raze/polymer/eduke32/build/src/util/wad2map.c

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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
//
// This file has been modified from Ken Silverman's original release
// by Jonathon Fowler (jf@jonof.id.au)
#include "compat.h"
#include "pragmas.h"
#define MAXWADS 4096
#define MAXPOINTS 8192
#define MAXLINES 8192
#define MAXSIDES 8192
#define MAXSECTS 2048
#define MAXTHINGS 4096
#define MAXTEXTS 1024
#define MAXPNAMES 1024
#define MAXTHINGTYPES 3072
#define MAXSECTORS 1024
#define MAXWALLS 8192
#define MAXSPRITES 4096
static unsigned short sqrtable[4096], shlookup[4096+256];
static char iwadata[MAXWADS][9];
static int inumwads, iwadstart, iwadplc[MAXWADS], iwadlen[MAXWADS];
static char pwadata[MAXWADS][9];
static int pnumwads, pwadstart, pwadplc[MAXWADS], pwadlen[MAXWADS];
static short px[MAXPOINTS], py[MAXPOINTS];
typedef struct
{
short p1, p2, flags, special, tag;
short side1, side2; //If side2 = -1, no left
} linedeftype;
static linedeftype line[MAXLINES];
typedef struct
{
short xoffset, yoffset;
char uppertexture[8], lowertexture[8], middletexture[8];
short sect;
} sidedeftype;
static sidedeftype side[MAXSIDES];
static short sidetoppic[MAXSIDES], sidebotpic[MAXSIDES], sidemidpic[MAXSIDES];
typedef struct
{
short floorz, ceilingz;
char floorpic[8], ceilingpic[8];
short shade, type, tag;
} secttype;
static secttype sect[MAXSECTS];
static short sectspri[MAXSECTS][8];
typedef struct
{
short x, y, ang, type, options;
} thingtype;
static thingtype thing[MAXTHINGS];
static char textname[MAXTEXTS][9];
static int textoffs[MAXTEXTS];
static short textpname[MAXTEXTS];
static char pname[MAXPNAMES][9];
//Build map-linking variables
static short picindex[MAXPOINTS], linindex[MAXPOINTS];
static short wx[MAXPOINTS], wy[MAXPOINTS], wx2[MAXPOINTS], wy2[MAXPOINTS];
static short point2[MAXPOINTS], slist[MAXPOINTS], sectorofwall[MAXPOINTS];
typedef struct
{
short wallptr, wallnum;
int ceilingz, floorz;
short ceilingstat, floorstat;
short ceilingpicnum, ceilingheinum;
signed char ceilingshade;
char ceilingpal, ceilingxpanning, ceilingypanning;
short floorpicnum, floorheinum;
signed char floorshade;
char floorpal, floorxpanning, floorypanning;
char visibility, filler;
short lotag, hitag, extra;
} sectortype;
typedef struct
{
int x, y;
short point2, nextwall, nextsector, cstat;
short picnum, overpicnum;
signed char shade;
char pal, xrepeat, yrepeat, xpanning, ypanning;
short lotag, hitag, extra;
} walltype;
typedef struct
{
int x, y, z;
short cstat, picnum;
signed char shade;
char pal, clipdist, filler;
unsigned char xrepeat, yrepeat;
signed char xoffset, yoffset;
short sectnum, statnum;
short ang, owner, xvel, yvel, zvel;
short lotag, hitag, extra;
} spritetype;
static sectortype sector[MAXSECTORS];
static walltype wall[MAXWALLS];
static spritetype sprite[MAXSPRITES];
static char tempbuf[16384];
static short tempshort[4096];
//SCRIPT parsing variables:
static char scriptname[16];
static char filebuf[16384];
static int filhandle, filpos, fileng;
static char definemode = 0, define[16384], *defineptr[4096];
static int defineval[16384], definecnt = 0, numdefines = 0;
static char thingtypemode = 0;
static int thingnum[1024], thingnum2[1024], thingoff[1024], numthings = 0;
static short thingfield[4096];
static char thingop[4096];
static int thingval[4096], thingopnum = 0;
static char texturelookupmode = 0;
static short texturelookup[4096];
static char tagtypemode = 0;
static int tagnum[1024], tagnum2[1024], tagoff[1024], numtags = 0;
static char tagop[4096];
