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- some missed parts.
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5 changed files with 5 additions and 11 deletions
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@ -463,7 +463,7 @@ void animvpx_setup_glstate(int32_t animvpx_flags)
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#ifdef USE_GLEXT
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glActiveTexture(GL_TEXTURE0);
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#endif
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glGenTextures(1, &texname);
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GetTextureHandle(&texname);
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glBindTexture(GL_TEXTURE_2D, texname);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, glinfo.clamptoedge?GL_CLAMP_TO_EDGE:GL_CLAMP);
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