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732 lines
22 KiB
C
732 lines
22 KiB
C
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1997 - Frank Maddin and Jim Norwood
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include "build.h"
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#include "baselayer.h"
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#include "osd.h"
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#include "settings.h"
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#include "mytypes.h"
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#include "develop.h"
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#include "scriplib.h"
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#include "file_lib.h"
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#include "gamedefs.h"
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#include "keyboard.h"
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#include "util_lib.h"
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#include "function.h"
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#include "control.h"
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#include "fx_man.h"
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#include "sounds.h"
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#include "config.h"
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#include "common_game.h"
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// we load this in to get default button and key assignments
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// as well as setting up function mappings
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#include "_functio.h"
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#include "_config.h"
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extern void ReadGameSetup(int32 scripthandle);
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extern void WriteGameSetup(int32 scripthandle);
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//
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// Comm variables
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//
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char CommPlayerName[32];
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int32 NumberPlayers,CommPort,PortSpeed,IrqNumber,UartAddress;
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//
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// Sound variables
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//
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int32 FXDevice = 0;
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int32 MusicDevice = 0;
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int32 NumVoices = 32;
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int32 NumChannels = 2;
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int32 NumBits = 16;
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int32 MixRate = 44100;
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int32 UseMouse = 1, UseJoystick = 0;
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byte KeyboardKeys[NUMGAMEFUNCTIONS][2];
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int32 MouseButtons[MAXMOUSEBUTTONS];
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int32 MouseButtonsClicked[MAXMOUSEBUTTONS];
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int32 MouseDigitalAxes[MAXMOUSEAXES][2];
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int32 MouseAnalogAxes[MAXMOUSEAXES];
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int32 MouseAnalogScale[MAXMOUSEAXES];
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int32 JoystickButtons[MAXJOYBUTTONS];
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int32 JoystickButtonsClicked[MAXJOYBUTTONS];
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int32 JoystickDigitalAxes[MAXJOYAXES][2];
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int32 JoystickAnalogAxes[MAXJOYAXES];
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int32 JoystickAnalogScale[MAXJOYAXES];
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int32 JoystickAnalogDead[MAXJOYAXES];
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int32 JoystickAnalogSaturate[MAXJOYAXES];
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//
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// Screen variables
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//
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int32 ScreenMode = 1;
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int32 ScreenWidth = 640;
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int32 ScreenHeight = 480;
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int32 ScreenBPP = 8;
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int32 ForceSetup = 1;
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extern char WangBangMacro[10][64];
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char RTSName[MAXRTSNAMELENGTH];
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//static char setupfilename[64]={SETUPFILENAME};
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char setupfilename[64]= {SETUPFILENAME};
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static int32 scripthandle = -1;
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/*
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===================
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=
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= CONFIG_FunctionNameToNum
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=
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===================