static short tagfield[4096];
static int tagval[4096], tagopnum = 0;
static char sectypemode = 0;
static int secnum[1024], secnum2[1024], secoff[1024], numsecs = 0;
static short secfield[4096];
static char secop[4096];
static int secval[4096], secopnum = 0;
#define THINGLISTNUM 123
static short thinglookup[MAXTHINGTYPES];
typedef struct { short num; char name[8]; } thinglisttype;
static thinglisttype thinglist[THINGLISTNUM] =
{{1,"PLAYA1"},{2,"PLAYA1"},{3,"PLAYA1"},{4,"PLAYA1"},{11,"PLAYA1"},{14,""},{3004,"POSSA1"},
{84,"SSWVA1"},{9,"SPOSA1"},{65,"CPOSA1"},{3001,"TROOA1"},{3002,"SARGA1"},{58,"SARGA1"},
{3006,"SKULA1"},{3005,"HEADA1"},{69,"BOS2A1C1"},{3003,"BOSSA1"},{68,"BSPIA1D1"},
{71,"PAINA1"},{66,"SKELA1D1"},{67,"FATTA1"},{64,"VILEA1D1"},{7,"SPIDA1D1"},{16,"CYBRA1"},
{88,""},{89,""},{87,""},{2005,"CSAWA0"},{2001,"SHOTA0"},{82,"SGN2A0"},{2002,"MGUNA0"},
{2003,"LAUNA0"},{2004,"PLASA0"},{2006,"BFUGA0"},{2007,"CLIPA0"},{2008,"SHELA0"},
{2010,"ROCKA0"},{2047,"CELLA0"},{2048,"AMMOA0"},{2049,"SBOXA0"},{2046,"BROKA0"},
{17,"CELPA0"},{8,"BPAKA0"},{2011,"STIMA0"},{2012,"MEDIA0"},{2014,"BON1A0"},
{2015,"BON2A0"},{2018,"ARM1A0"},{2019,"ARM2A0"},{83,"MEGAA0"},{2013,"SOULA0"},
{2022,"PINVA0"},{2023,"PSTRA0"},{2024,"PINSA0"},{2025,"SUITA0"},{2026,"PMAPA0"},
{2045,"PVISA0"},{5,"BKEYA0"},{40,"BSKUA0"},{13,"RKEYA0"},{38,"RSKUA0"},{6,"YKEYA0"},
{39,"YSKUA0"},{2035,"BAR1A0"},{72,"KEENA0"},{48,"ELECA0"},{30,"COL1A0"},{32,"COL3A0"},
{31,"COL2A0"},{36,"COL5A0"},{33,"COL4A0"},{37,"COL6A0"},{47,"SMITA0"},{43,"TRE1A0"},
{54,"TRE2A0"},{2028,"COLUA0"},{85,"TLMPA0"},{86,"TLP2A0"},{34,"CANDA0"},{35,"CBRAA0"},
{44,"TBLUA0"},{45,"TGRNA0"},{46,"TREDA0"},{55,"SMBTA0"},{56,"SMGTA0"},{57,"SMRTA0"},
{70,"FCANA0"},{41,"CEYEA0"},{42,"FSKUA0"},{49,"GOR1A0"},{63,"GOR1A0"},{50,"GOR2A0"},
{59,"GOR2A0"},{52,"GOR4A0"},{60,"GOR4A0"},{51,"GOR5A0"},{61,"GOR5A0"},{53,"HDB1A0"},
{62,"HDB2A0"},{73,"GOR3A0"},{74,"GOR3A0"},{75,"HDB3A0"},{76,"HDB4A0"},{77,"HDB5A0"},
{78,"HDB6A0"},{25,"POL1A0"},{26,"BBRNA0"},{27,"POL4A0"},{28,"POL2A0"},{29,"POL3A0"},
{10,"PLAYW0"},{12,"PLAYW0"},{24,"POB1A0"},{79,"POB2A0"},{80,"POB2A0"},{81,"BRS1A0"},
{15,"PLAYN0"},{18,"POSSL0"},{19,"SPOSL0"},{20,"TROOM0"},{21,"SARGN0"},{22,"HEADL0"},
{23,""}};
// These three were nicked from Build's engine.c.
static inline unsigned int ksqrtasm(unsigned int a)
{
unsigned short c;
if (a & 0xff000000) c = shlookup[(a >> 24) + 4096];
else c = shlookup[a >> 12];
a >>= c&0xff;
a = (a&0xffff0000)|(sqrtable[a]);
a >>= ((c&0xff00) >> 8);
return a;
}
static inline int msqrtasm(unsigned int c)
{
unsigned int a,b;
a = 0x40000000l;
b = 0x20000000l;
do {
if (c >= a) {
c -= a;
a += b*4;
}
a -= b;
a >>= 1;
b >>= 2;
} while (b);
if (c >= a) a++;
a >>= 1;
return a;
}
static void initksqrt(void)
{
int i, j, k;
j = 1; k = 0;
for(i=0;i<4096;i++)
{
if (i >= j) { j <<= 2; k++; }
sqrtable[i] = (unsigned short)(msqrtasm((i<<18)+131072)<<1);
shlookup[i] = (k<<1)+((10-k)<<8);
if (i < 256) shlookup[i+4096] = ((k+6)<<1)+((10-(k+6))<<8);
}
}
int inside(int x, int y, short sectnum)
{
walltype *wal;
int i, x1, y1, x2, y2;
char cnt;
cnt = 0;
wal = &wall[sector[sectnum].wallptr];
for(i=sector[sectnum].wallnum;i>0;i--)
{
y1 = wal->y-y; y2 = wall[wal->point2].y-y;
if ((y1^y2) < 0)
{
x1 = wal->x-x; x2 = wall[wal->point2].x-x;
if ((x1^x2) < 0)
cnt ^= (x1*y2<x2*y1)^(y1<y2);
else if (x1 >= 0)
cnt ^= 1;
}
wal++;
}
return(cnt);
}
int readbyte(void)
{
if (filpos >= fileng) return(-1);
if ((filpos&16383) == 0) Bread(filhandle,filebuf,16384);
filpos++;
return((int)filebuf[(filpos-1)&16383]);
}
int readline(void)
{
int i, ch;
do
{
do
{
