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- more work to switch over to the new loop.
Mainly separation of ticker and render calls
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10 changed files with 93 additions and 56 deletions
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@ -53,6 +53,8 @@ void Net_SkipCommand (int type, uint8_t **stream);
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void Net_ClearBuffers ();
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bool D_CheckNetGame(void);
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// Netgame stuff (buffers and pointers, i.e. indices).
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