2020-06-20 07:46:41 +00:00
|
|
|
#pragma once
|
2020-07-29 21:18:08 +00:00
|
|
|
#include "v_2ddrawer.h"
|
2021-04-15 22:50:13 +00:00
|
|
|
#include "d_eventbase.h"
|
2021-04-21 22:25:55 +00:00
|
|
|
#include "s_soundinternal.h"
|
2021-04-26 20:56:37 +00:00
|
|
|
#include "gamestate.h"
|
2021-05-21 23:34:00 +00:00
|
|
|
#include "screenjob.h"
|
2021-05-22 13:34:04 +00:00
|
|
|
#include "gamecontrol.h"
|
2021-04-26 20:56:37 +00:00
|
|
|
|
2021-04-26 22:01:25 +00:00
|
|
|
struct CutsceneDef;
|
2021-04-27 22:51:28 +00:00
|
|
|
struct MapRecord;
|
|
|
|
struct SummaryInfo;
|
2021-04-26 20:56:37 +00:00
|
|
|
void PlayLogos(gameaction_t complete_ga, gameaction_t def_ga, bool stopmusic);
|
2021-04-27 22:51:28 +00:00
|
|
|
void ShowScoreboard(int numplayers, const CompletionFunc& completion_);
|
|
|
|
void ShowIntermission(MapRecord* fromMap, MapRecord* toMap, SummaryInfo* info, CompletionFunc completion_);
|
2021-05-21 23:34:00 +00:00
|
|
|
void Local_Job_Init();
|