ch = readbyte();
if (ch < 0) return(0);
} while ((ch == 13) || (ch == 10));
i = 0; tempbuf[0] = 0;
while ((ch != 13) && (ch != 10))
{
if (ch < 0) return(0);
if (ch == ';')
{
do
{
if (ch < 0) return(0);
ch = readbyte();
} while ((ch != 13) && (ch != 10));
break;
}
if ((ch == 32) || (ch == 9)) ch = ',';
if ((ch != ',') || (i == 0) || (tempbuf[i-1] != ','))
{ tempbuf[i++] = ch; tempbuf[i] = 0; }
ch = readbyte();
}
if ((i > 0) && (tempbuf[i-1] == ',')) tempbuf[i-1] = 0;
} while (i <= 0);
return(i);
}
void parsescript(void)
{
int i, j, k, l, lasti, breakout, tstart, tend, textnum = 0, frontbackstat;
int spritenumstat, slen;
char ch;
clearbufbyte(&sectspri[0], sizeof(short) * MAXSECTS * 8, 0xffffffff);
if (scriptname[0] == 0)
{
for(i=0;i<4096;i++) texturelookup[i] = i;
return;
}
if ((filhandle = Bopen(scriptname,BO_BINARY|BO_RDONLY,BS_IREAD)) == -1)
{
printf("Could not find %s\n",scriptname);
exit(0);
}
filpos = 0; fileng = Bfilelength(filhandle);
while (readline() != 0)
{
i = 0; j = 0; lasti = 0;
while (1)
{
if ((tempbuf[i] == ',') || (tempbuf[i] == 0))
{
if (tempbuf[i] == 0) { breakout = 1; }
else { breakout = 0, tempbuf[i] = 0; }
if (j == 0)
{
if (tempbuf[lasti] == '[')
{
definemode = 0;
thingtypemode = 0;
texturelookupmode = 0;
tagtypemode = 0;
sectypemode = 0;
}
if (Bstrcasecmp(&tempbuf[lasti],"#define") == 0)
definemode = 1;
if (thingtypemode == 1)
{
thingoff[numthings] = thingopnum;
k = lasti;
while ((tempbuf[k] != 0) && (tempbuf[k] != '-')) k++;
if (tempbuf[k] == '-')
{
tempbuf[k] = 0;
thingnum[numthings] = atol(&tempbuf[lasti]);
thingnum2[numthings] = atol(&tempbuf[k+1]);
}
else
{
thingnum[numthings] = atol(&tempbuf[lasti]);
thingnum2[numthings] = thingnum[numthings];
}
numthings++;
}
else if (Bstrcasecmp(&tempbuf[lasti],"[THINGTYPES]") == 0)
thingtypemode = 1;
if (texturelookupmode == 1)
{
textnum = 0;
if ((tempbuf[lasti] >= 48) && (tempbuf[lasti] <= 57))
{
k = lasti;
while ((tempbuf[k] != 0) && (tempbuf[k] != '-')) k++;
if (tempbuf[k] == '-')
{
tempbuf[k] = 0;
tstart = atol(&tempbuf[lasti]);
tend = atol(&tempbuf[k+1]);
for(k=tstart;k<=tend;k++)
tempshort[textnum++] = k;
}
else
tempshort[textnum++] = atol(&tempbuf[lasti]);
}
else
{
slen = 0;
while (tempbuf[lasti+slen] != 0)
{
ch = tempbuf[lasti+slen];
if ((ch >= 97) && (ch <= 122)) tempbuf[lasti+slen] -= 32;
slen++;
}
if (slen > 0)
for(k=inumwads-1;k>=0;k--)
if ((iwadata[k][slen] == 0) || (iwadata[k][slen] == 32))
if ((iwadata[k][slen-1] != 0) && (iwadata[k][slen-1] != 32))
{
for(l=slen-1;l>=0;l--)
if (tempbuf[lasti+l] != '?')
{
ch = iwadata[k][l];
if ((ch >= 97) && (ch <= 122)) ch -= 32;
if (tempbuf[lasti+l] != ch) break;
}
if (l < 0) tempshort[textnum++] = k;
}
}
}
else if (Bstrcasecmp(&tempbuf[lasti],"[TEXTURELOOKUPS]") == 0)
texturelookupmode = 1;
if (tagtypemode == 1)
{
tagoff[numtags] = tagopnum;
k = lasti;
while ((tempbuf[k] != 0) && (tempbuf[k] != '-')) k++;
if (tempbuf[k] == '-')
{
tempbuf[k] = 0;
tagnum[numtags] = atol(&tempbuf[lasti]);
tagnum2[numtags] = atol(&tempbuf[k+1]);
}
else
{
tagnum[numtags] = atol(&tempbuf[lasti]);
tagnum2[numtags] = tagnum[numtags];
}
numtags++;
}
else if (Bstrcasecmp(&tempbuf[lasti],"[TAGCONVERSIONS]") == 0)
tagtypemode = 1;
if (sectypemode == 1)
{
secoff[numsecs] = secopnum;
k = lasti;
while ((tempbuf[k] != 0) && (tempbuf[k] != '-')) k++;
if (tempbuf[k] == '-')
{
tempbuf[k] = 0;
secnum[numsecs] = atol(&tempbuf[lasti]);
secnum2[numsecs] = atol(&tempbuf[k+1]);
}
else
{
secnum[numsecs] = atol(&tempbuf[lasti]);
secnum2[numsecs] = secnum[numsecs];
}
numsecs++;
}
else if (Bstrcasecmp(&tempbuf[lasti],"[SECTORCONVERSIONS]") == 0)