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*/
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int32 CONFIG_FunctionNameToNum(const char *func)
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{
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int32 i;
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if (!func) return -1;
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for (i=0; i<NUMGAMEFUNCTIONS; i++)
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{
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if (!Bstrcasecmp(func,gamefunctions[i]))
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{
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return i;
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}
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}
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return -1;
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}
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/*
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===================
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=
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= CONFIG_FunctionNumToName
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=
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===================
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*/
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const char *CONFIG_FunctionNumToName(int32 func)
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{
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if ((unsigned)func >= (unsigned)NUMGAMEFUNCTIONS)
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{
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return NULL;
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}
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else
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{
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return gamefunctions[func];
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}
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}
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/*
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===================
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=
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= CONFIG_AnalogNameToNum
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=
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===================
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*/
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int32 CONFIG_AnalogNameToNum(const char *func)
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{
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if (!Bstrcasecmp(func,"analog_turning"))
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{
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return analog_turning;
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}
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if (!Bstrcasecmp(func,"analog_strafing"))
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{
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return analog_strafing;
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}
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if (!Bstrcasecmp(func,"analog_moving"))
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{
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return analog_moving;
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}
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if (!Bstrcasecmp(func,"analog_lookingupanddown"))
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{
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return analog_lookingupanddown;
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}
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return -1;
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}
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const char *CONFIG_AnalogNumToName(int32 func)
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{
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switch (func)
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{
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case analog_turning:
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return "analog_turning";
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case analog_strafing:
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return "analog_strafing";
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case analog_moving:
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return "analog_moving";
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case analog_lookingupanddown:
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return "analog_lookingupanddown";
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default: break;
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}
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return NULL;
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}
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/*
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===================
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=
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= CONFIG_SetDefaults
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=
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===================
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*/
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void CONFIG_SetDefaults(void)
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{
