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//-------------------------------------------------------------------------
/*
Copyright ( C ) 1996 , 2003 - 3 D Realms Entertainment
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Copyright ( C ) 2020 - Christoph Oelckers
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This file is part of Enhanced Duke Nukem 3 D version 1.5 - Atomic Edition
Duke Nukem 3 D is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation ; either version 2
of the License , or ( at your option ) any later version .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
Original Source : 1996 - Todd Replogle
Prepared for public release : 03 / 21 / 2003 - Charlie Wiederhold , 3 D Realms
EDuke enhancements integrated : 04 / 13 / 2003 - Matt Saettler
Note : This source file IS NOT USED in EDuke source . It has been split
into many sub - files .
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Modifications for JonoF ' s port by Jonathon Fowler ( jf @ jonof . id . au )
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*/
//-------------------------------------------------------------------------
# include "ns.h"
# include <string.h>
# include "concmd.h"
# include "cmdlib.h"
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# include "memarena.h"
# include "printf.h"
# include "filesystem.h"
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# include "mapinfo.h"
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# include "razemenu.h"
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# include "global.h"
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# include "m_argv.h"
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# include "sounds.h"
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# include "conlabel.h"
# include "conlabeldef.h"
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# include "gi.h"
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extern TArray < TPointer < MapRecord > > mapList ;
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BEGIN_DUKE_NS
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enum { VERSIONCHECK = 41 } ;
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//---------------------------------------------------------------------------
//
// definitions needed by the parser.
//
//---------------------------------------------------------------------------
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enum labeltypes {
LABEL_ANY = - 1 ,
LABEL_DEFINE = 1 ,
LABEL_STATE = 2 ,
LABEL_ACTOR = 4 ,
LABEL_ACTION = 8 ,
LABEL_AI = 16 ,
LABEL_MOVE = 32 ,
} ;
class labelstring
{
char text [ 64 ] ;
public :
char & operator [ ] ( size_t pos )
{
return text [ pos ] ;
}
operator const char * ( ) { return text ; }
const char * GetChars ( ) { return text ; }
int compare ( const char * c ) const { return strcmp ( text , c ) ; }
int comparei ( const char * c ) const { return stricmp ( text , c ) ; }
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labelstring & operator = ( const char * c ) { strncpy ( text , c , 64 ) ; text [ 63 ] = 0 ; return * this ; }
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} ;
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struct TempMusic
{
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int volnum ;
int levlnum ;
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FString music ;
} ;
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//---------------------------------------------------------------------------
//
// the actual parser
//
//---------------------------------------------------------------------------
class ConCompiler
{
char * textptr = nullptr ;
int line_number = 0 ;
int errorcount = 0 , warningcount = 0 ; // was named 'error' and 'warning' which is too generic for public variables and may clash with other code.
int currentsourcefile = - 1 ;
unsigned parsing_actor = 0 , parsing_event = 0 ;
int parsing_state = 0 ;
int num_squigilly_brackets = 0 ;
int checking_ifelse = 0 ;
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int checking_switch = 0 ;
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labelstring parselabel = { } ;
// This is for situations where the music gets defined before the map. Since the map records do not exist yet, we need a temporary buffer.
TArray < TempMusic > tempMusic ;
char parsebuf [ 1024 ] ;
TArray < char > parsebuffer ; // global so that the storage is persistent across calls.
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int casecount = 0 ;
int casescriptptr ;
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void ReportError ( int error ) ;
int getkeyword ( const char * text ) ;
FString translatelabeltype ( int type ) ;
bool ispecial ( char c ) ;
void skiptoendofline ( ) ;
void skipwhitespace ( ) ;
void skipblockcomment ( ) ;
bool skipcomments ( ) ;
int keyword ( void ) ;
void getlabel ( void ) ;
void appendlabelvalue ( labeltypes type , int value ) ;
void appendlabeladdress ( labeltypes type , int offset = 0 ) ;
int transword ( void ) ;
int transnum ( int type ) ;
void checkforkeyword ( ) ;
int parsecommand ( ) ;
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// EDuke 2.x additions
int CountCaseStatements ( ) ;
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public :
void compilecon ( const char * filenam ) ;
void setmusic ( ) ;
int getErrorCount ( ) { return errorcount ; }
} ;
//---------------------------------------------------------------------------
//
// label data
//
//---------------------------------------------------------------------------
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static const char * labeltypenames [ ] = {
" define " ,
" state " ,
" actor " ,
" action " ,
" ai " ,
" move "
} ;
struct labeldef
{
labelstring name ;
labeltypes type ;
int value ;
int compare ( const char * c ) const { return name . compare ( c ) ; }
const char * GetChars ( ) { return name . GetChars ( ) ; }
} ;
// These arrays contain the global output from the compiler.
static TArray < labeldef > labels ;
TArray < int > ScriptCode ;
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//---------------------------------------------------------------------------
//
// synthesize the instruction list
//
//---------------------------------------------------------------------------
# define cmd(a) { #a, concmd_ ## a },
# define cmdx(a, b) { b, concmd_ ## a },
# define cmda(a,b) { #a, concmd_ ## b },
struct ConCommand
{
char cmd [ 20 ] ; // the longest instruction name is 'ifactornotstayput' at 17 characters so if this changes this field must be enlarged.
int instr ;
} ;
static ConCommand cmdList [ ] =
{
# include "condef.h"
} ;
# undef cmd
# undef cmdx
# undef cmda
static int cmdCmp ( const void * a , const void * b )
{
auto A = ( ConCommand * ) a ;
auto B = ( ConCommand * ) b ;
return strcmp ( A - > cmd , B - > cmd ) ;
}
void SortCommands ( )
{
qsort ( cmdList , countof ( cmdList ) , sizeof ( ConCommand ) , cmdCmp ) ;
}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
enum
{
ERROR_ISAKEYWORD = 1 ,
ERROR_PARMUNDEFINED ,
WARNING_DUPLICATEDEFINITION ,
ERROR_COULDNOTFIND ,
ERROR_VARREADONLY ,
ERROR_NOTAGAMEDEF ,
ERROR_NOTAGAMEVAR ,
ERROR_OPENBRACKET ,
ERROR_CLOSEBRACKET ,
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ERROR_NOENDSWITCH ,
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ERROR_SYMBOLNOTRECOGNIZED
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} ;
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void ConCompiler : : ReportError ( int error )
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{
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const char * fn = fileSystem . GetFileFullName ( currentsourcefile ) ;
switch ( error )
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{
case ERROR_ISAKEYWORD :
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Symbol '%s' is a key word. \n " ,
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fn , line_number , parsebuf ) ;
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break ;
case ERROR_PARMUNDEFINED :
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Parameter '%s' is undefined. \n " ,
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fn , line_number , parsebuf ) ;
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break ;
case WARNING_DUPLICATEDEFINITION :
Printf ( TEXTCOLOR_YELLOW " * WARNING.(%s, line %d) Duplicate definition '%s' ignored. \n " ,
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fn , line_number , parselabel . GetChars ( ) ) ;
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break ;
case ERROR_COULDNOTFIND :
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Could not find '%s'. \n " ,
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fn , line_number , parselabel . GetChars ( ) ) ;
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break ;
case ERROR_VARREADONLY :
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Variable '%s' is read-only. \n " ,
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fn , line_number , parselabel . GetChars ( ) ) ;
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break ;
case ERROR_NOTAGAMEDEF :
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Symbol '%s' is not a Game Definition. \n " ,
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fn , line_number , parselabel . GetChars ( ) ) ;
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break ;
case ERROR_NOTAGAMEVAR :
Printf ( TEXTCOLOR_RED " * ERROR! (%s, line %d) Symbol '%s' is not a defined Game Variable. \n " ,
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fn , line_number , parselabel . GetChars ( ) ) ;
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break ;
case ERROR_OPENBRACKET :
Printf ( TEXTCOLOR_RED " * ERROR! (%s, line %d) Found more '{' than '}' before '%s'. \n " ,
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fn , line_number , parsebuf ) ;
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break ;
case ERROR_CLOSEBRACKET :
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Printf ( TEXTCOLOR_RED " * ERROR! (%s, line %d) Found more '}' than '{' before '%s'. \n " ,
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fn , line_number , parsebuf ) ;
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break ;
case ERROR_NOENDSWITCH :
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Printf ( TEXTCOLOR_RED " * ERROR! (%s, line %d) Did not find endswitch before '%s'. \n " ,
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fn , line_number , parsebuf ) ;
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break ;
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case ERROR_SYMBOLNOTRECOGNIZED :
Printf ( TEXTCOLOR_RED " * ERROR! (%s, line %d) Symbol '%s' is not recognized. \n " ,
fn , line_number , parsebuf ) ;
break ;
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}
}
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//---------------------------------------------------------------------------
//
// binary search for keyword
//
//---------------------------------------------------------------------------
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int ConCompiler : : getkeyword ( const char * text )
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{
ptrdiff_t min = 0 ;
ptrdiff_t max = countof ( cmdList ) - 1 ;
while ( min < = max )
{
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auto mid = ( min + max ) > > 1 ;
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const int comp = strcmp ( text , cmdList [ mid ] . cmd ) ;
if ( comp = = 0 )
{
return cmdList [ mid ] . instr ;
}
else if ( comp > 0 )
{
min = mid + 1 ;
}
else
{
max = mid - 1 ;
}
}
return - 1 ;
}
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//---------------------------------------------------------------------------
//
// label management
//
//---------------------------------------------------------------------------
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FString ConCompiler : : translatelabeltype ( int type )
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{
FString buf ;
for ( int i = 0 ; i < 6 ; i + + )
{
if ( ! ( type & ( 1 < < i ) ) ) continue ;
if ( buf . Len ( ) ) buf + = " or " ;
buf + = labeltypenames [ i ] ;
}
return buf ;
}
int findlabel ( const char * text , bool ignorecase = false )
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{
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for ( unsigned j = 0 ; j < labels . Size ( ) ; j + + )
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{
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if ( labels [ j ] . compare ( text ) = = 0 )
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{
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return j ;
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}
}
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if ( ignorecase )
{
for ( unsigned j = 0 ; j < labels . Size ( ) ; j + + )
{
if ( labels [ j ] . name . comparei ( text ) = = 0 )
{
return j ;
}
}
}
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return - 1 ;
}
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// This is for the 'spawn' CCMD.
int getlabelvalue ( const char * text )
{
int lnum = findlabel ( text , true ) ;
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if ( lnum > = 0 & & labels [ lnum ] . type ! = LABEL_DEFINE ) return - 1 ;
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return lnum < 0 ? - 1 : labels [ lnum ] . value ;
}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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bool ConCompiler : : ispecial ( char c )
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{
if ( c = = 0x0a )
{
line_number + + ;
return true ;
}
// oh joy - we need to skip some more characters here to allow running broken scripts.