sectypemode = 1;
}
else if (j > 0)
{
if (definemode == 1)
{
defineptr[numdefines] = (char *)(&define[definecnt]);
for(k=lasti;k<i;k++) define[definecnt++] = tempbuf[k];
define[definecnt++] = 0;
definemode = 2;
}
else if (definemode == 2)
{
defineval[numdefines++] = atol(&tempbuf[lasti]);
definemode = 0;
}
if (thingtypemode == 1)
{
for(k=lasti;k<i;k++) if (tempbuf[k] == '=') break;
thingop[thingopnum] = 0;
if (tempbuf[k-1] == '+') thingop[thingopnum] = 1;
if (tempbuf[k-1] == '-') thingop[thingopnum] = 2;
if (tempbuf[k-1] == '|') thingop[thingopnum] = 3;
if (tempbuf[k-1] == '&') thingop[thingopnum] = 4;
if (tempbuf[k-1] == '^') thingop[thingopnum] = 5;
if (thingop[thingopnum] != 0) tempbuf[k-1] = 0;
else tempbuf[k] = 0;
if (Bstrcasecmp(&tempbuf[lasti],"x") == 0) thingfield[thingopnum] = 0;
if (Bstrcasecmp(&tempbuf[lasti],"y") == 0) thingfield[thingopnum] = 1;
if (Bstrcasecmp(&tempbuf[lasti],"z") == 0) thingfield[thingopnum] = 2;
if (Bstrcasecmp(&tempbuf[lasti],"cstat") == 0) thingfield[thingopnum] = 3;
if (Bstrcasecmp(&tempbuf[lasti],"shade") == 0) thingfield[thingopnum] = 4;
if (Bstrcasecmp(&tempbuf[lasti],"pal") == 0) thingfield[thingopnum] = 5;
if (Bstrcasecmp(&tempbuf[lasti],"clipdist") == 0) thingfield[thingopnum] = 6;
if (Bstrcasecmp(&tempbuf[lasti],"xrepeat") == 0) thingfield[thingopnum] = 7;
if (Bstrcasecmp(&tempbuf[lasti],"yrepeat") == 0) thingfield[thingopnum] = 8;
if (Bstrcasecmp(&tempbuf[lasti],"xoffset") == 0) thingfield[thingopnum] = 9;
if (Bstrcasecmp(&tempbuf[lasti],"yoffset") == 0) thingfield[thingopnum] = 10;
if (Bstrcasecmp(&tempbuf[lasti],"picnum") == 0) thingfield[thingopnum] = 11;
if (Bstrcasecmp(&tempbuf[lasti],"ang") == 0) thingfield[thingopnum] = 12;
if (Bstrcasecmp(&tempbuf[lasti],"xvel") == 0) thingfield[thingopnum] = 13;
if (Bstrcasecmp(&tempbuf[lasti],"yvel") == 0) thingfield[thingopnum] = 14;
if (Bstrcasecmp(&tempbuf[lasti],"zvel") == 0) thingfield[thingopnum] = 15;
if (Bstrcasecmp(&tempbuf[lasti],"owner") == 0) thingfield[thingopnum] = 16;
if (Bstrcasecmp(&tempbuf[lasti],"sectnum") == 0) thingfield[thingopnum] = 17;
if (Bstrcasecmp(&tempbuf[lasti],"statnum") == 0) thingfield[thingopnum] = 18;
if (Bstrcasecmp(&tempbuf[lasti],"lotag") == 0) thingfield[thingopnum] = 19;
if (Bstrcasecmp(&tempbuf[lasti],"hitag") == 0) thingfield[thingopnum] = 20;
if (Bstrcasecmp(&tempbuf[lasti],"extra") == 0) thingfield[thingopnum] = 21;
if ((tempbuf[k+1] >= 48) && (tempbuf[k+1] <= 57))
thingval[thingopnum] = atol(&tempbuf[k+1]);
else
{
for(l=0;l<numdefines;l++)
if (Bstrcasecmp(defineptr[l],&tempbuf[k+1]) == 0)
{ thingval[thingopnum] = defineval[l]; break; }
}
thingopnum++;
}
if ((texturelookupmode == 1) && (j == 1))
{
if ((tempbuf[lasti] >= 48) && (tempbuf[lasti] <= 57))
l = atol(&tempbuf[lasti]);
else
{
for(l=0;l<numdefines;l++)
if (Bstrcasecmp(defineptr[l],&tempbuf[lasti]) == 0)
{ l = defineval[l]; break; }
}
for(k=textnum-1;k>=0;k--) texturelookup[tempshort[k]] = l;
}
if (tagtypemode == 1)
{
for(k=lasti;k<i;k++) if (tempbuf[k] == '=') break;
tagop[tagopnum] = 0;
if (tempbuf[k-1] == '+') tagop[tagopnum] = 1;
if (tempbuf[k-1] == '-') tagop[tagopnum] = 2;
if (tempbuf[k-1] == '|') tagop[tagopnum] = 3;
if (tempbuf[k-1] == '&') tagop[tagopnum] = 4;
if (tempbuf[k-1] == '^') tagop[tagopnum] = 5;
if (tagop[tagopnum] != 0) tempbuf[k-1] = 0;
else tempbuf[k] = 0;
//Pick off first letter - is it f or b?
frontbackstat = 0;
if ((tempbuf[lasti] == 'b') || (tempbuf[lasti] == 'B')) frontbackstat = 1;
lasti++;
spritenumstat = 0;
if ((tempbuf[lasti] >= 48) && (tempbuf[lasti] <= 57)) //1 DIGIT ONLY!
