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- some missed parts.
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5 changed files with 5 additions and 11 deletions
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@ -2109,9 +2109,6 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
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if (m->usesalpha) //Sprites with alpha in texture
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{
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// glEnable(GL_BLEND);// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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// glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_GREATER,0.32);
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// float al = 0.32;
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// PLAG : default cutoff removed
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float al = 0.0;
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if (alphahackarray[globalpicnum] != 0)
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