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// JBF 20031211
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int32 i,f;
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byte k1,k2;
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ScreenMode = 1;
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ScreenWidth = 640;
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ScreenHeight = 480;
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ScreenBPP = 8;
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FXDevice = 0;
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MusicDevice = 0;
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NumVoices = 32;
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NumChannels = 2;
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NumBits = 16;
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MixRate = 44100;
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memcpy(&gs, &gs_defaults, sizeof(gs));
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Bstrcpy(RTSName, DEFAULTRTSFILE);
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Bstrcpy(CommPlayerName, DEFAULTPLAYERNAME);
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Bstrcpy(WangBangMacro[0], MACRO1);
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Bstrcpy(WangBangMacro[1], MACRO2);
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Bstrcpy(WangBangMacro[2], MACRO3);
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Bstrcpy(WangBangMacro[3], MACRO4);
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Bstrcpy(WangBangMacro[4], MACRO5);
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Bstrcpy(WangBangMacro[5], MACRO6);
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Bstrcpy(WangBangMacro[6], MACRO7);
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Bstrcpy(WangBangMacro[7], MACRO8);
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Bstrcpy(WangBangMacro[8], MACRO9);
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Bstrcpy(WangBangMacro[9], MACRO10);
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SetDefaultKeyDefinitions(0);
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SetMouseDefaults(0);
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memset(MouseDigitalAxes, -1, sizeof(MouseDigitalAxes));
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for (i=0; i<MAXMOUSEAXES; i++)
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{
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MouseAnalogScale[i] = 65536;
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MouseDigitalAxes[i][0] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2]);
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MouseDigitalAxes[i][1] = CONFIG_FunctionNameToNum(mousedigitaldefaults[i*2+1]);
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MouseAnalogAxes[i] = CONFIG_AnalogNameToNum(mouseanalogdefaults[i]);
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}
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CONTROL_SetMouseSensitivity(gs.MouseSpeed);
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memset(JoystickButtons, -1, sizeof(JoystickButtons));
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memset(JoystickButtonsClicked, -1, sizeof(JoystickButtonsClicked));
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for (i=0; i < (int32)(sizeof(joystickdefaults)/sizeof(char *)); i++)
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{
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JoystickButtons[i] = CONFIG_FunctionNameToNum(joystickdefaults[i]);
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JoystickButtonsClicked[i] = CONFIG_FunctionNameToNum(joystickclickeddefaults[i]);
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}
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memset(JoystickDigitalAxes, -1, sizeof(JoystickDigitalAxes));
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for (i=0; i < (int32)(sizeof(joystickanalogdefaults)/sizeof(char *)); i++)
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{
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JoystickAnalogScale[i] = 65536;
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JoystickAnalogDead[i] = 1024;
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JoystickAnalogSaturate[i] = 32767-1024;
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JoystickDigitalAxes[i][0] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2]);
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JoystickDigitalAxes[i][1] = CONFIG_FunctionNameToNum(joystickdigitaldefaults[i*2+1]);
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JoystickAnalogAxes[i] = CONFIG_AnalogNameToNum(joystickanalogdefaults[i]);
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}
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}
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void SetDefaultKeyDefinitions(int style)
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{
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int numkeydefaults;
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char **keydefaultset;
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int i, f, k1, k2;
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if (style)
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{
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numkeydefaults = sizeof(keydefaults_modern) / sizeof(char *) / 3;
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keydefaultset = keydefaults_modern;
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}
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else
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{