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if ( c = = ' ' | | c = = ' \t ' | | c = = 0x0d | | c = = ' ( ' | | c = = ' ) ' | | c = = ' , ' | | c = = ' ; ' )
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return true ;
return false ;
}
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static bool isaltok ( char c )
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{
// isalnum pukes on negative input.
return c > 0 & & ( isalnum ( c ) | | c = = ' { ' | | c = = ' } ' | | c = = ' / ' | | c = = ' * ' | | c = = ' - ' | | c = = ' _ ' | | c = = ' . ' ) ;
}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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void ConCompiler : : skiptoendofline ( )
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{
while ( * textptr ! = 0x0a & & * textptr ! = 0x0d & & * textptr ! = 0 )
textptr + + ;
}
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void ConCompiler : : skipwhitespace ( )
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{
while ( * textptr = = ' ' | | * textptr = = ' \t ' | | * textptr = = ' \r ' | | * textptr = = ' \n ' )
{
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if ( * textptr = = ' \n ' ) line_number + + ;
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textptr + + ;
}
}
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void ConCompiler : : skipblockcomment ( )
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{
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while ( * textptr ! = ' * ' | | textptr [ 1 ] ! = ' / ' )
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{
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if ( * textptr = = ' \n ' ) line_number + + ;
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if ( * textptr = = 0 ) return ; // reached the end of the file
textptr + + ;
}
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textptr + = 2 ;
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}
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bool ConCompiler : : skipcomments ( )
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{
while ( true )
{
skipwhitespace ( ) ;
if ( * textptr = = ' / ' & & textptr [ 1 ] = = ' / ' )
{
skiptoendofline ( ) ;
continue ;
}
if ( * textptr = = ' / ' & & textptr [ 1 ] = = ' * ' )
{
skipblockcomment ( ) ;
continue ;
}
// stop if we got something else
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// this line got added to skip over a stray semicolon in RR's COOT.CON.
if ( ispecial ( * textptr ) ) textptr + + ;
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break ;
}
return * textptr ! = 0 ;
}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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int ConCompiler : : keyword ( void )
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{
int i ;
const char * temptextptr ;
skipcomments ( ) ;
temptextptr = textptr ;
while ( isaltok ( * temptextptr ) = = 0 )
{
temptextptr + + ;
if ( * temptextptr = = 0 )
return 0 ;
}
i = 0 ;
while ( isaltok ( * temptextptr ) )
{
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parsebuf [ i ] = * ( temptextptr + + ) ;
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i + + ;
}
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parsebuf [ i ] = 0 ;
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return getkeyword ( parsebuf ) ;
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}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
static int getlabeloffset ( LABELS * pLabel , const char * psz )
{
// find the label psz in the table pLabel.
// returns the offset in the array for the label, or -1
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int l = - 1 ;
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int i ;
for ( i = 0 ; pLabel [ i ] . lId > = 0 ; i + + )
{
if ( ! stricmp ( pLabel [ i ] . name , psz ) )
{
// printf("Label has flags of %02X\n",pLabel[i].flags);
return i ;
}
}
return - 1 ;
}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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void ConCompiler : : getlabel ( void )
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{
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int i ;
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skipcomments ( ) ;
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while ( isalnum ( * textptr & 0xff ) = = 0 )
{
if ( * textptr = = 0x0a ) line_number + + ;
textptr + + ;
if ( * textptr = = 0 )
return ;
}
i = 0 ;
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while ( ispecial ( * textptr ) = = 0 & & * textptr ! = ' ] ' )
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parselabel [ i + + ] = * ( textptr + + ) ;
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parselabel [ i ] = 0 ;
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}
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//---------------------------------------------------------------------------
//
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// script buffer access wrappers.
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//
//---------------------------------------------------------------------------
static void setscriptvalue ( int offset , int value )
{
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ScriptCode [ offset ] = value ;
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}
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static int scriptpos ( )
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{
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return ScriptCode . Size ( ) ;
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}
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static void appendscriptvalue ( int value )
{
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ScriptCode . Push ( value ) ;
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}
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static int popscriptvalue ( )
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{
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decltype ( ScriptCode ) : : value_type p ;
ScriptCode . Pop ( p ) ;
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return p ;
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}
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void reservescriptspace ( int space )
{
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for ( int i = 0 ; i < space ; i + + ) ScriptCode . Push ( 0 ) ;
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}
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/*
void pushlabeladdress ( )
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{
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labelcode . Push ( script . Size ( ) ) ;
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}
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*/
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void ConCompiler : : appendlabelvalue ( labeltypes type , int value )
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{
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labels . Reserve ( 1 ) ;
labels . Last ( ) . type = type ;
labels . Last ( ) . name = parselabel ;
labels . Last ( ) . value = value ;
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}
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void ConCompiler : : appendlabeladdress ( labeltypes type , int offset )
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{
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appendlabelvalue ( type , ScriptCode . Size ( ) + offset ) ;
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}
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//---------------------------------------------------------------------------
//
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//Returns its code #
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//
//---------------------------------------------------------------------------
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int ConCompiler : : transword ( void )
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{
int i , l ;
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skipcomments ( ) ;
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while ( isaltok ( * textptr ) = = 0 )
{
if ( * textptr = = 0x0a ) line_number + + ;
if ( * textptr = = 0 )
return - 1 ;
textptr + + ;
}
l = 0 ;
while ( isaltok ( * ( textptr + l ) ) & & ! ( * ( textptr + l ) = = ' . ' ) )
{
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if ( l < 1023 )
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{
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parsebuf [ l ] = textptr [ l ] ;
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}
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l + + ;
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}
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parsebuf [ l ] = 0 ;
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i = getkeyword ( parsebuf ) ;
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if ( i > = 0 )
{
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appendscriptvalue ( i ) ;
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textptr + = l ;
return i ;
}
textptr + = l ;
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const char * fn = fileSystem . GetFileFullName ( currentsourcefile ) ;
if ( parsebuf [ 0 ] = = ' { ' & & parsebuf [ 1 ] ! = 0 )
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Expecting a SPACE or CR between '{' and '%s'. \n " , fn , line_number , parsebuf + 1 ) ;
else if ( parsebuf [ 0 ] = = ' } ' & & parsebuf [ 1 ] ! = 0 )
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Expecting a SPACE or CR between '}' and '%s'. \n " , fn , line_number , parsebuf + 1 ) ;
else if ( parsebuf [ 0 ] = = ' / ' & & parsebuf [ 1 ] = = ' / ' & & parsebuf [ 2 ] ! = 0 )
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Expecting a SPACE between '//' and '%s'. \n " , fn , line_number , parsebuf + 2 ) ;
else if ( parsebuf [ 0 ] = = ' / ' & & parsebuf [ 1 ] = = ' * ' & & parsebuf [ 2 ] ! = 0 )
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Expecting a SPACE between '/*' and '%s'. \n " , fn , line_number , parsebuf + 2 ) ;
else if ( parsebuf [ 0 ] = = ' * ' & & parsebuf [ 1 ] = = ' / ' & & parsebuf [ 2 ] ! = 0 )
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Expecting a SPACE between '*/' and '%s'. \n " , fn , line_number , parsebuf + 2 ) ;
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else
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Keyword expected, got '%s'. \n " , fn , line_number , parsebuf + 2 ) ;
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errorcount + + ;
return - 1 ;
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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int ConCompiler : : transnum ( int type )
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{
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int l ;
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while ( isaltok ( * textptr ) = = 0 )
{
if ( * textptr = = 0x0a ) line_number + + ;
textptr + + ;
if ( * textptr = = 0 )
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return 0 ;
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}
l = 0 ;
while ( isaltok ( * ( textptr + l ) ) )
{
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if ( l < 1023 )
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{
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parsebuf [ l ] = textptr [ l ] ;
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}
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l + + ;
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}
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parsebuf [ l ] = 0 ;
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if ( getkeyword ( parsebuf ) > = 0 )
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{
errorcount + + ;
ReportError ( ERROR_ISAKEYWORD ) ;
textptr + = l ;
}
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for ( unsigned i = 0 ; i < labels . Size ( ) ; i + + )
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{
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if ( labels [ i ] . compare ( parsebuf ) = = 0 )
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{
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// Non-values can be compared with 0.
if ( labels [ i ] . type & type | | ( labels [ i ] . value = = 0 ) )
{
appendscriptvalue ( labels [ i ] . value ) ;
textptr + = l ;
return labels [ i ] . value ;
}
appendscriptvalue ( 0 ) ;
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textptr + = l ;
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auto el = translatelabeltype ( type ) ;
auto gl = translatelabeltype ( labels [ i ] . type ) ;
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const char * fn = fileSystem . GetFileFullName ( currentsourcefile ) ;
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Printf ( TEXTCOLOR_YELLOW " * WARNING.(%s, line %d) %s: Expected a '%s' label but found a '%s' label instead. \n " , fn , line_number , labels [ i ] . GetChars ( ) , el . GetChars ( ) , gl . GetChars ( ) ) ;
return - 1 ; // valid label name, but wrong type
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}
}
if ( isdigit ( * textptr ) = = 0 & & * textptr ! = ' - ' )
{
ReportError ( ERROR_PARMUNDEFINED ) ;
errorcount + + ;
textptr + = l ;
# ifdef FOR_LATER
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if ( GetDefID ( parsebuf ) > = 0 )
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{
Printf ( TEXTCOLOR_ORANGE " Game Variable not expected \n " ) ;
}
# endif
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return 0 ;
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}
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// Now it's getting nasty... With all of C's integer conversion functions we have to look for undefined behavior and truncation problems. This one's the least problematic approach
// that ignores octal conversion.
int64_t value ;
char * outp ;
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bool ishex = ( textptr [ 0 ] = = ' 0 ' & & tolower ( textptr [ 1 ] ) = = ' x ' ) | | ( textptr [ 0 ] = = ' - ' & & textptr [ 1 ] = = ' 0 ' & & tolower ( textptr [ 2 ] ) = = ' x ' ) ;
if ( * textptr = = ' - ' ) value = strtoll ( textptr , & outp , ishex ? 0 : 10 ) ;
else value = strtoull ( textptr , & outp , ishex ? 0 : 10 ) ;
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if ( * outp ! = 0 )
{
// conversion was not successful.
}
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appendscriptvalue ( int ( value ) ) ; // truncate the parsed value to 32 bit.