{
spritenumstat = tempbuf[lasti]-48;
lasti++;
}
if (Bstrcasecmp(&tempbuf[lasti],"sprite.x") == 0) tagfield[tagopnum] = 0;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.y") == 0) tagfield[tagopnum] = 1;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.z") == 0) tagfield[tagopnum] = 2;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.cstat") == 0) tagfield[tagopnum] = 3;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.shade") == 0) tagfield[tagopnum] = 4;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.pal") == 0) tagfield[tagopnum] = 5;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.clipdist") == 0) tagfield[tagopnum] = 6;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.xrepeat") == 0) tagfield[tagopnum] = 7;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.yrepeat") == 0) tagfield[tagopnum] = 8;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.xoffset") == 0) tagfield[tagopnum] = 9;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.yoffset") == 0) tagfield[tagopnum] = 10;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.picnum") == 0) tagfield[tagopnum] = 11;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.ang") == 0) tagfield[tagopnum] = 12;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.xvel") == 0) tagfield[tagopnum] = 13;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.yvel") == 0) tagfield[tagopnum] = 14;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.zvel") == 0) tagfield[tagopnum] = 15;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.owner") == 0) tagfield[tagopnum] = 16;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.sectnum") == 0) tagfield[tagopnum] = 17;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.statnum") == 0) tagfield[tagopnum] = 18;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.lotag") == 0) tagfield[tagopnum] = 19;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.hitag") == 0) tagfield[tagopnum] = 20;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.extra") == 0) tagfield[tagopnum] = 21;
if (Bstrcasecmp(&tempbuf[lasti],"sector.wallptr") == 0) tagfield[tagopnum] = 32;
if (Bstrcasecmp(&tempbuf[lasti],"sector.wallnum") == 0) tagfield[tagopnum] = 33;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingpicnum") == 0) tagfield[tagopnum] = 34;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorpicnum") == 0) tagfield[tagopnum] = 35;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingheinum") == 0) tagfield[tagopnum] = 36;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorheinum") == 0) tagfield[tagopnum] = 37;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingz") == 0) tagfield[tagopnum] = 38;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorz") == 0) tagfield[tagopnum] = 39;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingshade") == 0) tagfield[tagopnum] = 40;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorshade") == 0) tagfield[tagopnum] = 41;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingxpanning") == 0) tagfield[tagopnum] = 42;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorxpanning") == 0) tagfield[tagopnum] = 43;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingypanning") == 0) tagfield[tagopnum] = 44;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorypanning") == 0) tagfield[tagopnum] = 45;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingstat") == 0) tagfield[tagopnum] = 46;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorstat") == 0) tagfield[tagopnum] = 47;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingpal") == 0) tagfield[tagopnum] = 48;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorpal") == 0) tagfield[tagopnum] = 49;
if (Bstrcasecmp(&tempbuf[lasti],"sector.visibility") == 0) tagfield[tagopnum] = 50;
if (Bstrcasecmp(&tempbuf[lasti],"sector.lotag") == 0) tagfield[tagopnum] = 51;
if (Bstrcasecmp(&tempbuf[lasti],"sector.hitag") == 0) tagfield[tagopnum] = 52;
if (Bstrcasecmp(&tempbuf[lasti],"sector.extra") == 0) tagfield[tagopnum] = 53;
if (Bstrcasecmp(&tempbuf[lasti],"wall.x") == 0) tagfield[tagopnum] = 64;
if (Bstrcasecmp(&tempbuf[lasti],"wall.y") == 0) tagfield[tagopnum] = 65;
if (Bstrcasecmp(&tempbuf[lasti],"wall.point2") == 0) tagfield[tagopnum] = 66;
if (Bstrcasecmp(&tempbuf[lasti],"wall.nextsector") == 0) tagfield[tagopnum] = 67;
if (Bstrcasecmp(&tempbuf[lasti],"wall.nextwall") == 0) tagfield[tagopnum] = 68;
if (Bstrcasecmp(&tempbuf[lasti],"wall.picnum") == 0) tagfield[tagopnum] = 69;
if (Bstrcasecmp(&tempbuf[lasti],"wall.overpicnum") == 0) tagfield[tagopnum] = 70;
if (Bstrcasecmp(&tempbuf[lasti],"wall.shade") == 0) tagfield[tagopnum] = 71;
if (Bstrcasecmp(&tempbuf[lasti],"wall.pal") == 0) tagfield[tagopnum] = 72;
if (Bstrcasecmp(&tempbuf[lasti],"wall.cstat") == 0) tagfield[tagopnum] = 73;
if (Bstrcasecmp(&tempbuf[lasti],"wall.xrepeat") == 0) tagfield[tagopnum] = 74;
if (Bstrcasecmp(&tempbuf[lasti],"wall.yrepeat") == 0) tagfield[tagopnum] = 75;
if (Bstrcasecmp(&tempbuf[lasti],"wall.xpanning") == 0) tagfield[tagopnum] = 76;
if (Bstrcasecmp(&tempbuf[lasti],"wall.ypanning") == 0) tagfield[tagopnum] = 77;
if (Bstrcasecmp(&tempbuf[lasti],"wall.lotag") == 0) tagfield[tagopnum] = 78;
if (Bstrcasecmp(&tempbuf[lasti],"wall.hitag") == 0) tagfield[tagopnum] = 79;
if (Bstrcasecmp(&tempbuf[lasti],"wall.extra") == 0) tagfield[tagopnum] = 80;
tagfield[tagopnum] += (frontbackstat<<7) + (spritenumstat<<8);
if ((tempbuf[k+1] >= 48) && (tempbuf[k+1] <= 57))
tagval[tagopnum] = atol(&tempbuf[k+1]);
else if (Bstrcasecmp("tag",&tempbuf[k+1]) == 0)
tagval[tagopnum] = INT32_MIN;
else
{
for(l=0;l<numdefines;l++)
if (Bstrcasecmp(defineptr[l],&tempbuf[k+1]) == 0)
{ tagval[tagopnum] = defineval[l]; break; }
}
tagopnum++;
}
if (sectypemode == 1)
{
for(k=lasti;k<i;k++) if (tempbuf[k] == '=') break;
secop[secopnum] = 0;
if (tempbuf[k-1] == '+') secop[secopnum] = 1;
if (tempbuf[k-1] == '-') secop[secopnum] = 2;
if (tempbuf[k-1] == '|') secop[secopnum] = 3;
if (tempbuf[k-1] == '&') secop[secopnum] = 4;
if (tempbuf[k-1] == '^') secop[secopnum] = 5;
if (secop[secopnum] != 0) tempbuf[k-1] = 0;
else tempbuf[k] = 0;
spritenumstat = 0;
if ((tempbuf[lasti] >= 48) && (tempbuf[lasti] <= 57)) //1 DIGIT ONLY!
