View file

@ -51,7 +51,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
#include "config.h"
#ifdef _WIN32
#include "winlayer.h"
#include "sdlayer.h"
#endif
BEGIN_SW_NS
@ -252,7 +252,7 @@ int PlayerYellVocs[] =
DIGI_PLAYERYELL3
};
extern char lumplockbyte[];
extern uint8_t lumplockbyte[];
#if 0
// DEBUG