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39 lines
1.5 KiB
Text
39 lines
1.5 KiB
Text
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// things
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class BloodThingBase : BloodActor {}
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class BloodThingTNTBarrel : BloodActor {}
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class BloodThingArmedProxBomb : BloodActor {}
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class BloodThingArmedRemoteBomb : BloodActor {}
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class BloodThingCrateFace : BloodActor {}
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class BloodThingGlassWindow : BloodActor {}
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class BloodThingFluorescent : BloodActor {}
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class BloodThingWallCrack : BloodActor {}
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class BloodThingSpiderWeb : BloodActor {}
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class BloodThingMetalGrate : BloodActor {}
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class BloodThingFlammableTree : BloodActor {}
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class BloodTrapMachinegun : BloodActor {}
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class BloodThingFallingRock : BloodActor {}
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class BloodThingKickablePail : BloodActor {}
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class BloodThingObjectGib : BloodActor {}
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class BloodThingObjectExplode : BloodActor {}
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class BloodThingArmedTNTStick : BloodActor {}
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class BloodThingArmedTNTBundle : BloodActor {}
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class BloodThingArmedSpray : BloodActor {}
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class BloodThingBone : BloodActor {}
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class BloodThingDripWater : BloodActor {}
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class BloodThingDripBlood : BloodActor {}
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class BloodThingBloodBits : BloodActor {}
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class BloodThingBloodChunks : BloodActor {}
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class BloodThingZombieHead : BloodActor {}
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class BloodThingNapalmBall : BloodActor {}
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class BloodThingPodFireBall : BloodActor {}
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class BloodThingPodGreenBall : BloodActor {}
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class BloodThingDroppedLifeLeech : BloodActor {}
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class BloodThingVoodooHead : BloodActor {} // unused
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class BloodThingMax : BloodActor {}
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// traps
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class BloodTrapFlame : BloodActor {}
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class BloodTrapSawCircular : BloodActor {}
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class BloodTrapZapSwitchable : BloodActor {}
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class BloodTrapExploder : BloodActor {}
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