- tweaked light mode for weapon lighting and avoiding getting too dark.

This commit is contained in:
Christoph Oelckers 2022-01-10 21:19:06 +01:00
parent aa7af0711a
commit 07eeb147ab
5 changed files with 28 additions and 20 deletions

View file

@ -135,6 +135,7 @@ void RenderViewpoint(FRenderViewpoint& mainvp, IntRect* bounds, float fov, float
}
auto di = HWDrawInfo::StartDrawInfo(nullptr, mainvp, nullptr);
di->SetVisibility();
auto& vp = di->Viewpoint;
vp = mainvp;