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if ( type ! = LABEL_DEFINE & & value ! = 0 )
{
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const char * fn = fileSystem . GetFileFullName ( currentsourcefile ) ;
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Printf ( TEXTCOLOR_YELLOW " * WARNING.(%s, line %d) Expected an identifier, got a numeric literal %d. \n " , fn , line_number , ( int ) value ) ;
}
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textptr + = l ;
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return int ( value ) ;
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}
//---------------------------------------------------------------------------
//
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// just to reduce some excessive boilerplate. This block reappeared
// endlessly in parsecommand
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//
//---------------------------------------------------------------------------
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void ConCompiler : : checkforkeyword ( )
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{
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if ( getkeyword ( parselabel ) > = 0 )
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{
errorcount + + ;
ReportError ( ERROR_ISAKEYWORD ) ;
}
}
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//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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int ConCompiler : : CountCaseStatements ( )
{
int lCount ;
char * temptextptr ;
int savescript ;
int savecase ;
int temp_line_number ;
temp_line_number = line_number ;
casecount = 0 ;
temptextptr = textptr ;
savescript = scriptpos ( ) ;
savecase = casescriptptr ;
casescriptptr = 0 ;
while ( parsecommand ( ) = = 0 )
{
;
}
// since we processed the endswitch, we need to re-increment checking_switch
checking_switch + + ;
textptr = temptextptr ;
ScriptCode . Resize ( savescript ) ;
line_number = temp_line_number ;
lCount = casecount ;
casecount = 0 ;
casescriptptr = savecase ;
return lCount ;
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
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int ConCompiler : : parsecommand ( )
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{
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const char * fn = fileSystem . GetFileFullName ( currentsourcefile ) ;
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int i , j , k ;
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int tempscrptr ;
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uint8_t done , temp_ifelse_check ; // , tw;
int temp_line_number ;
int temp_current_file ;
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int lnum ;
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// Do not count warnings here and allow more errors before bailing out.
if ( ( errorcount ) > 64 | | ( * textptr = = ' \0 ' ) | | ( * ( textptr + 1 ) = = ' \0 ' ) ) return 1 ;
int tw = transword ( ) ;
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switch ( tw )
{
default :
case - 1 :
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return 0 ; //End
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case concmd_state :
if ( parsing_actor = = 0 & & parsing_state = = 0 )
{
getlabel ( ) ;
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popscriptvalue ( ) ;
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appendlabeladdress ( LABEL_STATE ) ;
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parsing_state = 1 ;
return 0 ;
}
getlabel ( ) ;
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checkforkeyword ( ) ;
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lnum = findlabel ( parselabel ) ;
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if ( lnum < 0 )
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{
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) State '%s' not found. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
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errorcount + + ;
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return 0 ;
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}
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appendscriptvalue ( labels [ lnum ] . value ) ;
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return 0 ;
case concmd_ends :
if ( parsing_state = = 0 )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'ends' with no 'state'. \n " , fn , line_number ) ;
errorcount + + ;
}
// else
{
if ( num_squigilly_brackets > 0 )
{
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ReportError ( ERROR_OPENBRACKET ) ;
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errorcount + + ;
}
if ( num_squigilly_brackets < 0 )
{
ReportError ( ERROR_CLOSEBRACKET ) ;
errorcount + + ;
}
parsing_state = 0 ;
}
return 0 ;
case concmd_gamevar :
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{
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// syntax: gamevar <var1> <initial value> <flags>
// defines var1 and sets initial value.
// flags are used to define usage
// (see top of this files for flags)
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getlabel ( ) ;
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// Check to see it's already defined
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popscriptvalue ( ) ;
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if ( getkeyword ( parselabel ) > = 0 )
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{
errorcount + + ;
ReportError ( ERROR_ISAKEYWORD ) ;
return 0 ;
}
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transnum ( LABEL_DEFINE ) ; // get initial value
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j = popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ; // get flags
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lnum = popscriptvalue ( ) ;
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if ( strlen ( parselabel ) > ( MAXVARLABEL - 1 ) )
{
warningcount + + ;
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Printf ( TEXTCOLOR_RED " * WARNING.(%s, line %d) Variable Name '%s' too int (max is %d) \n " , fn , line_number , parselabel . GetChars ( ) , MAXVARLABEL - 1 ) ;
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return 0 ;
}
int res = AddGameVar ( parselabel , j , lnum & ( ~ ( GAMEVAR_FLAG_DEFAULT | GAMEVAR_FLAG_SECRET ) ) ) ;
if ( res < 0 )
{
errorcount + + ;
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if ( res = = - 1 ) Printf ( TEXTCOLOR_RED " * ERROR.(%s, line %d) Duplicate game variable definition '%s'. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
else if ( res = = - 2 ) Printf ( TEXTCOLOR_RED " * ERROR.(%s, line %d) '%s' maximum number of game variables exceeded. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
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return 0 ;
}
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return 0 ;
}
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case concmd_define :
getlabel ( ) ;
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checkforkeyword ( ) ;
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lnum = findlabel ( parselabel ) ;
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if ( lnum > = 0 )
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{
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warningcount + + ;
ReportError ( WARNING_DUPLICATEDEFINITION ) ;
break ;
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}
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transnum ( LABEL_DEFINE ) ;
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i = popscriptvalue ( ) ;
if ( lnum < 0 )
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{
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appendlabelvalue ( LABEL_DEFINE , i ) ;
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}
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popscriptvalue ( ) ;
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return 0 ;
case concmd_palfrom :
for ( j = 0 ; j < 4 ; j + + )
{
if ( keyword ( ) = = - 1 )
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transnum ( LABEL_DEFINE ) ;
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else break ;
}
while ( j < 4 )
{
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appendscriptvalue ( 0 ) ;
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j + + ;
}
return 0 ;
case concmd_move :
if ( parsing_actor | | parsing_state )
{
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transnum ( LABEL_MOVE ) ;
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j = 0 ;
while ( keyword ( ) = = - 1 )
{
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transnum ( LABEL_DEFINE ) ;
2020-05-15 09:30:33 +00:00
j | = popscriptvalue ( ) ;
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}
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appendscriptvalue ( j ) ;
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}
else
{
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popscriptvalue ( ) ;
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getlabel ( ) ;
// Check to see it's already defined
2020-05-12 19:22:08 +00:00
checkforkeyword ( ) ;
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2020-07-15 10:34:42 +00:00
for ( i = 0 ; i < ( int ) labels . Size ( ) ; i + + )
if ( labels [ i ] . compare ( parselabel ) = = 0 )
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{
warningcount + + ;
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Printf ( TEXTCOLOR_RED " * WARNING.(%s, line %d) Duplicate move '%s' ignored. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
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break ;
}
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if ( i = = labels . Size ( ) )
appendlabeladdress ( LABEL_MOVE ) ;
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for ( j = 0 ; j < 2 ; j + + )
{
if ( keyword ( ) > = 0 ) break ;
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transnum ( LABEL_DEFINE ) ;
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}
for ( k = j ; k < 2 ; k + + )
{
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appendscriptvalue ( 0 ) ;
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}
}
return 0 ;
case concmd_music :
{
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popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ; // Volume Number (0/4)
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k = popscriptvalue ( ) - 1 ;
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if ( k < 0 ) specialmusic . Clear ( ) ;
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2020-07-07 18:27:21 +00:00
i = 0 ;
// get the file name...
while ( keyword ( ) = = - 1 )
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{
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while ( isaltok ( * textptr ) = = 0 )
2020-05-12 13:39:35 +00:00
{
2020-07-07 18:27:21 +00:00
if ( * textptr = = 0x0a ) line_number + + ;
textptr + + ;
if ( * textptr = = 0 ) break ;
}
j = 0 ;
parsebuffer . Clear ( ) ;
while ( isaltok ( * ( textptr + j ) ) )
{
parsebuffer . Push ( textptr [ j ] ) ;
j + + ;
}
parsebuffer . Push ( 0 ) ;
if ( k > = 0 )
{
tempMusic . Reserve ( 1 ) ;
2021-05-02 08:35:43 +00:00
tempMusic . Last ( ) . volnum = k + 1 ;
tempMusic . Last ( ) . levlnum = i + 1 ;
2020-07-07 18:27:21 +00:00
tempMusic . Last ( ) . music = parsebuffer . Data ( ) ;
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}
2020-07-07 18:27:21 +00:00
else
{
specialmusic . Push ( parsebuffer . Data ( ) ) ;
}
2020-07-07 19:38:20 +00:00
textptr + = j ;
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i + + ;
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}
2020-07-07 18:27:21 +00:00
2020-05-12 19:22:08 +00:00
return 0 ;
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}
case concmd_include :
{
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popscriptvalue ( ) ;
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skipcomments ( ) ;
parsebuffer . Clear ( ) ;
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while ( isaltok ( * textptr ) = = 0 )
{
if ( * textptr = = 0x0a ) line_number + + ;
textptr + + ;
if ( * textptr = = 0 ) break ;
}
j = 0 ;
while ( isaltok ( * textptr ) )
{
2020-05-13 10:18:36 +00:00
parsebuffer . Push ( * ( textptr + + ) ) ;
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j + + ;
}
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parsebuffer . Push ( 0 ) ;
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2020-05-13 22:04:14 +00:00
auto fni = fileSystem . FindFile ( parsebuffer . Data ( ) ) ;
if ( fni < 0 )
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{
errorcount + + ;
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Could not find '%s'. \n " , fn , line_number , parsebuffer . Data ( ) ) ;
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ReportError ( ERROR_COULDNOTFIND ) ;
return 0 ;
}
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auto data = fileSystem . GetFileData ( fni , 1 ) ;
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temp_current_file = currentsourcefile ;
currentsourcefile = fni ;
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temp_line_number = line_number ;
line_number = 1 ;
temp_ifelse_check = checking_ifelse ;
checking_ifelse = 0 ;
auto origtptr = textptr ;
textptr = ( char * ) data . Data ( ) ;
do
done = parsecommand ( ) ;
while ( done = = 0 ) ;
textptr = origtptr ;
line_number = temp_line_number ;
checking_ifelse = temp_ifelse_check ;
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currentsourcefile = temp_current_file ;
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if ( * textptr = = ' " ' ) textptr + + ; // needed for RR.
