2022-12-31 08:24:43 +00:00
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class DukeBoss4 : DukeBossBase
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2022-12-13 18:39:27 +00:00
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{
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2022-12-31 08:24:43 +00:00
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const BOSS4STRENGTH = 6000;
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const BOSS4PALSTRENGTH = 1000;
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2022-12-13 18:39:27 +00:00
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default
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{
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pic "BOSS4";
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2022-12-23 07:11:57 +00:00
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-ALTHITSCANDIRECTION;
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2022-12-31 08:24:43 +00:00
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Strength BOSS4STRENGTH;
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2022-12-13 18:39:27 +00:00
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}
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2022-12-31 14:21:03 +00:00
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override void PlayFTASound(int mode)
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2022-12-13 18:39:27 +00:00
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{
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if (self.pal == 1)
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Duke.PlaySound("BOS4_RECOG");
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Duke.PlaySound("BOSS4_FIRSTSEE");
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}
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}
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class DukeBoss4Stayput : DukeBoss4
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{
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default
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{
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pic "BOSS4STAYPUT";
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2022-12-31 08:24:43 +00:00
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+BADGUYSTAYPUT;
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2022-12-13 18:39:27 +00:00
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}
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2022-12-14 11:28:43 +00:00
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2022-12-13 18:39:27 +00:00
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}
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