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- addressed most unused/uninitialized variable warnings from MSVC.
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158 changed files with 94 additions and 468 deletions
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@ -444,8 +444,6 @@ bool FGLRenderBuffers::CheckFrameBufferCompleteness()
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if (result == GL_FRAMEBUFFER_COMPLETE)
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return true;
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bool FailedCreate = true;
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if (gl_debug_level > 0)
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{
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FString error = "glCheckFramebufferStatus failed: ";
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