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- cleaned out the remaining wrappers from cache1d.h and use the file system directly instead.
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24 changed files with 34 additions and 49 deletions
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@ -292,7 +292,8 @@ static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const
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void Paths_ParseSteamKeyValuesForPaths(const char *vdf, SteamPathParseFunc func)
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{
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FileReader fr = fopenFileReader(vdf, 0);
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FileReader fr;
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if (!fr.OpenFile(vdf)) return;
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auto size = fr.GetLength();
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char *vdfbuf, *vdfbufend;
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