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return 0 ;
}
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2020-05-12 13:39:35 +00:00
case concmd_ai :
if ( parsing_actor | | parsing_state )
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transnum ( LABEL_AI ) ;
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else
{
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popscriptvalue ( ) ;
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getlabel ( ) ;
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checkforkeyword ( ) ;
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lnum = findlabel ( parselabel ) ;
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if ( lnum > = 0 )
{
warningcount + + ;
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Printf ( TEXTCOLOR_RED " * WARNING.(%s, line %d) Duplicate ai '%s' ignored. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
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}
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else appendlabeladdress ( LABEL_AI ) ;
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for ( j = 0 ; j < 3 ; j + + )
{
if ( keyword ( ) > = 0 ) break ;
if ( j = = 2 )
{
k = 0 ;
while ( keyword ( ) = = - 1 )
{
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transnum ( LABEL_DEFINE ) ;
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k | = popscriptvalue ( ) ;
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}
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appendscriptvalue ( k ) ;
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return 0 ;
}
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else transnum ( j = = 0 ? LABEL_ACTION : LABEL_MOVE ) ;
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}
for ( k = j ; k < 3 ; k + + )
{
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appendscriptvalue ( 0 ) ;
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}
}
return 0 ;
case concmd_action :
if ( parsing_actor | | parsing_state )
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transnum ( LABEL_ACTION ) ;
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else
{
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popscriptvalue ( ) ;
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getlabel ( ) ;
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checkforkeyword ( ) ;
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lnum = findlabel ( parselabel ) ;
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if ( lnum > = 0 )
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{
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warningcount + + ;
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Printf ( TEXTCOLOR_RED " * WARNING.(%s, line %d) Duplicate event '%s' ignored. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
2020-05-12 13:39:35 +00:00
}
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else appendlabeladdress ( LABEL_ACTION ) ;
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for ( j = 0 ; j < 5 ; j + + )
{
if ( keyword ( ) > = 0 ) break ;
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transnum ( LABEL_DEFINE ) ;
2020-05-12 13:39:35 +00:00
}
for ( k = j ; k < 5 ; k + + )
{
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appendscriptvalue ( 0 ) ;
2020-05-12 13:39:35 +00:00
}
}
return 0 ;
case concmd_actor :
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case concmd_useractor : // merged with 'actor' because the code is identical except for the added type parameter.
2020-05-12 20:52:49 +00:00
{
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if ( parsing_state )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'actor' within 'state'. \n " , fn , line_number ) ;
errorcount + + ;
}
if ( parsing_actor )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'actor' within 'actor'. \n " , fn , line_number ) ;
errorcount + + ;
}
num_squigilly_brackets = 0 ;
2020-05-12 14:55:25 +00:00
popscriptvalue ( ) ;
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parsing_actor = scriptpos ( ) ;
2020-05-12 13:39:35 +00:00
2020-05-12 21:55:33 +00:00
if ( tw = = concmd_useractor )
{
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transnum ( LABEL_DEFINE ) ;
2020-05-12 21:55:33 +00:00
j = popscriptvalue ( ) ;
}
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transnum ( LABEL_DEFINE ) ;
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lnum = popscriptvalue ( ) ;
2020-05-15 08:44:57 +00:00
2020-11-29 12:54:58 +00:00
gs . actorinfo [ lnum ] . scriptaddress = parsing_actor ; // TRANSITIONAL should only store an index
2020-05-12 21:55:33 +00:00
if ( tw = = concmd_useractor )
{
if ( j & 1 )
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gs . actorinfo [ lnum ] . flags | = SFLAG_BADGUY ;
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if ( j & 2 )
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gs . actorinfo [ lnum ] . flags | = ( SFLAG_BADGUY | SFLAG_BADGUYSTAYPUT ) ;
2020-05-12 21:55:33 +00:00
}
2020-05-12 13:39:35 +00:00
for ( j = 0 ; j < 4 ; j + + )
{
if ( j = = 3 )
{
j = 0 ;
while ( keyword ( ) = = - 1 )
{
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
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j | = popscriptvalue ( ) ;
2020-05-12 13:39:35 +00:00
}
2020-05-12 14:55:25 +00:00
appendscriptvalue ( j ) ;
2020-05-12 13:39:35 +00:00
break ;
}
else
{
if ( keyword ( ) > = 0 )
{
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reservescriptspace ( 4 - j ) ;
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break ;
}
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switch ( j )
{
case 0 : transnum ( LABEL_DEFINE ) ; break ;
case 1 : transnum ( LABEL_ACTION ) ; break ;
case 2 : transnum ( LABEL_MOVE | LABEL_DEFINE ) ; break ;
}
2020-05-12 21:55:33 +00:00
// This code was originally here but is a no-op, because both source and destination are the same here.
2020-05-15 08:44:57 +00:00
//*(parsing_actor + j) = *(scriptaddress - 1);
2020-05-12 13:39:35 +00:00
}
}
checking_ifelse = 0 ;
return 0 ;
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}
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case concmd_onevent :
if ( parsing_state )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'onevent' within 'state'. \n " , fn , line_number ) ;
errorcount + + ;
}
if ( parsing_actor )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'onevent' within 'actor'. \n " , fn , line_number ) ;
errorcount + + ;
}
num_squigilly_brackets = 0 ;
2020-05-12 14:55:25 +00:00
popscriptvalue ( ) ;
2020-05-13 11:30:14 +00:00
parsing_event = parsing_actor = scriptpos ( ) ;
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2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
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j = popscriptvalue ( ) ;
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if ( j < 0 | | j > EVENT_MAXEVENT )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Invalid Event ID. \n " , fn , line_number ) ;
errorcount + + ;
return 0 ;
}
apScriptGameEvent [ j ] = parsing_event ;
checking_ifelse = 0 ;
return 0 ;
2020-05-13 11:30:14 +00:00
2020-05-12 13:39:35 +00:00
2020-05-12 21:55:33 +00:00
case concmd_cstat :
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transnum ( LABEL_DEFINE ) ;
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#if 0
// the following checks are being performed by EDuke32 and RedNukem - not sure if this really should be done.
// DukeGDX and RedneckGDX do not perform these checks. Code pasted here for making a decision later.
2020-05-12 13:39:35 +00:00
2020-05-12 21:55:33 +00:00
i = popscriptvalue ( ) ;
if ( i = = 32767 )
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{
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i = 32768 ;
Printf ( TEXTCOLOR_RED " * WARNING!(%s, line %d) tried to set cstat 32767, using 32768 instead. \n " , fn , line_number ) ;
warningcount + + ;
2020-05-12 13:39:35 +00:00
}
2020-05-12 21:55:33 +00:00
else if ( ( i & 48 ) = = 48 )
2020-05-12 13:39:35 +00:00
{
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Printf ( TEXTCOLOR_RED " * WARNING!(%s, line %d) tried to set cstat %d, using %d instead. \n " , fn , line_number , i , i ^ 48 ) ;
i ^ = 48 ;
warningcount + + ;
2020-05-12 13:39:35 +00:00
}
2020-05-12 21:55:33 +00:00
appendscriptvalue ( i ) ;
# endif
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return 0 ;
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case concmd_sound :
case concmd_globalsound :
case concmd_soundonce :
case concmd_stopsound :
case concmd_lotsofglass :
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case concmd_strength :
case concmd_shoot :
case concmd_addphealth :
case concmd_spawn :
case concmd_count :
case concmd_endofgame :
case concmd_spritepal :
case concmd_cactor :
case concmd_quote :
case concmd_money :
case concmd_addkills :
case concmd_debug :
case concmd_addstrength :
case concmd_cstator :
case concmd_mail :
case concmd_paper :
case concmd_sleeptime :
case concmd_clipdist :
case concmd_isdrunk :
case concmd_iseat :
case concmd_newpic :
2020-09-17 20:36:09 +00:00
case concmd_espawn :
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transnum ( LABEL_DEFINE ) ;
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return 0 ;
case concmd_addammo :
case concmd_addweapon :
case concmd_sizeto :
case concmd_sizeat :
case concmd_debris :
case concmd_addinventory :
case concmd_guts :
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transnum ( LABEL_DEFINE ) ;
transnum ( LABEL_DEFINE ) ;
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return 0 ;
2020-05-12 13:39:35 +00:00
case concmd_hitradius :
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
transnum ( LABEL_DEFINE ) ;
transnum ( LABEL_DEFINE ) ;
transnum ( LABEL_DEFINE ) ;
transnum ( LABEL_DEFINE ) ;
2020-05-12 13:39:35 +00:00
break ;
2020-05-13 06:40:26 +00:00
2020-05-12 13:39:35 +00:00
case concmd_else :
if ( checking_ifelse )
{
checking_ifelse - - ;
2020-05-13 06:40:26 +00:00
tempscrptr = scriptpos ( ) ;
2020-05-15 09:30:33 +00:00
reservescriptspace ( 1 ) ; //Leave a spot for the fail location
2020-05-12 13:39:35 +00:00
parsecommand ( ) ;
2020-05-13 06:40:26 +00:00
setscriptvalue ( tempscrptr , scriptpos ( ) ) ;
2020-05-12 13:39:35 +00:00
}
else
{
2020-05-12 14:55:25 +00:00
popscriptvalue ( ) ;
2020-05-12 13:39:35 +00:00
warningcount + + ;
2020-05-13 06:40:26 +00:00
Printf ( TEXTCOLOR_YELLOW " * WARNING.(%s, line %d) Found 'else' with no 'if', ignored. \n " , fn , line_number ) ;
2020-05-12 13:39:35 +00:00
}
return 0 ;
case concmd_setvar :
case concmd_addvar :
2020-09-17 20:36:09 +00:00
case concmd_subvar :
case concmd_randvar :
case concmd_mulvar :
case concmd_divvar :
case concmd_modvar :
case concmd_andvar :
case concmd_orvar :
case concmd_xorvar :
2020-05-12 13:39:35 +00:00
// syntax: [rand|add|set]var <var1> <const1>
// sets var1 to const1
// adds const1 to var1 (const1 can be negative...)
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-12 13:39:35 +00:00
// Check to see if it's a keyword
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
2020-05-13 17:11:08 +00:00
if ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
2020-05-12 13:39:35 +00:00
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
2020-05-12 14:55:25 +00:00
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ; // the number to check against...