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numkeydefaults = sizeof(keydefaults) / sizeof(char *) / 3;
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keydefaultset = keydefaults;
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}
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memset(KeyboardKeys, 0xff, sizeof(KeyboardKeys));
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for (i=0; i < numkeydefaults; i++)
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{
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f = CONFIG_FunctionNameToNum(keydefaultset[3*i+0]);
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if (f == -1) continue;
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k1 = KB_StringToScanCode(keydefaultset[3*i+1]);
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k2 = KB_StringToScanCode(keydefaultset[3*i+2]);
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CONTROL_MapKey(i, k1, k2);
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KeyboardKeys[f][0] = k1;
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KeyboardKeys[f][1] = k2;
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}
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}
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void SetMouseDefaults(int style)
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{
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int nummousedefaults;
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char **mousedefaultset, **mouseclickeddefaultset;
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int i;
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if (style)
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{
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nummousedefaults = sizeof(mousedefaults_modern) / sizeof(char *);
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mousedefaultset = mousedefaults_modern;
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mouseclickeddefaultset = mouseclickeddefaults_modern;
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}
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else
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{
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nummousedefaults = sizeof(mousedefaults) / sizeof(char *);
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mousedefaultset = mousedefaults;
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mouseclickeddefaultset = mouseclickeddefaults;
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}
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memset(MouseButtons, -1, sizeof(MouseButtons));
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memset(MouseButtonsClicked, -1, sizeof(MouseButtonsClicked));
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for (i=0; i < nummousedefaults; i++)
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{
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MouseButtons[i] = CONFIG_FunctionNameToNum(mousedefaultset[i]);
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CONTROL_MapButton(MouseButtons[i], i, FALSE, controldevice_mouse);
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if (i<4) continue;
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MouseButtonsClicked[i] = CONFIG_FunctionNameToNum(mouseclickeddefaultset[i]);
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CONTROL_MapButton(MouseButtonsClicked[i], i, TRUE, controldevice_mouse);
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}
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}
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/*
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===================
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=
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= CONFIG_ReadKeys
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=
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===================
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*/
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void CONFIG_ReadKeys(int32 scripthandle)
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{
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int32 i;
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int32 numkeyentries;
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int32 function;
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char keyname1[80];
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char keyname2[80];
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kb_scancode key1,key2;
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if (scripthandle < 0) return;
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numkeyentries = SCRIPT_NumberEntries(scripthandle,"KeyDefinitions");
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for (i=0; i<numkeyentries; i++)
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{
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function = CONFIG_FunctionNameToNum(SCRIPT_Entry(scripthandle,"KeyDefinitions", i));
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if (function != -1)
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{
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memset(keyname1,0,sizeof(keyname1));
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memset(keyname2,0,sizeof(keyname2));
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SCRIPT_GetDoubleString
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(
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scripthandle,
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"KeyDefinitions",