{
spritenumstat = tempbuf[lasti]-48;
lasti++;
}
if (Bstrcasecmp(&tempbuf[lasti],"sprite.x") == 0) secfield[secopnum] = 0;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.y") == 0) secfield[secopnum] = 1;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.z") == 0) secfield[secopnum] = 2;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.cstat") == 0) secfield[secopnum] = 3;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.shade") == 0) secfield[secopnum] = 4;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.pal") == 0) secfield[secopnum] = 5;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.clipdist") == 0) secfield[secopnum] = 6;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.xrepeat") == 0) secfield[secopnum] = 7;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.yrepeat") == 0) secfield[secopnum] = 8;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.xoffset") == 0) secfield[secopnum] = 9;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.yoffset") == 0) secfield[secopnum] = 10;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.picnum") == 0) secfield[secopnum] = 11;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.ang") == 0) secfield[secopnum] = 12;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.xvel") == 0) secfield[secopnum] = 13;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.yvel") == 0) secfield[secopnum] = 14;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.zvel") == 0) secfield[secopnum] = 15;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.owner") == 0) secfield[secopnum] = 16;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.sectnum") == 0) secfield[secopnum] = 17;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.statnum") == 0) secfield[secopnum] = 18;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.lotag") == 0) secfield[secopnum] = 19;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.hitag") == 0) secfield[secopnum] = 20;
if (Bstrcasecmp(&tempbuf[lasti],"sprite.extra") == 0) secfield[secopnum] = 21;
if (Bstrcasecmp(&tempbuf[lasti],"sector.wallptr") == 0) secfield[secopnum] = 32;
if (Bstrcasecmp(&tempbuf[lasti],"sector.wallnum") == 0) secfield[secopnum] = 33;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingpicnum") == 0) secfield[secopnum] = 34;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorpicnum") == 0) secfield[secopnum] = 35;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingheinum") == 0) secfield[secopnum] = 36;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorheinum") == 0) secfield[secopnum] = 37;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingz") == 0) secfield[secopnum] = 38;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorz") == 0) secfield[secopnum] = 39;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingshade") == 0) secfield[secopnum] = 40;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorshade") == 0) secfield[secopnum] = 41;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingxpanning") == 0) secfield[secopnum] = 42;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorxpanning") == 0) secfield[secopnum] = 43;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingypanning") == 0) secfield[secopnum] = 44;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorypanning") == 0) secfield[secopnum] = 45;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingstat") == 0) secfield[secopnum] = 46;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorstat") == 0) secfield[secopnum] = 47;
if (Bstrcasecmp(&tempbuf[lasti],"sector.ceilingpal") == 0) secfield[secopnum] = 48;
if (Bstrcasecmp(&tempbuf[lasti],"sector.floorpal") == 0) secfield[secopnum] = 49;
if (Bstrcasecmp(&tempbuf[lasti],"sector.visibility") == 0) secfield[secopnum] = 50;
if (Bstrcasecmp(&tempbuf[lasti],"sector.lotag") == 0) secfield[secopnum] = 51;
if (Bstrcasecmp(&tempbuf[lasti],"sector.hitag") == 0) secfield[secopnum] = 52;
if (Bstrcasecmp(&tempbuf[lasti],"sector.extra") == 0) secfield[secopnum] = 53;
secfield[secopnum] += (spritenumstat<<8);
if ((tempbuf[k+1] >= 48) && (tempbuf[k+1] <= 57))
secval[secopnum] = atol(&tempbuf[k+1]);
else if (Bstrcasecmp("tag",&tempbuf[k+1]) == 0)
secval[secopnum] = INT32_MIN;
else
{
for(l=0;l<numdefines;l++)
if (Bstrcasecmp(defineptr[l],&tempbuf[k+1]) == 0)
{ secval[secopnum] = defineval[l]; break; }
}
secopnum++;
}
}
if (breakout == 1) break;
lasti = i+1; j++;
}
i++;
}
}
thingoff[numthings] = thingopnum;
tagoff[numtags] = tagopnum;
secoff[numsecs] = secopnum;
close(filhandle);
}
int getspritefield(int i, int fieldnum)
{
switch(fieldnum)
{
case 0: return((int)sprite[i].x);
case 1: return((int)sprite[i].y);
case 2: return((int)sprite[i].z);