2020-05-12 13:39:35 +00:00
return 0 ;
case concmd_setvarvar :
case concmd_addvarvar :
2020-09-17 20:36:09 +00:00
case concmd_subvarvar :
case concmd_mulvarvar :
case concmd_divvarvar :
case concmd_modvarvar :
case concmd_andvarvar :
case concmd_orvarvar :
case concmd_xorvarvar :
case concmd_randvarvar :
case concmd_sin :
case concmd_gmaxammo :
case concmd_smaxammo :
2020-05-12 13:39:35 +00:00
// syntax: [add|set]varvar <var1> <var2>
// sets var1 = var2
// adds var1 and var2 with result in var1
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-12 13:39:35 +00:00
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
2020-05-13 17:11:08 +00:00
if ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
2020-05-12 13:39:35 +00:00
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
2020-05-12 14:55:25 +00:00
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
2020-05-12 13:39:35 +00:00
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
2020-05-13 11:03:52 +00:00
2020-05-12 14:55:25 +00:00
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
2020-05-12 13:39:35 +00:00
return 0 ;
case concmd_ifvarvarg :
case concmd_ifvarvarl :
case concmd_ifvarvare :
2020-09-17 20:36:09 +00:00
case concmd_ifvarvarn :
case concmd_ifvarvarand :
2020-05-12 13:39:35 +00:00
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-12 13:39:35 +00:00
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
2020-05-12 14:55:25 +00:00
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
2020-05-12 13:39:35 +00:00
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-12 13:39:35 +00:00
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
2020-05-12 14:55:25 +00:00
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
2020-05-13 07:17:59 +00:00
goto if_common ;
2020-05-12 13:39:35 +00:00
case concmd_ifvarl :
case concmd_ifvarg :
case concmd_ifvare :
2020-09-17 20:36:09 +00:00
case concmd_ifvarn :
case concmd_ifvarand :
2020-05-12 13:39:35 +00:00
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-12 13:39:35 +00:00
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
2020-05-12 14:55:25 +00:00
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ; // the number to check against...
2020-05-13 07:17:59 +00:00
goto if_common ;
2020-05-12 13:39:35 +00:00
case concmd_addlogvar :
// syntax: addlogvar <var>
2020-07-19 17:13:27 +00:00
appendscriptvalue ( currentsourcefile ) ;
2020-05-12 14:55:25 +00:00
appendscriptvalue ( line_number ) ;
2020-05-12 13:39:35 +00:00
// get the ID of the DEF
2020-09-17 20:36:09 +00:00
getlabel ( ) ;
2020-05-12 13:39:35 +00:00
2020-05-13 11:03:52 +00:00
checkforkeyword ( ) ;
2020-05-12 13:39:35 +00:00
2020-07-15 10:34:42 +00:00
i = GetDefID ( parselabel ) ;
2020-05-12 13:39:35 +00:00
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
2020-05-13 11:03:52 +00:00
appendscriptvalue ( i ) ;
2020-05-12 13:39:35 +00:00
return 0 ;
case concmd_addlog :
// syntax: addlog
// source file.
2020-07-19 17:13:27 +00:00
appendscriptvalue ( currentsourcefile ) ;
2020-05-12 13:39:35 +00:00
// prints the line number in the log file.
2020-05-12 14:55:25 +00:00
appendscriptvalue ( line_number ) ;
2020-05-12 13:39:35 +00:00
return 0 ;
2020-05-13 11:03:52 +00:00
2020-05-13 07:17:59 +00:00
case concmd_ifp :
j = 0 ;
do
{
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
2020-05-15 09:30:33 +00:00
j | = popscriptvalue ( ) ;
2020-05-13 07:17:59 +00:00
} while ( keyword ( ) = = - 1 ) ;
appendscriptvalue ( j ) ;
goto if_common ;
2020-09-17 20:36:09 +00:00
case concmd_ifsound :
transnum ( LABEL_DEFINE ) ;
goto if_common ;
2020-05-12 13:39:35 +00:00
case concmd_ifpinventory :
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
2020-05-12 13:39:35 +00:00
case concmd_ifrnd :
case concmd_ifpdistl :
case concmd_ifpdistg :
case concmd_ifai :
case concmd_ifwasweapon :
case concmd_ifaction :
case concmd_ifactioncount :
case concmd_ifmove :
case concmd_ifcount :
case concmd_ifactor :
case concmd_ifstrength :
case concmd_ifspawnedby :
case concmd_ifgapzl :
case concmd_iffloordistl :
case concmd_ifceilingdistl :
// case 74:
case concmd_ifphealthl :
case concmd_ifspritepal :
case concmd_ifgotweaponce :
case concmd_ifangdiffl :
case concmd_ifactorhealthg :
case concmd_ifactorhealthl :
case concmd_ifsoundid :
case concmd_ifsounddist :
2020-07-15 10:34:42 +00:00
transnum ( tw = = concmd_ifai ? LABEL_AI : tw = = concmd_ifaction ? LABEL_ACTION : tw = = concmd_ifmove ? LABEL_MOVE : LABEL_DEFINE ) ;
2020-05-12 13:39:35 +00:00
case concmd_ifonwater :
case concmd_ifinwater :
case concmd_ifactornotstayput :
case concmd_ifcansee :
case concmd_ifhitweapon :
case concmd_ifsquished :
case concmd_ifdead :
case concmd_ifcanshoottarget :
case concmd_ifhitspace :
case concmd_ifoutside :
case concmd_ifmultiplayer :
case concmd_ifinspace :
case concmd_ifbulletnear :
case concmd_ifrespawn :
case concmd_ifinouterspace :
case concmd_ifnotmoving :
case concmd_ifawayfromwall :
case concmd_ifcanseetarget :
case concmd_ifnosounds :
case concmd_ifnocover :
case concmd_ifhittruck :
case concmd_iftipcow :
case concmd_ifonmud :
case concmd_ifcoop :
case concmd_ifmotofast :
case concmd_ifwind :
case concmd_ifonmoto :
case concmd_ifonboat :
case concmd_ifsizedown :
case concmd_ifplaybackon :
2020-05-12 22:29:00 +00:00
// case concmd_iffindnewspot: // RRDH
// case concmd_ifpupwind:
2020-05-12 13:39:35 +00:00
2020-05-13 07:17:59 +00:00
if_common : // this code is identical for all 'if...'instructions.
2020-07-22 20:27:51 +00:00
{
2020-05-12 22:29:00 +00:00
tempscrptr = scriptpos ( ) ;
reservescriptspace ( 1 ) ; //Leave a spot for the fail location
2020-05-12 13:39:35 +00:00
2020-05-12 22:29:00 +00:00
skipcomments ( ) ;
2020-05-12 13:39:35 +00:00
parsecommand ( ) ;
2020-05-12 22:29:00 +00:00
setscriptvalue ( tempscrptr , scriptpos ( ) ) ;
2020-07-22 20:27:51 +00:00
auto k = keyword ( ) ;
// Cannot be done - the code starts misbehaving with this check, it is especially noticeable on the soldiers in NAM.
// Unfortunately this means one less error check, but ultimately CON is too broken to begin with anyway
#if 0
if ( k = = concmd_else ) / only increment checking_ifelse if there actually is an else . Otherwise this would break the entire checking logic and render it non - functional
# endif
2020-05-13 07:17:59 +00:00
checking_ifelse + + ;
2020-05-12 13:39:35 +00:00
return 0 ;
2020-07-22 20:27:51 +00:00
}
2020-05-12 13:39:35 +00:00
case concmd_leftbrace :
num_squigilly_brackets + + ;
do
done = parsecommand ( ) ;
while ( done = = 0 ) ;
return 0 ;
case concmd_rightbrace :
num_squigilly_brackets - - ;
if ( num_squigilly_brackets < 0 )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found more '}' than '{'. \n " , fn , line_number ) ;
errorcount + + ;
}
return 1 ;
case concmd_betaname :
2020-05-12 14:55:25 +00:00
popscriptvalue ( ) ;
2020-05-12 13:39:35 +00:00
// not used anywhere, just parse over it.
2020-05-13 06:40:26 +00:00
skiptoendofline ( ) ;
2020-05-12 13:39:35 +00:00
return 0 ;
case concmd_definevolumename :
2021-05-01 22:35:56 +00:00
{
2020-05-12 14:55:25 +00:00
popscriptvalue ( ) ;
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
2020-05-15 09:30:33 +00:00
j = popscriptvalue ( ) ;
2020-05-12 13:39:35 +00:00
while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
i = 0 ;
parsebuffer . Clear ( ) ;
while ( * textptr ! = 0x0a & & * textptr ! = 0x0d & & * textptr ! = 0 ) // JBF 20040127: end of file checked
{
parsebuffer . Push ( * textptr ) ;
textptr + + , i + + ;
}
parsebuffer . Push ( 0 ) ;
2021-05-01 22:35:56 +00:00
// We need both a volume and a cluster for this new episode.
