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- SW: Replace USER
sy
with pos.Y
calls.
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parent
fcf18c8c63
commit
0d70d26625
7 changed files with 31 additions and 31 deletions
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@ -3206,15 +3206,15 @@ void DoPlayerClimb(PLAYERp pp)
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plActor->spr.pos.X = plActor->user.pos.X;
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}
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if (plActor->spr.pos.Y != plActor->user.sy)
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if (plActor->spr.pos.Y != plActor->user.pos.Y)
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{
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if (plActor->spr.pos.Y < plActor->user.sy)
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if (plActor->spr.pos.Y < plActor->user.pos.Y)
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plActor->spr.pos.Y += ADJ_AMT;
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else if (plActor->spr.pos.Y > plActor->user.sy)
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else if (plActor->spr.pos.Y > plActor->user.pos.Y)
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plActor->spr.pos.Y -= ADJ_AMT;
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if (labs(plActor->spr.pos.Y - plActor->user.sy) <= ADJ_AMT)
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plActor->spr.pos.Y = plActor->user.sy;
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if (labs(plActor->spr.pos.Y - plActor->user.pos.Y) <= ADJ_AMT)
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plActor->spr.pos.Y = plActor->user.pos.Y;
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}
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}
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}
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@ -4032,11 +4032,11 @@ void DoPlayerWarpToUnderwater(PLAYERp pp)
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// get the offset from the sprite
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plActor->user.pos.X = over_act->spr.pos.X - pp->pos.X;
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plActor->user.sy = over_act->spr.pos.Y - pp->pos.Y;
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plActor->user.pos.Y = over_act->spr.pos.Y - pp->pos.Y;
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// update to the new x y position
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pp->pos.X = under_act->spr.pos.X - plActor->user.pos.X;
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pp->pos.Y = under_act->spr.pos.Y - plActor->user.sy;
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pp->pos.Y = under_act->spr.pos.Y - plActor->user.pos.Y;
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auto over = over_act->spr.sector();
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auto under = under_act->spr.sector();
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@ -4102,11 +4102,11 @@ void DoPlayerWarpToSurface(PLAYERp pp)
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// get the offset from the under sprite
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plActor->user.pos.X = under_act->spr.pos.X - pp->pos.X;
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plActor->user.sy = under_act->spr.pos.Y - pp->pos.Y;
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plActor->user.pos.Y = under_act->spr.pos.Y - pp->pos.Y;
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// update to the new x y position
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pp->pos.X = over_act->spr.pos.X - plActor->user.pos.X;
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pp->pos.Y = over_act->spr.pos.Y - plActor->user.sy;
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pp->pos.Y = over_act->spr.pos.Y - plActor->user.pos.Y;
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auto over = over_act->spr.sector();
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auto under = under_act->spr.sector();
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