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SCRIPT_Entry(scripthandle, "KeyDefinitions", i),
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keyname1,
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keyname2
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);
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key1 = 0xff;
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key2 = 0xff;
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if (keyname1[0])
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{
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key1 = (byte) KB_StringToScanCode(keyname1);
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}
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if (keyname2[0])
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{
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key2 = (byte) KB_StringToScanCode(keyname2);
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}
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KeyboardKeys[function][0] = key1;
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KeyboardKeys[function][1] = key2;
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}
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}
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for (i=0; i<NUMGAMEFUNCTIONS; i++)
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{
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if (i == gamefunc_Show_Console)
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OSD_CaptureKey(KeyboardKeys[i][0]);
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else
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CONTROL_MapKey(i, KeyboardKeys[i][0], KeyboardKeys[i][1]);
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}
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}
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/*
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===================
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=
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= CONFIG_SetupMouse
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=
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===================
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*/
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void CONFIG_SetupMouse(void)
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{
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int32 i;
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char str[80],*p;
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char temp[80];
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int32 function, scale;
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if (scripthandle < 0) return;
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for (i=0; i<MAXMOUSEBUTTONS; i++)
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{
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Bsprintf(str,"MouseButton%d",i); temp[0] = 0;
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if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
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MouseButtons[i] = CONFIG_FunctionNameToNum(temp);
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Bsprintf(str,"MouseButtonClicked%d",i); temp[0] = 0;
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if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
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MouseButtonsClicked[i] = CONFIG_FunctionNameToNum(temp);
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}
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// map over the axes
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for (i=0; i<MAXMOUSEAXES; i++)
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{
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Bsprintf(str,"MouseAnalogAxes%d",i); temp[0] = 0;
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if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
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MouseAnalogAxes[i] = CONFIG_AnalogNameToNum(temp);
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Bsprintf(str,"MouseDigitalAxes%d_0",i); temp[0] = 0;
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if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
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MouseDigitalAxes[i][0] = CONFIG_FunctionNameToNum(temp);
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Bsprintf(str,"MouseDigitalAxes%d_1",i); temp[0] = 0;
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if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
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MouseDigitalAxes[i][1] = CONFIG_FunctionNameToNum(temp);
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Bsprintf(str,"MouseAnalogScale%d",i);
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scale = MouseAnalogScale[i];
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SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
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MouseAnalogScale[i] = scale;
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}
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// 0 to 65536
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SCRIPT_GetNumber(scripthandle, "Controls","MouseSensitivity",&function);
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gs.MouseSpeed = function;
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for (i=0; i<MAXMOUSEBUTTONS; i++)
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{
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||
|
CONTROL_MapButton(MouseButtons[i], i, FALSE, controldevice_mouse);