case 3: return((int)sprite[i].cstat);
case 4: return((int)sprite[i].shade);
case 5: return((int)sprite[i].pal);
case 6: return((int)sprite[i].clipdist);
case 7: return((int)sprite[i].xrepeat);
case 8: return((int)sprite[i].yrepeat);
case 9: return((int)sprite[i].xoffset);
case 10: return((int)sprite[i].yoffset);
case 11: return((int)sprite[i].picnum);
case 12: return((int)sprite[i].ang);
case 13: return((int)sprite[i].xvel);
case 14: return((int)sprite[i].yvel);
case 15: return((int)sprite[i].zvel);
case 16: return((int)sprite[i].owner);
case 17: return((int)sprite[i].sectnum);
case 18: return((int)sprite[i].statnum);
case 19: return((int)sprite[i].lotag);
case 20: return((int)sprite[i].hitag);
case 21: return((int)sprite[i].extra);
}
return(0);
}
void setspritefield(int i, int fieldnum, int newval)
{
switch(fieldnum)
{
case 0: sprite[i].x = newval; break;
case 1: sprite[i].y = newval; break;
case 2: sprite[i].z = newval; break;
case 3: sprite[i].cstat = newval; break;
case 4: sprite[i].shade = newval; break;
case 5: sprite[i].pal = newval; break;
case 6: sprite[i].clipdist = newval; break;
case 7: sprite[i].xrepeat = newval; break;
case 8: sprite[i].yrepeat = newval; break;
case 9: sprite[i].xoffset = newval; break;
case 10: sprite[i].yoffset = newval; break;
case 11: sprite[i].picnum = newval; break;
case 12: sprite[i].ang = newval; break;
case 13: sprite[i].xvel = newval; break;
case 14: sprite[i].yvel = newval; break;
case 15: sprite[i].zvel = newval; break;
case 16: sprite[i].owner = newval; break;
case 17: sprite[i].sectnum = newval; break;
case 18: sprite[i].statnum = newval; break;
case 19: sprite[i].lotag = newval; break;
case 20: sprite[i].hitag = newval; break;
case 21: sprite[i].extra = newval; break;
}
}
int getwallfield(int i, int fieldnum)
{
switch(fieldnum)
{
case 64: return((int)wall[i].x);
case 65: return((int)wall[i].y);
case 66: return((int)wall[i].point2);
case 67: return((int)wall[i].nextsector);
case 68: return((int)wall[i].nextwall);
case 69: return((int)wall[i].picnum);
case 70: return((int)wall[i].overpicnum);
case 71: return((int)wall[i].shade);
case 72: return((int)wall[i].pal);
case 73: return((int)wall[i].cstat);
case 74: return((int)wall[i].xrepeat);
case 75: return((int)wall[i].yrepeat);
case 76: return((int)wall[i].xpanning);
case 77: return((int)wall[i].ypanning);
case 78: return((int)wall[i].lotag);
case 79: return((int)wall[i].hitag);
case 80: return((int)wall[i].extra);
}
return(0);
}
void setwallfield(int i, int fieldnum, int newval)
{
switch(fieldnum)
{
case 64: wall[i].x = newval; break;
case 65: wall[i].y = newval; break;
case 66: wall[i].point2 = newval; break;
case 67: wall[i].nextsector = newval; break;
case 68: wall[i].nextwall = newval; break;
case 69: wall[i].picnum = newval; break;
case 70: wall[i].overpicnum = newval; break;
case 71: wall[i].shade = newval; break;
case 72: wall[i].pal = newval; break;
case 73: wall[i].cstat = newval; break;
case 74: wall[i].xrepeat = newval; break;
case 75: wall[i].yrepeat = newval; break;
case 76: wall[i].xpanning = newval; break;
case 77: wall[i].ypanning = newval; break;
case 78: wall[i].lotag = newval; break;
case 79: wall[i].hitag = newval; break;
case 80: wall[i].extra = newval; break;
}
}
int getsectorfield(int i, int fieldnum)
{
switch(fieldnum)
{
case 32: return((int)sector[i].wallptr);
case 33: return((int)sector[i].wallnum);
case 34: return((int)sector[i].ceilingpicnum);
case 35: return((int)sector[i].floorpicnum);
case 36: return((int)sector[i].ceilingheinum);
case 37: return((int)sector[i].floorheinum);
case 38: return((int)sector[i].ceilingz);
case 39: return((int)sector[i].floorz);
case 40: return((int)sector[i].ceilingshade);
case 41: return((int)sector[i].floorshade);
case 42: return((int)sector[i].ceilingxpanning);
case 43: return((int)sector[i].floorxpanning);
case 44: return((int)sector[i].ceilingypanning);
case 45: return((int)sector[i].floorypanning);
case 46: return((int)sector[i].ceilingstat);
case 47: return((int)sector[i].floorstat);
case 48: return((int)sector[i].ceilingpal);
case 49: return((int)sector[i].floorpal);
case 50: return((int)sector[i].visibility);
case 51: return((int)sector[i].lotag);
case 52: return((int)sector[i].hitag);
case 53: return((int)sector[i].extra);
}
return(0);
}
void setsectorfield(int i, int fieldnum, int newval)
{
switch(fieldnum)
{
case 32: sector[i].wallptr = newval; break;
case 33: sector[i].wallnum = newval; break;
case 34: sector[i].ceilingpicnum = newval; break;
case 35: sector[i].floorpicnum = newval; break;
case 36: sector[i].ceilingheinum = newval; break;
case 37: sector[i].floorheinum = newval; break;
case 38: sector[i].ceilingz = newval; break;
