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- partial conversion of SP_TAG3 to actors.
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8 changed files with 52 additions and 54 deletions
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@ -1376,7 +1376,7 @@ void DoPlayerWarpTeleporter(PLAYERp pp)
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}
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sp_warp = &act_warp->s();
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switch (SP_TAG3(sp_warp))
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switch (SP_TAG3(act_warp))
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{
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case 1:
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DoPlayerTeleportToOffset(pp);
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