|
||
|
CONTROL_MapButton(MouseButtonsClicked[i], i, TRUE, controldevice_mouse);
|
||
|
}
|
||
|
for (i=0; i<MAXMOUSEAXES; i++)
|
||
|
{
|
||
|
CONTROL_MapAnalogAxis(i, MouseAnalogAxes[i], controldevice_mouse);
|
||
|
CONTROL_MapDigitalAxis(i, MouseDigitalAxes[i][0], 0,controldevice_mouse);
|
||
|
CONTROL_MapDigitalAxis(i, MouseDigitalAxes[i][1], 1,controldevice_mouse);
|
||
|
CONTROL_SetAnalogAxisScale(i, MouseAnalogScale[i], controldevice_mouse);
|
||
|
}
|
||
|
|
||
|
CONTROL_SetMouseSensitivity(gs.MouseSpeed);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_SetupJoystick
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_SetupJoystick(void)
|
||
|
{
|
||
|
int32 i;
|
||
|
char str[80],*p;
|
||
|
char temp[80];
|
||
|
int32 function, scale;
|
||
|
|
||
|
if (scripthandle < 0) return;
|
||
|
|
||
|
for (i=0; i<MAXJOYBUTTONS; i++)
|
||
|
{
|
||
|
Bsprintf(str,"JoystickButton%d",i); temp[0] = 0;
|
||
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
||
|
JoystickButtons[i] = CONFIG_FunctionNameToNum(temp);
|
||
|
|
||
|
Bsprintf(str,"JoystickButtonClicked%d",i); temp[0] = 0;
|
||
|
if (!SCRIPT_GetString(scripthandle,"Controls", str,temp))
|
||
|
JoystickButtonsClicked[i] = CONFIG_FunctionNameToNum(temp);
|
||
|
}
|
||
|
|
||
|
// map over the axes
|
||
|
for (i=0; i<MAXJOYAXES; i++)
|
||
|
{
|
||
|
Bsprintf(str,"JoystickAnalogAxes%d",i); temp[0] = 0;
|
||
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
||
|
JoystickAnalogAxes[i] = CONFIG_AnalogNameToNum(temp);
|
||
|
|
||
|
Bsprintf(str,"JoystickDigitalAxes%d_0",i); temp[0] = 0;
|
||
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
||
|
JoystickDigitalAxes[i][0] = CONFIG_FunctionNameToNum(temp);
|
||
|
|
||
|
Bsprintf(str,"JoystickDigitalAxes%d_1",i); temp[0] = 0;
|
||
|
if (!SCRIPT_GetString(scripthandle, "Controls", str,temp))
|
||
|
JoystickDigitalAxes[i][1] = CONFIG_FunctionNameToNum(temp);
|
||
|
|
||
|
Bsprintf(str,"JoystickAnalogScale%d",i);
|
||
|
scale = JoystickAnalogScale[i];
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
||
|
JoystickAnalogScale[i] = scale;
|
||
|
|
||
|
Bsprintf(str,"JoystickAnalogDead%d",i);
|
||
|
scale = JoystickAnalogDead[i];
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
||
|
JoystickAnalogDead[i] = scale;
|
||
|
|
||
|
Bsprintf(str,"JoystickAnalogSaturate%d",i);
|
||
|
scale = JoystickAnalogSaturate[i];
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls", str,&scale);
|
||
|
JoystickAnalogSaturate[i] = scale;
|
||
|
}
|
||
|
|
||
|
for (i=0; i<MAXJOYBUTTONS; i++)
|
||
|
{
|
||
|
CONTROL_MapButton(JoystickButtons[i], i, FALSE, controldevice_joystick);
|
||
|
CONTROL_MapButton(JoystickButtonsClicked[i], i, TRUE, controldevice_joystick);
|
||
|
}
|
||
|
for (i=0; i<MAXJOYAXES; i++)
|
||
|
{
|
||
|
CONTROL_MapAnalogAxis(i, JoystickAnalogAxes[i], controldevice_joystick);
|
||
|
CONTROL_MapDigitalAxis(i, JoystickDigitalAxes[i][0], 0, controldevice_joystick);
|
||
|
CONTROL_MapDigitalAxis(i, JoystickDigitalAxes[i][1], 1, controldevice_joystick);
|
||
|
CONTROL_SetAnalogAxisScale(i, JoystickAnalogScale[i], controldevice_joystick);
|
||
|
CONTROL_SetJoyAxisDead(i, JoystickAnalogDead[i]);
|
||
|
CONTROL_SetJoyAxisSaturate(i, JoystickAnalogSaturate[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_ReadSetup
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
int32 CONFIG_ReadSetup(void)
|
||
|
{
|
||
|
int32 dummy;
|
||
|
char ret;
|
||
|
extern char ds[];
|
||
|
extern char PlayerNameArg[32];
|
||
|
|
||
|
char oggtrackname[MAXOGGTRACKLENGTH] = {0};
|
||
|
|
||
|
CONTROL_ClearAssignments();
|
||
|
CONFIG_SetDefaults();
|
||
|
|
||
|
if (SafeFileExists(setupfilename))
|
||
|
scripthandle = SCRIPT_Load(setupfilename);
|
||
|
|
||
|
if (scripthandle < 0) return -1;
|
||
|
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenMode",&ScreenMode);
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenWidth",&ScreenWidth);
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenHeight",&ScreenHeight);
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "ScreenBPP", &ScreenBPP);
|
||
|
if (ScreenBPP < 8) ScreenBPP = 8;
|
||
|
|
||
|
#ifdef RENDERTYPEWIN
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "MaxRefreshFreq", (int32 *)&maxrefreshfreq);
|
||
|
#endif
|
||
|
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "GLTextureMode", &gltexfiltermode);
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "GLAnisotropy", &glanisotropy);
|
||
|
SCRIPT_GetNumber(scripthandle, "Screen Setup", "GLUseTextureCompr", &glusetexcompr);
|
||
|
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "FXDevice",&FXDevice);
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "MusicDevice",&MusicDevice);
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "FXVolume",&dummy);
|
||
|
gs.SoundVolume = dummy;
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "MusicVolume",&dummy);
|
||
|
gs.MusicVolume = dummy;
|
||
|
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "NumVoices",&NumVoices);
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "NumChannels",&NumChannels);
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "NumBits",&NumBits);
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "MixRate",&MixRate);
|
||
|
SCRIPT_GetNumber(scripthandle, "Sound Setup", "ReverseStereo",&dummy);
|
||
|
gs.FlipStereo = dummy;
|
||
|
if (gs.FlipStereo) gs.FlipStereo = 1;
|
||
|
|
||
|
SCRIPT_GetString(scripthandle, "Sound Setup", "OggTrackName", oggtrackname);
|
||
|
if (oggtrackname[0] != '\0')
|
||
|
memcpy(gs.OggTrackName, oggtrackname, MAXOGGTRACKLENGTH);
|
||
|
|
||
|
SCRIPT_GetNumber(scripthandle, "Setup", "ForceSetup",&ForceSetup);
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls","UseMouse",&UseMouse);