auto vol = MustFindVolume ( j ) ;
auto clust = MustFindCluster ( j + 1 ) ;
vol - > name = clust - > name = FStringTable : : MakeMacro ( parsebuffer . Data ( ) , i ) ;
if ( j > 0 ) vol - > flags | = VF_SHAREWARELOCK ;
2020-05-12 13:39:35 +00:00
return 0 ;
2021-05-01 22:35:56 +00:00
}
2020-05-12 13:39:35 +00:00
case concmd_defineskillname :
2020-05-12 14:55:25 +00:00
popscriptvalue ( ) ;
2020-07-15 10:34:42 +00:00
transnum ( LABEL_DEFINE ) ;
2020-05-15 09:30:33 +00:00
j = popscriptvalue ( ) ;
2020-09-05 19:53:48 +00:00
while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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i = 0 ;
parsebuffer . Clear ( ) ;
while ( * textptr ! = 0x0a & & * textptr ! = 0x0d & & * textptr ! = 0 ) // JBF 20040127: end of file checked
{
parsebuffer . Push ( * textptr ) ;
textptr + + , i + + ;
}
parsebuffer . Push ( 0 ) ;
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gSkillNames [ j ] = FStringTable : : MakeMacro ( parsebuffer . Data ( ) , i ) ;
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return 0 ;
case concmd_definelevelname :
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{
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popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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j = popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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k = popscriptvalue ( ) ;
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while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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i = 0 ;
parsebuffer . Clear ( ) ;
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while ( * textptr ! = ' ' & & * textptr ! = ' \t ' & & * textptr ! = 0x0a & & * textptr ! = 0x0d & & * textptr ! = 0 ) // JBF 20040127: end of file checked
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{
parsebuffer . Push ( * textptr ) ;
textptr + + , i + + ;
}
parsebuffer . Push ( 0 ) ;
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auto map = FindMapByIndexOnly ( j + 1 , k + 1 ) ;
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if ( ! map ) map = AllocateMap ( ) ;
map - > SetFileName ( parsebuffer . Data ( ) ) ;
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if ( k = = 0 )
{
auto vol = MustFindVolume ( j ) ;
vol - > startmap = map - > labelName ;
}
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while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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map - > parTime =
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( ( ( * ( textptr + 0 ) - ' 0 ' ) * 10 + ( * ( textptr + 1 ) - ' 0 ' ) ) * 60 ) +
( ( ( * ( textptr + 3 ) - ' 0 ' ) * 10 + ( * ( textptr + 4 ) - ' 0 ' ) ) ) ;
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textptr + = 5 ;
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while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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map - > designerTime =
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( ( ( * ( textptr + 0 ) - ' 0 ' ) * 10 + ( * ( textptr + 1 ) - ' 0 ' ) ) * 60 ) +
( ( ( * ( textptr + 3 ) - ' 0 ' ) * 10 + ( * ( textptr + 4 ) - ' 0 ' ) ) ) ;
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SetLevelNum ( map , makelevelnum ( j + 1 , k + 1 ) ) ;
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map - > cluster = j + 1 ;
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textptr + = 5 ;
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while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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i = 0 ;
parsebuffer . Clear ( ) ;
while ( * textptr ! = 0x0a & & * textptr ! = 0x0d & & * textptr ! = 0 ) // JBF 20040127: end of file checked
{
parsebuffer . Push ( * textptr ) ;
textptr + + , i + + ;
}
parsebuffer . Push ( 0 ) ;
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map - > name = FStringTable : : MakeMacro ( parsebuffer . Data ( ) ) ;
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return 0 ;
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}
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case concmd_definequote :
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popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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k = popscriptvalue ( ) ;
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if ( k > = MAXQUOTES )
{
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Quote number exceeds limit of %d. \n " , fn , line_number , MAXQUOTES ) ;
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errorcount + + ;
}
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i = 0 ;
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while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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parsebuffer . Clear ( ) ;
while ( * textptr ! = 0x0a & & * textptr ! = 0x0d & & * textptr ! = 0 ) // JBF 20040127: end of file checked
{
parsebuffer . Push ( * textptr ) ;
textptr + + , i + + ;
}
parsebuffer . Push ( 0 ) ;
quoteMgr . InitializeQuote ( k , parsebuffer . Data ( ) , true ) ;
return 0 ;
case concmd_definesound :
{
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popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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k = popscriptvalue ( ) ;
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i = 0 ;
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while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
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parsebuffer . Clear ( ) ;
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while ( * textptr ! = ' ' & & * textptr ! = ' \t ' & & * textptr ! = 0 ) // JBF 20040127: end of file checked
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{
parsebuffer . Push ( * textptr ) ;
textptr + + , i + + ;
}
parsebuffer . Push ( 0 ) ;
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transnum ( LABEL_DEFINE ) ;
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int ps = popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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int pe = popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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int pr = popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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int m = popscriptvalue ( ) ;
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transnum ( LABEL_DEFINE ) ;
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int vo = popscriptvalue ( ) ;
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S_DefineSound ( k , parsebuffer . Data ( ) , ps , pe , pr , m , vo , 1.f ) ;
return 0 ;
}
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case concmd_endevent :
if ( parsing_event = = 0 )
{
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'endevent' without defining 'onevent'. \n " , fn , line_number ) ;
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errorcount + + ;
}
// else
{
if ( num_squigilly_brackets > 0 )
{
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found more '{' than '}' before 'endevent'. \n " , fn , line_number ) ;
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errorcount + + ;
}
parsing_event = 0 ;
parsing_actor = 0 ;
}
return 0 ;
case concmd_enda :
if ( parsing_actor = = 0 )
{
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'enda' without defining 'actor'. \n " , fn , line_number ) ;
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errorcount + + ;
}
// else
{
if ( num_squigilly_brackets > 0 )
{
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found more '{' than '}' before 'enda'. \n " , fn , line_number ) ;
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errorcount + + ;
}
parsing_actor = 0 ;
}
return 0 ;
case concmd_break :
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if ( checking_switch )
{
return 1 ;
}
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case concmd_fall :
case concmd_tip :
// case 21:
case concmd_killit : //KILLIT
case concmd_resetactioncount :
case concmd_pstomp :
case concmd_resetplayer :
case concmd_resetcount :
case concmd_wackplayer :
case concmd_operate :
case concmd_respawnhitag :
case concmd_getlastpal :
case concmd_pkick :
case concmd_mikesnd :
case concmd_tossweapon :
case concmd_nullop :
case concmd_destroyit :
case concmd_larrybird :
case concmd_strafeleft :
case concmd_straferight :
case concmd_slapplayer :
//case 122:
case concmd_tearitup :
case concmd_smackbubba :
case concmd_soundtagonce :
case concmd_soundtag :
case concmd_smacksprite :
case concmd_fakebubba :
case concmd_mamatrigger :
case concmd_mamaspawn :
case concmd_mamaquake :
case concmd_mamaend :
case concmd_garybanjo :
case concmd_motoloopsnd :
case concmd_rndmove :
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//case concmd_leavetrax: // RRDH
//case concmd_leavedroppings:
//case concmd_deploybias:
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return 0 ;
case concmd_gamestartup :
{
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// What a mess. The only way to detect which game version we are running is to count the parsed values here.
int params [ 34 ] ; // 34 is the maximum for RRRA.
int pcount = 0 ;
for ( int i = 0 ; i < 34 ; i + + )
{
transnum ( LABEL_DEFINE ) ;
params [ pcount + + ] = popscriptvalue ( ) ;
if ( keyword ( ) ! = - 1 ) break ;
}
int pget = 0 ;
if ( ! isRR ( ) )
{
if ( pcount = = 30 ) g_gameType | = GAMEFLAG_PLUTOPAK ;
else if ( pcount = = 31 ) g_gameType | = GAMEFLAG_PLUTOPAK | GAMEFLAG_WORLDTOUR ;
else if ( pcount ! = 26 ) I_FatalError ( " Invalid CONs. Cannot detect version. gamestartup has %d entries " , pcount ) ;
}
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gameinfo . gametype = g_gameType ;
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popscriptvalue ( ) ;
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auto parseone = [ & ] ( ) { return params [ pget + + ] ; } ;
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ud . const_visibility = parseone ( ) ;
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gs . impact_damage = parseone ( ) ;
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gs . max_player_health = parseone ( ) ;
gs . max_armour_amount = parseone ( ) ;
gs . respawnactortime = parseone ( ) ;
gs . respawnitemtime = parseone ( ) ;
gs . playerfriction = parseone ( ) ;
if ( isPlutoPak ( ) | | isRR ( ) ) gs . gravity = parseone ( ) ;
gs . rpgblastradius = parseone ( ) ;
gs . pipebombblastradius = parseone ( ) ;
gs . shrinkerblastradius = parseone ( ) ;
gs . tripbombblastradius = parseone ( ) ;
gs . morterblastradius = parseone ( ) ;
gs . bouncemineblastradius = parseone ( ) ;
gs . seenineblastradius = parseone ( ) ;
gs . max_ammo_amount [ 1 ] = parseone ( ) ;
gs . max_ammo_amount [ 2 ] = parseone ( ) ;
gs . max_ammo_amount [ 3 ] = parseone ( ) ;
gs . max_ammo_amount [ 4 ] = parseone ( ) ;
gs . max_ammo_amount [ 5 ] = parseone ( ) ;
gs . max_ammo_amount [ 6 ] = parseone ( ) ;
gs . max_ammo_amount [ 7 ] = parseone ( ) ;
gs . max_ammo_amount [ 8 ] = parseone ( ) ;
gs . max_ammo_amount [ 9 ] = parseone ( ) ;
if ( isPlutoPak ( ) | | isRR ( ) ) gs . max_ammo_amount [ 11 ] = parseone ( ) ;
if ( isRR ( ) ) gs . max_ammo_amount [ 12 ] = parseone ( ) ;
gs . camerashitable = parseone ( ) ;
gs . numfreezebounces = parseone ( ) ;
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gs . freezerhurtowner = parseone ( ) ;
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if ( isPlutoPak ( ) | | isRR ( ) )
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{
spriteqamount = clamp ( parseone ( ) , 0 , 1024 ) ;
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gs . lasermode = parseone ( ) ;
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}
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if ( isWorldTour ( ) ) gs . max_ammo_amount [ 12 ] = parseone ( ) ;
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if ( isRRRA ( ) )
{
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gs . max_ammo_amount [ 13 ] = parseone ( ) ;
gs . max_ammo_amount [ 14 ] = parseone ( ) ;
gs . max_ammo_amount [ 16 ] = parseone ( ) ;
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}
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return 0 ;
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}
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case concmd_eventloadactor :
{
if ( parsing_state )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'eventloadactor' within 'state'. \n " , fn , line_number ) ;
errorcount + + ;
}
if ( parsing_actor )
{
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Found 'eventloadactor' within 'actor'. \n " , fn , line_number ) ;
errorcount + + ;
}
num_squigilly_brackets = 0 ;
popscriptvalue ( ) ;
parsing_actor = scriptpos ( ) ;
transnum ( LABEL_DEFINE ) ;
int n = popscriptvalue ( ) ;
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gs . tileinfo [ n ] . loadeventscriptptr = parsing_actor ;
2020-09-17 20:36:09 +00:00
checking_ifelse = 0 ;
return 0 ;
}
case concmd_setsector :
case concmd_getsector :
{
int lLabelID ;
// syntax getsector[<var>].x <VAR>
// gets the value of sector[<var>].xxx into <VAR>
// now get name of .xxx
while ( ( * textptr ! = ' [ ' ) )
{
textptr + + ;
}
if ( * textptr = = ' [ ' )
textptr + + ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// now get name of .xxx
while ( * textptr ! = ' . ' )
{
if ( * textptr = = 0xa )
break ;
if ( ! * textptr )
break ;
textptr + + ;
}
if ( * textptr ! = ' . ' )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Syntax error. \n " , fn , line_number ) ;
return 0 ;
}
textptr + + ;
/// now pointing at 'xxx'
getlabel ( ) ;
lLabelID = getlabeloffset ( sectorlabels , parselabel ) ;
if ( lLabelID = = - 1 )
{
errorcount + + ;
ReportError ( ERROR_SYMBOLNOTRECOGNIZED ) ;
return 0 ;
}
appendscriptvalue ( sectorlabels [ lLabelID ] . lId ) ;
if ( sectorlabels [ lLabelID ] . flags & LABEL_HASPARM2 )
{
2020-09-17 21:02:52 +00:00
getlabel ( ) ;
2020-09-17 20:36:09 +00:00
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
}
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else appendscriptvalue ( 0 ) ;
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// now at target VAR...
