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- addressed most unused/uninitialized variable warnings from MSVC.
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158 changed files with 94 additions and 468 deletions
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@ -326,7 +326,6 @@ void OpenGLFrameBuffer::PrecacheMaterial(FMaterial *mat, int translation)
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{
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if (mat->Source()->GetUseType() == ETextureType::SWCanvas) return;
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int flags = mat->GetScaleFlags();
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int numLayers = mat->NumLayers();
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MaterialLayerInfo* layer;
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auto base = static_cast<FHardwareTexture*>(mat->GetLayer(0, translation, &layer));
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