added the remaining needed GetChars calls.

This commit is contained in:
Christoph Oelckers 2023-10-08 09:15:32 +02:00
parent f50430eb7c
commit 0c397033f1
59 changed files with 289 additions and 287 deletions

View file

@ -117,7 +117,7 @@ void FSavegameManager::PerformSaveGame(const char *f, const char *s)
FString FSavegameManager::BuildSaveName(const char* fn, int slot)
{
return G_BuildSaveName(FStringf("%s%04d", fn, slot));
return G_BuildSaveName(FStringf("%s%04d", fn, slot).GetChars());
}
//=============================================================================