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_getsector & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_findnearactor :
{
// syntax findnearactor <type> <maxdist> <getvar>
// gets the sprite ID of the nearest actor within max dist
// that is of <type> into <getvar>
// -1 for none found
transnum ( LABEL_DEFINE ) ; // get <type>
transnum ( LABEL_DEFINE ) ; // get maxdist
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_findnearactorvar :
{
// syntax findnearactorvar <type> <maxdistvar> <getvar>
// gets the sprite ID of the nearest actor within max dist
// that is of <type> into <getvar>
// -1 for none found
transnum ( LABEL_DEFINE ) ; // get <type>
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
// target var
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_sqrt :
{
// syntax sqrt <invar> <outvar>
// gets the sqrt of invar into outvar
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// target var
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_setwall :
case concmd_getwall :
{
int lLabelID ;
// syntax getwall[<var>].x <VAR>
// gets the value of wall[<var>].xxx into <VAR>
// now get name of .xxx
while ( ( * textptr ! = ' [ ' ) )
{
textptr + + ;
}
if ( * textptr = = ' [ ' )
textptr + + ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// now get name of .xxx
while ( * textptr ! = ' . ' )
{
if ( * textptr = = 0xa )
break ;
if ( ! * textptr )
break ;
textptr + + ;
}
if ( * textptr ! = ' . ' )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Syntax error. \n " , fn , line_number ) ;
return 0 ;
}
textptr + + ;
/// now pointing at 'xxx'
getlabel ( ) ;
lLabelID = getlabeloffset ( walllabels , parselabel ) ;
if ( lLabelID = = - 1 )
{
errorcount + + ;
ReportError ( ERROR_SYMBOLNOTRECOGNIZED ) ;
return 0 ;
}
appendscriptvalue ( walllabels [ lLabelID ] . lId ) ;
if ( walllabels [ lLabelID ] . flags & LABEL_HASPARM2 )
{
// get parm2
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
}
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else appendscriptvalue ( 0 ) ;
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// now at target VAR...
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_getwall & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_setplayer :
case concmd_getplayer :
{
int lLabelID ;
// syntax getwall[<var>].x <VAR>
// gets the value of wall[<var>].xxx into <VAR>
// now get name of .xxx
while ( ( * textptr ! = ' [ ' ) )
{
textptr + + ;
}
if ( * textptr = = ' [ ' )
textptr + + ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// now get name of .xxx
while ( * textptr ! = ' . ' )
{
if ( * textptr = = 0xa )
break ;
if ( ! * textptr )
break ;
textptr + + ;
}
if ( * textptr ! = ' . ' )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Syntax error. \n " , fn , line_number ) ;
return 0 ;
}
textptr + + ;
/// now pointing at 'xxx'
getlabel ( ) ;
lLabelID = getlabeloffset ( playerlabels , parselabel ) ;
if ( lLabelID = = - 1 )
{
errorcount + + ;
ReportError ( ERROR_SYMBOLNOTRECOGNIZED ) ;
return 0 ;
}
appendscriptvalue ( playerlabels [ lLabelID ] . lId ) ;
if ( playerlabels [ lLabelID ] . flags & LABEL_HASPARM2 )
{
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
}
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else appendscriptvalue ( 0 ) ;
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// now at target VAR...
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_getplayer & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_setuserdef :
case concmd_getuserdef :
{
int lLabelID ;
// syntax [gs]etuserdef.x <VAR>
// gets the value of ud.xxx into <VAR>
// now get name of .xxx
while ( * textptr ! = ' . ' )
{
if ( * textptr = = 0xa )
break ;
if ( ! * textptr )
break ;
textptr + + ;
}
if ( * textptr ! = ' . ' )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Syntax error. \n " , fn , line_number ) ;
return 0 ;
}
textptr + + ;
/// now pointing at 'xxx'
getlabel ( ) ;
lLabelID = getlabeloffset ( userdefslabels , parselabel ) ;
if ( lLabelID = = - 1 )
{
errorcount + + ;
ReportError ( ERROR_SYMBOLNOTRECOGNIZED ) ;
return 0 ;
}
appendscriptvalue ( userdefslabels [ lLabelID ] . lId ) ;
if ( userdefslabels [ lLabelID ] . flags & LABEL_HASPARM2 )
{
// get parm2
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
}
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else appendscriptvalue ( 0 ) ;
2020-09-17 20:36:09 +00:00
// now at target VAR...
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_getplayer & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_setactorvar :
case concmd_getactorvar :
{
// syntax [gs]etactorvar[<var>].<varx> <VAR>
// gets the value of the per-actor variable varx into VAR
// now get name of <var>
while ( ( * textptr ! = ' [ ' ) )
{
textptr + + ;
}
if ( * textptr = = ' [ ' )
textptr + + ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// now get name of .<varx>
while ( * textptr ! = ' . ' )
{
if ( * textptr = = 0xa )
break ;
if ( ! * textptr )
break ;
textptr + + ;
}
if ( * textptr ! = ' . ' )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Syntax error. \n " , fn , line_number ) ;
return 0 ;
}
textptr + + ;
/// now pointing at 'xxx'
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_setactorvar & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
if ( tw = = concmd_setactorvar & & ! ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_PERACTOR ) )
{
errorcount + + ;
2020-09-22 21:07:11 +00:00
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Variable '%s' is not per-actor. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
2020-09-17 20:36:09 +00:00
return 0 ;
}
appendscriptvalue ( i ) ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_getactorvar & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_setactor :
case concmd_getactor :
{
int lLabelID ;
// syntax getsector[<var>].x <VAR>
// gets the value of sector[<var>].xxx into <VAR>
// now get name of .xxx
while ( ( * textptr ! = ' [ ' ) )
{
textptr + + ;
}
if ( * textptr = = ' [ ' )
textptr + + ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// now get name of .xxx
while ( * textptr ! = ' . ' )
{
if ( * textptr = = 0xa )
break ;
if ( ! * textptr )
break ;
textptr + + ;
}
if ( * textptr ! = ' . ' )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Syntax error. \n " , fn , line_number ) ;
return 0 ;
}
textptr + + ;
/// now pointing at 'xxx'
getlabel ( ) ;
lLabelID = getlabeloffset ( actorlabels , parselabel ) ;
if ( lLabelID = = - 1 )
{
errorcount + + ;
ReportError ( ERROR_SYMBOLNOTRECOGNIZED ) ;
return 0 ;
}
appendscriptvalue ( actorlabels [ lLabelID ] . lId ) ;
if ( actorlabels [ lLabelID ] . flags & LABEL_HASPARM2 )
{
// get parm2
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
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Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Symbol '%s' is not a Game Definition. \n " , fn , line_number , parselabel . GetChars ( ) ) ;
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return 0 ;
}
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
}
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else appendscriptvalue ( 0 ) ;
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// now at target VAR...
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( tw = = concmd_getactor & & aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
}
case concmd_espawnvar :
// syntax: espawnvar <Var1>
// spawns the sprite of type ID and sets RETURN to spawned sprite ID
// FALL THROUGH:
case concmd_lockplayer :
// syntax: lockplayer <var1>
// sets locks the player controls for <var1> ticks
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
if ( aGameVars [ i ] . dwFlags & GAMEVAR_FLAG_READONLY )
{
errorcount + + ;
ReportError ( ERROR_VARREADONLY ) ;
return 0 ;
}
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
return 0 ;
case concmd_enhanced :
{
popscriptvalue ( ) ;
transnum ( LABEL_DEFINE ) ;
int k = popscriptvalue ( ) ;
if ( k > VERSIONCHECK )
{
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Printf ( TEXTCOLOR_RED " * ERROR: This CON Code requires at least Build %d, but we are only Build %d \n " , k , ( int ) VERSIONCHECK ) ;
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errorcount + + ;
}
break ;
}
case concmd_spgetlotag :
case concmd_spgethitag :
case concmd_sectgetlotag :
case concmd_sectgethitag :
case concmd_gettexturefloor :
case concmd_gettextureceiling :
// no paramaters...
return 0 ;
case concmd_starttrack :
// one parameter (track#)
transnum ( LABEL_DEFINE ) ;
return 0 ;
case concmd_gettexturewall :
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) Command 'gettexturewall' is not yet implemented. \n " , fn , line_number ) ;
return 0 ;
case concmd_displayrand :
// syntax: displayrand <var>
// gets rand (not game rand) into <var>
// Get The ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ; // the ID of the DEF (offset into array...)
break ;
case concmd_switch :
checking_switch + + ; // allow nesting (if other things work)
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
tempscrptr = scriptpos ( ) ;
appendscriptvalue ( 0 ) ; // leave spot for end location (for after processing)
appendscriptvalue ( 0 ) ; // count of case statements
casescriptptr = scriptpos ( ) ; // the first case's pointer.
appendscriptvalue ( 0 ) ; // leave spot for 'default' location (null if none)
j = keyword ( ) ;
while ( j = = 20 ) // '//'
{
while ( * textptr ! = 0x0a )
textptr + + ;
j = keyword ( ) ;
}
// probably does not allow nesting...
j = CountCaseStatements ( ) ;
if ( checking_switch > 1 )
{
// sprintf(g_szBuf,"ERROR::%s %d: Checking_switch=",__FILE__,__LINE__, checking_switch);
// AddLog(g_szBuf);
}
if ( j < 0 )
{
return 1 ;
}
if ( tempscrptr )
{
setscriptvalue ( tempscrptr + 1 , j ) ; // save count of cases
}
while ( j - - )
{
// leave room for statements
appendscriptvalue ( 0 ) ; // value check
appendscriptvalue ( 0 ) ; // code offset
}
casecount = 0 ;
while ( parsecommand ( ) = = 0 ) ;
casecount = 0 ;
if ( tempscrptr )
{
setscriptvalue ( tempscrptr , scriptpos ( ) ) ; // save 'end' location
}
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casescriptptr = 0 ;
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// decremented in endswitch. Don't decrement here...