|
||
|
SCRIPT_GetNumber(scripthandle, "Controls","UseJoystick",&UseJoystick);
|
||
|
SCRIPT_GetString(scripthandle, "Comm Setup", "RTSName",RTSName);
|
||
|
|
||
|
SCRIPT_GetString(scripthandle, "Comm Setup","PlayerName",CommPlayerName);
|
||
|
|
||
|
ReadGameSetup(scripthandle);
|
||
|
|
||
|
CONFIG_ReadKeys(scripthandle);
|
||
|
|
||
|
//CONFIG_SetupMouse(scripthandle);
|
||
|
//CONFIG_SetupJoystick(scripthandle);
|
||
|
|
||
|
if (PlayerNameArg[0] != '\0')
|
||
|
{
|
||
|
strcpy(CommPlayerName, PlayerNameArg);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
=
|
||
|
= CONFIG_WriteSetup
|
||
|
=
|
||
|
===================
|
||
|
*/
|
||
|
|
||
|
void CONFIG_WriteSetup(void)
|
||
|
{
|
||
|
int32 dummy;
|
||
|
char buf[80];
|
||
|
|
||
|
if (scripthandle < 0)
|
||
|
scripthandle = SCRIPT_Init(setupfilename);
|
||
|
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenWidth", ScreenWidth,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenHeight",ScreenHeight,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenMode",ScreenMode,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "ScreenBPP",ScreenBPP,FALSE,FALSE);
|
||
|
#ifdef RENDERTYPEWIN
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "MaxRefreshFreq",maxrefreshfreq,FALSE,FALSE);
|
||
|
#endif
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLTextureMode",gltexfiltermode,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLAnisotropy",glanisotropy,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Screen Setup", "GLUseTextureCompr",glusetexcompr,FALSE,FALSE);
|
||
|
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "FXDevice", FXDevice, FALSE, FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "MusicDevice", MusicDevice, FALSE, FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "NumVoices", NumVoices, FALSE, FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "NumChannels", NumChannels, FALSE, FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "NumBits", NumBits, FALSE, FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "MixRate", MixRate, FALSE, FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "FXVolume",gs.SoundVolume,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "MusicVolume",gs.MusicVolume,FALSE,FALSE);
|
||
|
dummy = gs.FlipStereo;
|
||
|
SCRIPT_PutNumber(scripthandle, "Sound Setup", "ReverseStereo",dummy,FALSE,FALSE);
|
||
|
SCRIPT_PutString(scripthandle, "Sound Setup", "OggTrackName", gs.OggTrackName);
|
||
|
|
||
|
SCRIPT_PutNumber(scripthandle, "Setup", "ForceSetup",ForceSetup,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls","UseMouse",UseMouse,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls","UseJoystick",UseJoystick,FALSE,FALSE);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls","MouseSensitivity",gs.MouseSpeed,FALSE,FALSE);
|
||
|
|
||
|
WriteGameSetup(scripthandle);
|
||
|
|
||
|
for (dummy=0; dummy<NUMGAMEFUNCTIONS; dummy++)
|
||
|
{
|
||
|
SCRIPT_PutDoubleString(scripthandle, "KeyDefinitions", CONFIG_FunctionNumToName(dummy),
|
||
|
KB_ScanCodeToString(KeyboardKeys[dummy][0]), KB_ScanCodeToString(KeyboardKeys[dummy][1]));
|
||
|
}
|
||
|
|
||
|
for (dummy=0; dummy<MAXMOUSEBUTTONS; dummy++)
|
||
|
{
|
||
|
Bsprintf(buf,"MouseButton%d",dummy);
|
||
|
SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(MouseButtons[dummy]));
|
||
|
|
||
|
if (dummy >= (MAXMOUSEBUTTONS-2)) continue; // scroll wheel
|
||
|
|
||
|
Bsprintf(buf,"MouseButtonClicked%d",dummy);
|
||
|
SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(MouseButtonsClicked[dummy]));
|
||
|
}
|
||
|
|
||
|
for (dummy=0; dummy<MAXMOUSEAXES; dummy++)
|
||
|
{
|
||
|
Bsprintf(buf,"MouseAnalogAxes%d",dummy);
|
||
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(MouseAnalogAxes[dummy]));
|
||
|
|
||
|
Bsprintf(buf,"MouseDigitalAxes%d_0",dummy);
|
||
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalAxes[dummy][0]));
|
||
|
|
||
|
Bsprintf(buf,"MouseDigitalAxes%d_1",dummy);
|
||
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(MouseDigitalAxes[dummy][1]));
|
||
|
|
||
|
Bsprintf(buf,"MouseAnalogScale%d",dummy);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, MouseAnalogScale[dummy], FALSE, FALSE);
|
||
|
}
|
||
|
|
||
|
for (dummy=0; dummy<MAXJOYBUTTONS; dummy++)
|
||
|
{
|
||
|
Bsprintf(buf,"JoystickButton%d",dummy);
|
||
|
SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(JoystickButtons[dummy]));
|
||
|
|
||
|
Bsprintf(buf,"JoystickButtonClicked%d",dummy);
|
||
|
SCRIPT_PutString(scripthandle,"Controls", buf, CONFIG_FunctionNumToName(JoystickButtonsClicked[dummy]));
|
||
|
}
|
||
|
|
||
|
for (dummy=0; dummy<MAXJOYAXES; dummy++)
|
||
|
{
|
||
|
Bsprintf(buf,"JoystickAnalogAxes%d",dummy);
|
||
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_AnalogNumToName(JoystickAnalogAxes[dummy]));
|
||
|
|
||
|
Bsprintf(buf,"JoystickDigitalAxes%d_0",dummy);
|
||
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalAxes[dummy][0]));
|
||
|
|
||
|
Bsprintf(buf,"JoystickDigitalAxes%d_1",dummy);
|
||
|
SCRIPT_PutString(scripthandle, "Controls", buf, CONFIG_FunctionNumToName(JoystickDigitalAxes[dummy][1]));
|
||
|
|
||
|
Bsprintf(buf,"JoystickAnalogScale%d",dummy);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogScale[dummy], FALSE, FALSE);
|
||
|
|
||
|
Bsprintf(buf,"JoystickAnalogDead%d",dummy);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogDead[dummy], FALSE, FALSE);
|
||
|
|
||
|
Bsprintf(buf,"JoystickAnalogSaturate%d",dummy);
|
||
|
SCRIPT_PutNumber(scripthandle, "Controls", buf, JoystickAnalogSaturate[dummy], FALSE, FALSE);
|
||
|
}
|
||
|
|
||
|
SCRIPT_Save(scripthandle, setupfilename);
|
||
|
SCRIPT_Free(scripthandle);
|
||
|
}
|
||
|
|