raze/source/build/include/cache1d.h

96 lines
3.1 KiB
C
Raw Normal View History

// cache1d.h
#ifndef cache1d_h_
#define cache1d_h_
#include "compat.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifdef WITHKPLIB
int32_t cache1d_file_fromzip(int32_t fil);
#endif
extern char *kpzbuf;
extern int32_t kpzbufsiz;
extern int32_t kpzbufloadfil(int32_t);
extern int32_t kpzbufload(const char *);
void cacheInitBuffer(intptr_t dacachestart, int32_t dacachesize);
void cacheAllocateBlock(intptr_t *newhandle, int32_t newbytes, char *newlockptr);
void cacheAgeEntries(void);
extern int32_t pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
char *listsearchpath(int32_t initp);
#define addsearchpath(a) addsearchpath_user(a, 0)
int32_t addsearchpath_user(const char *p, int32_t user);
int32_t removesearchpath(const char *p);
void removesearchpaths_withuser(int32_t usermask);
int32_t findfrompath(const char *fn, char **where);
int32_t openfrompath(const char *fn, int32_t flags, int32_t mode);
BFILE *fopenfrompath(const char *fn, const char *mode);
extern int32_t numgroupfiles;
int initgroupfile(const char *filename);
void uninitgroupfile(void);
int32_t kopen4load(const char *filename, char searchfirst); // searchfirst: 0 = anywhere, 1 = first group, 2 = any group
int32_t kread(int32_t handle, void *buffer, int32_t leng);
#define kread_and_test(handle, buffer, leng) EDUKE32_PREDICT_FALSE(kread((handle), (buffer), (leng)) != (leng))
int32_t klseek(int32_t handle, int32_t offset, int32_t whence);
#define klseek_and_test(handle, offset, whence) EDUKE32_PREDICT_FALSE(klseek((handle), (offset), (whence)) < 0)
int32_t kfilelength(int32_t handle);
int32_t ktell(int32_t handle);
void kclose(int32_t handle);
void krename(int32_t crcval, int32_t filenum, const char *newname);
char const * kfileparent(int32_t handle);
typedef struct
{
intptr_t *hand;
int32_t leng;
char * lock;
} cactype;
enum {
CACHE1D_FIND_FILE = 1,
CACHE1D_FIND_DIR = 2,
CACHE1D_FIND_DRIVE = 4,
CACHE1D_FIND_NOCURDIR = 8,
CACHE1D_OPT_NOSTACK = 0x100,
// the lower the number, the higher the priority
CACHE1D_SOURCE_DRIVE = 0,
CACHE1D_SOURCE_CURDIR = 1,
CACHE1D_SOURCE_PATH = 2, // + path stack depth
CACHE1D_SOURCE_ZIP = 0x7ffffffe,
CACHE1D_SOURCE_GRP = 0x7fffffff,
};
typedef struct _CACHE1D_FIND_REC {
char *name;
int32_t type, source;
struct _CACHE1D_FIND_REC *next, *prev, *usera, *userb;
} CACHE1D_FIND_REC;
void klistfree(CACHE1D_FIND_REC *rec);
CACHE1D_FIND_REC *klistpath(const char *path, const char *mask, int32_t type);
extern int32_t lz4CompressionLevel;
int32_t kdfread(void *buffer, bsize_t dasizeof, bsize_t count, int32_t fil);
int32_t kdfread_LZ4(void *buffer, bsize_t dasizeof, bsize_t count, int32_t fil);
#if 0
int32_t dfread(void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
void kdfwrite(const void *buffer, bsize_t dasizeof, bsize_t count, int32_t fil);
#endif
void dfwrite(const void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
void dfwrite_LZ4(const void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
#ifdef __cplusplus
}
#endif
#endif // cache1d_h_