// checking_switch--; // allow nesting (maybe if other things work)
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tempscrptr = 0 ;
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break ;
case concmd_case :
//AddLog("Found Case");
repeatcase :
popscriptvalue ( ) ; // don't save in code
if ( checking_switch < 1 )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) case statement when not in switch \n " , fn , line_number ) ;
return 1 ;
}
casecount + + ;
transnum ( LABEL_DEFINE ) ;
j = popscriptvalue ( ) ;
if ( casescriptptr )
{
setscriptvalue ( casescriptptr + ( casecount + + ) , j ) ;
setscriptvalue ( casescriptptr + casecount , scriptpos ( ) ) ;
}
j = keyword ( ) ;
while ( j = = 20 ) // '//'
{
while ( * textptr ! = 0x0a )
textptr + + ;
j = keyword ( ) ;
}
if ( j = = concmd_case )
{
transword ( ) ; // eat 'case'
goto repeatcase ;
}
while ( parsecommand ( ) = = 0 ) ;
return 0 ;
case concmd_default :
popscriptvalue ( ) ; // don't save
if ( casescriptptr ! = 0 & & ScriptCode [ casescriptptr ] ! = 0 )
{
// duplicate default statement
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) multiple default statements found in switch \n " , fn , line_number ) ;
}
if ( casescriptptr )
{
setscriptvalue ( casescriptptr , scriptpos ( ) ) ;
}
while ( parsecommand ( ) = = 0 ) ;
break ;
case concmd_endswitch :
checking_switch - - ;
if ( checking_switch < 0 )
{
errorcount + + ;
Printf ( TEXTCOLOR_RED " * ERROR!(%s, line %d) endswitch without matching switch \n " , fn , line_number ) ;
}
return 1 ; // end of block
break ;
case concmd_startlevel :
// start at specified level
// startlevel <episode> <level>
#if 0
if ( ! g_bEnhanced )
{
errorcount + + ;
printf ( " * ERROR!(L%ld) Command '%s' is enhanced only. Define enhance with the version number your code needs before using this commands. \n " , line_number , tempbuf ) ;
return 0 ;
}
# endif
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
break ;
case concmd_mapvoxel :
// map a tilenum to a voxel.
// syntax: mapvoxel <tilenum> <filename (8.3)>
#if 0
if ( ! g_bEnhanced )
{
errorcount + + ;
printf ( " * ERROR!(L%ld) Command '%s' is enhanced only. Define enhance with the version number your code needs before using this commands. \n " , line_number , tempbuf ) ;
return 0 ;
}
# endif
popscriptvalue ( ) ; // don't save in compiled code
transnum ( LABEL_DEFINE ) ;
j = popscriptvalue ( ) ;
while ( * textptr = = ' ' | | * textptr = = ' \t ' ) textptr + + ;
i = 0 ;
#if 0
voxel_map [ j ] . name [ i ] = 0 ;
voxel_map [ j ] . voxnum = - 2 ; // flag to load later
while ( ( i < 12 ) & & ( isalnum ( * textptr ) | | * textptr = = ' . ' ) )
{
voxel_map [ j ] . name [ i + + ] = * textptr + + ;
}
voxel_map [ j ] . name [ i ] = 0 ;
# endif
break ;
case concmd_myos :
case concmd_myospal :
case concmd_myosx :
case concmd_myospalx :
#if 0
if ( ! g_bEnhanced )
{
errorcount + + ;
printf ( " * ERROR!(L%ld) Command '%s' is enhanced only. Define enhance with the version number your code needs before using this commands. \n " , line_number , tempbuf ) ;
return 0 ;
}
# endif
// syntax:
// int x, int y, short tilenum, signed char shade, char orientation
// myospal adds char pal
// Parse: x
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// Parse: Y
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// Parse: tilenum
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// Parse: shade
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
// Parse: orientation
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
if ( tw = = concmd_myospal | | tw = = concmd_myospalx )
{
// Parse: pal
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEVAR ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
}
break ;
case concmd_getangletotarget :
case concmd_getactorangle :
case concmd_setactorangle :
case concmd_getplayerangle :
case concmd_setplayerangle :
// Syntax: <command> <var>
// get the ID of the DEF
getlabel ( ) ;
checkforkeyword ( ) ;
i = GetDefID ( parselabel ) ;
//printf("Label '%s' ID is %d\n",label+(labelcnt<<6), i);
if ( i < 0 )
{ // not a defined DEF
errorcount + + ;
ReportError ( ERROR_NOTAGAMEDEF ) ;
return 0 ;
}
appendscriptvalue ( i ) ;
return 0 ;
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}
return 0 ;
}
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//---------------------------------------------------------------------------
//
// split in two to allow multiple CON files.
//
//---------------------------------------------------------------------------
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void ConCompiler : : compilecon ( const char * filenam )
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{
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currentsourcefile = fileSystem . FindFile ( filenam ) ;
if ( currentsourcefile < 0 )
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{
I_FatalError ( " %s: Missing con file(s). " , filenam ) ;
}
Printf ( " Compiling: '%s'. \n " , filenam ) ;
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auto data = fileSystem . GetFileData ( currentsourcefile , 1 ) ;
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textptr = ( char * ) data . Data ( ) ;
line_number = 1 ;
errorcount = warningcount = 0 ;
while ( parsecommand ( ) = = 0 ) ;
if ( ( errorcount ) > 64 )
Printf ( TEXTCOLOR_RED " * ERROR! Too many errors. " ) ;
else if ( warningcount | | errorcount )
Printf ( TEXTCOLOR_ORANGE " Found %d warning(s), %d error(s). \n " , warningcount , errorcount ) ;
if ( errorcount > 0 ) I_FatalError ( " Failed to compile %s " , filenam ) ;
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// Install the crosshair toggle messages in the CVAR.
cl_crosshair . SetToggleMessages ( quoteMgr . GetRawQuote ( QUOTE_CROSSHAIR_OFF ) , quoteMgr . GetRawQuote ( QUOTE_CROSSHAIR_OFF - 1 ) ) ;
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}
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//==========================================================================
//
// Fallback in case nothing got defined.
//
//==========================================================================
static const char * ConFile ( void )
{
if ( userConfig . DefaultCon . IsNotEmpty ( ) ) return userConfig . DefaultCon . GetChars ( ) ;
// WW2GI anf NAM special con names got introduced by EDuke32.
// Do we really need these?
if ( g_gameType & GAMEFLAG_WW2GI )
{
if ( fileSystem . FindFile ( " ww2gi.con " ) > = 0 ) return " ww2gi.con " ;
}
if ( g_gameType & GAMEFLAG_NAM )
{
if ( fileSystem . FindFile ( " nam.con " ) > = 0 ) return " nam.con " ;
if ( fileSystem . FindFile ( " napalm.con " ) > = 0 ) return " napalm.con " ;
}
if ( g_gameType & GAMEFLAG_NAPALM )
{
if ( fileSystem . FindFile ( " napalm.con " ) > = 0 ) return " napalm.con " ;
if ( fileSystem . FindFile ( " nam.con " ) > = 0 ) return " nam.con " ;
}
// This got introduced by EDuke 2.0.
if ( g_gameType & GAMEFLAG_DUKE )
{
if ( fileSystem . FindFile ( " eduke.con " ) > = 0 ) return " eduke.con " ;
}
// the other games only use game.con.
return " game.con " ;
}
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//---------------------------------------------------------------------------
//
// process the music definitions after all map records are set up.
//
//---------------------------------------------------------------------------
void ConCompiler : : setmusic ( )
{
for ( auto & tm : tempMusic )
{
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auto map = FindMapByIndexOnly ( tm . volnum , tm . levlnum ) ;
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if ( map ) map - > music = tm . music ;
}
tempMusic . Clear ( ) ;
}
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//---------------------------------------------------------------------------
//
// why was this called loadefs?
//
//---------------------------------------------------------------------------
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void loadcons ( )
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{
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gs = { } ;
gs . respawnactortime = 768 ;
gs . bouncemineblastradius = 2500 ;
gs . respawnitemtime = 768 ;
gs . morterblastradius = 2500 ;
gs . numfreezebounces = 3 ;
gs . pipebombblastradius = 2500 ;
gs . playerfriction = 0xCFD0 ;
gs . rpgblastradius = 1780 ;
gs . seenineblastradius = 2048 ;
gs . shrinkerblastradius = 650 ;
gs . gravity = 176 ;
gs . tripbombblastradius = 3880 ;
gs . playerheight = PHEIGHT_DUKE ;
gs . displayflags = DUKE3D_NO_WIDESCREEN_PINNING ;
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ScriptCode . Clear ( ) ;
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labels . Clear ( ) ;
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SortCommands ( ) ;
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ClearGameEvents ( ) ;
ClearGameVars ( ) ;
AddSystemVars ( ) ;
auto before = I_nsTime ( ) ;
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ScriptCode . Push ( 0 ) ;
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ConCompiler comp ;
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if ( fileSystem . FileExists ( " engine/engine.con " ) )
{
comp . compilecon ( " engine/engine.con " ) ;
}
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comp . compilecon ( ConFile ( ) ) ; //Tokenize
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if ( userConfig . AddCons ) for ( FString & m : * userConfig . AddCons . get ( ) )
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{
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comp . compilecon ( m ) ;
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}
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ScriptCode . ShrinkToFit ( ) ;
labels . ShrinkToFit ( ) ;
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userConfig . AddCons . reset ( ) ;
setscriptvalue ( 0 , scriptpos ( ) ) ;
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if ( comp . getErrorCount ( ) )
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{
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I_FatalError ( " Failed to compile CONs. " ) ;
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}
else
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{
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auto after = I_nsTime ( ) ;
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Printf ( " Compilation time:%.2f ms, Code Size:%u bytes. %u labels. %d/%d Variables. \n " , ( after - before ) / 1000000. ,
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( ScriptCode . Size ( ) < < 2 ) - 4 ,
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labels . Size ( ) ,
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0 , //iGameVarCount,
MAXGAMEVARS
) ;
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}
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// These can only be retrieved AFTER loading the scripts.
InitGameVarPointers ( ) ;
ResetSystemDefaults ( ) ;
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S_WorldTourMappingsForOldSounds ( ) ; // create a sound mapping for World Tour.
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S_CacheAllSounds ( ) ;
comp . setmusic ( ) ;
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// RR must link the last map of E1 to the first map of E2.
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if ( isRR ( ) ) for ( auto & map : mapList )
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{
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if ( map - > cluster = = 1 )
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{
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if ( ! FindMapByLevelNum ( map - > levelNumber + 1 ) )
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{
auto nextmap = FindMapByIndexOnly ( map - > cluster + 1 , 1 ) ;
if ( nextmap )
{
map - > NextMap = nextmap - > labelName ;
map - > flags | = LEVEL_FORCENOEOG ;
}
}
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}
}
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if ( isWorldTour ( ) )
{
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// fix broken secret exit in WT's super secret map.
// This cannot be done from an RMAPINFO definition because the conditions are too specific and must not override custom maps.
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int num = fileSystem . CheckNumForName ( " e1l7.map " ) ;
int file = fileSystem . GetFileContainer ( num ) ;
if ( file < = fileSystem . GetMaxIwadNum ( ) )
{
auto maprec = FindMapByName ( " e1l7 " ) ;
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if ( maprec ) maprec - > NextMap = " e1l5 " ;
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}
}
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}
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END_DUKE_NS