raze/source/common/utility/refcounted.h

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#pragma once
// Simple lightweight reference counting pointer alternative for std::shared_ptr which stores the reference counter in the handled object itself.
// Base class for handled objects
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class RefCountedBase
{
public:
void IncRef() { refCount++; }
void DecRef() { if (--refCount <= 0) delete this; }
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private:
int refCount = 0;
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protected:
virtual ~RefCountedBase() = default;
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};
// The actual pointer object
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template<class T>
class RefCountedPtr
{
public:
~RefCountedPtr()
{
if (ptr) ptr->DecRef();
}
RefCountedPtr() : ptr(nullptr)
{}
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explicit RefCountedPtr(T* p) : ptr(p)
{
if (ptr) ptr->IncRef();
}
RefCountedPtr(const RefCountedPtr& r) : ptr(r.ptr)
{
if (ptr) ptr->IncRef();
}
RefCountedPtr(RefCountedPtr&& r) : ptr(r.ptr)
{
r.ptr = nullptr;
}
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RefCountedPtr & operator=(const RefCountedPtr& r)
{
if (this != &r)
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{
if (ptr) ptr->DecRef();
ptr = r.ptr;
if (ptr) ptr->IncRef();
}
return *this;
}
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RefCountedPtr& operator=(T* r)
{
if (ptr != r)
{
if (ptr) ptr->DecRef();
ptr = r;
if (ptr) ptr->IncRef();
}
return *this;
}
RefCountedPtr & operator=(RefCountedPtr&& r)
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{
if (this != &r)
{
if (ptr) ptr->DecRef();
ptr = r.ptr;
r.ptr = nullptr;
}
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return *this;
}
bool operator==(T* p) const
{
return ptr == p;
}
bool operator!=(T* p) const
{
return ptr != p;
}
bool operator==(const RefCountedPtr &p) const
{
return ptr == p.ptr;
}
bool operator!=(const RefCountedPtr& p) const
{
return ptr != p.ptr;
}
T& operator* () const
{
return *ptr;
}
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T* operator-> () const
{
return ptr;
}
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T* get() const
{
return ptr;
}
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private:
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T * ptr;
};