case 39: sector[i].floorz = newval; break;
case 40: sector[i].ceilingshade = newval; break;
case 41: sector[i].floorshade = newval; break;
case 42: sector[i].ceilingxpanning = newval; break;
case 43: sector[i].floorxpanning = newval; break;
case 44: sector[i].ceilingypanning = newval; break;
case 45: sector[i].floorypanning = newval; break;
case 46: sector[i].ceilingstat = newval; break;
case 47: sector[i].floorstat = newval; break;
case 48: sector[i].ceilingpal = newval; break;
case 49: sector[i].floorpal = newval; break;
case 50: sector[i].visibility = newval; break;
case 51: sector[i].lotag = newval; break;
case 52: sector[i].hitag = newval; break;
case 53: sector[i].extra = newval; break;
}
}
int getwadindex(char *nam)
{
int i, j;
i = 0;
for(j=2048;j>0;j>>=1)
if (i+j < inumwads)
if (Bstrcasecmp(iwadata[slist[i+j]],nam) <= 0) i += j;
if (Bstrcasecmp(iwadata[slist[i]],nam) == 0) return(slist[i]);
return(-1);
}
int main(int argc, char **argv)
{
char argstring[5][80];
char iwadfil[80], pwadfil[80], doommap[16], buildmap[16], picstr[16];
int w, numtexts, startnumtexts, danumtexts, numpnames;
int x, y, z, zz, zzz, zzx, zx, cx, cy, gap, i, j, k, l, offs;
int dnumpoints = 0, dnumlines = 0, dnumsides, dnumsectors, dnumthings;
int minx, maxx, miny, maxy, numwalls, wadtype;
int startnumwalls, l1, l2, startpoint2;
int fil, ifil, pfil, x1, y1, x2, y2, startwall, endwall;
int mapversion, posx, posy, posz, boardwadindex;
short ang, cursectnum;
printf("Wad2Map! Copyright 1995 by Ken Silverman\n");
if ((argc < 3) || (argc > 5))
{
printf("Command line parameters: Wad2Map (PWADName) IWADName MapName (ScriptName)\n");
printf(" Ex #1: wad2map c:\\doom\\doom.wad e1m1\n");
printf(" Ex #2: wad2map c:\\doom\\doom.wad e1m1 kenbuild.txt\n");
printf(" Ex #3: wad2map c:\\doom\\mypwad.wad c:\\doom\\doom.wad e1m1\n");
printf(" Ex #4: wad2map c:\\doom\\mypwad.wad c:\\doom\\doom.wad e1m1 kenbuild.txt\n");
exit(0);
}
for(i=1;i<argc;i++) strcpy(argstring[i],argv[i]);
strcpy(iwadfil,argstring[1]); //"c:\games\doom\doom.wad"
if (strchr(iwadfil,'.') == 0) strcat(iwadfil,".wad");
if ((ifil = Bopen(iwadfil,BO_BINARY|BO_RDONLY,BS_IREAD)) == -1)
{ printf("Could not find %s\n",iwadfil); exit(0); }
Bread(ifil,&wadtype,4);
if (wadtype == 0x44415749) wadtype = 0; //IWAD
else if (wadtype == 0x44415750) wadtype = 1; //PWAD
else { Bclose(ifil); printf("Invalid WAD header\n"); exit(0); }
strcpy(pwadfil,iwadfil); pfil = ifil;
if (wadtype == 1)
{
strcpy(iwadfil,argstring[2]);
if (strchr(iwadfil,'.') == 0) strcat(iwadfil,".wad");
if ((ifil = Bopen(iwadfil,BO_BINARY|BO_RDONLY,BS_IREAD)) == -1)
{ Bclose(pfil); printf("Could not find %s\n",iwadfil); exit(0); }
Bread(ifil,&wadtype,4);
if (wadtype != 0x44415749) //!= IWAD
{
Bclose(ifil); Bclose(pfil);
printf("Wad a' you think I am? That ain't no IWAD!\n");
exit(0);
}
strcpy(doommap,argstring[3]); //"E1M1"
if (strchr(doommap,'.') != 0) *strchr(doommap,'.') = 0;
scriptname[0] = 0;
if (argc == 5)
{
strcpy(scriptname,argstring[4]);
if (strchr(scriptname,'.') == 0) strcat(scriptname,".txt");
}
}
else
{
strcpy(doommap,argstring[2]); //"E1M1"
if (strchr(doommap,'.') != 0) *strchr(doommap,'.') = 0;
scriptname[0] = 0;
if (argc == 4)
{
strcpy(scriptname,argstring[3]);
if (strchr(scriptname,'.') == 0) strcat(scriptname,".txt");
}
}
initksqrt();
Bread(ifil,&inumwads,4); Bread(ifil,&iwadstart,4);
Blseek(ifil,iwadstart,BSEEK_SET);
for(z=0;z<inumwads;z++)
{
if ((z&1023) == 0) Bread(ifil,tempbuf,16384);
zz = ((z&1023)<<4);
iwadplc[z] = ((int)tempbuf[zz]) + (((int)tempbuf[zz+1])<<8) + (((int)tempbuf[zz+2])<<16) + (((int)tempbuf[zz+3])<<24);
zz += 4;
iwadlen[z] = ((int)tempbuf[zz]) + (((int)tempbuf[zz+1])<<8) + (((int)tempbuf[zz+2])<<16) + (((int)tempbuf[zz+3])<<24);
zz += 4;
iwadata[z][0] = tempbuf[zz+0]; iwadata[z][1] = tempbuf[zz+1];
iwadata[z][2] = tempbuf[zz+2]; iwadata[z][3] = tempbuf[zz+3];
iwadata[z][4] = tempbuf[zz+4]; iwadata[z][5] = tempbuf[zz+5];
iwadata[z][6] = tempbuf[zz+6]; iwadata[z][7] = tempbuf[zz+7];
iwadata[z][8] = 0;
}
parsescript();
for(z=0;z<inumwads;z++) slist[z] = z;
for(gap=(inumwads>>1);gap>0;gap>>=1)
for(z=0;z<inumwads-gap;z++)
for(zz=z;zz>=0;zz-=gap)
{
if (Bstrcasecmp(iwadata[slist[zz]],iwadata[slist[zz+gap]]) <= 0) break;
i = slist[zz]; slist[zz] = slist[zz+gap]; slist[zz+gap] = i;
}
if (ifil != pfil)
{
Bread(pfil,&pnumwads,4);
Bread(pfil,&pwadstart,4);
Blseek(pfil,pwadstart,SEEK_SET);
for(z=0;z<pnumwads;z++)
{
if ((z&1023) == 0) Bread(ifil,tempbuf,16384);
zz = ((z&1023)<<4);
pwadplc[z] = ((int)tempbuf[zz]) + (((int)tempbuf[zz+1])<<8) + (((int)tempbuf[zz+2])<<16) + (((int)tempbuf[zz+3])<<24);
zz += 4;
pwadlen[z] = ((int)tempbuf[zz]) + (((int)tempbuf[zz+1])<<8) + (((int)tempbuf[zz+2])<<16) + (((int)tempbuf[zz+3])<<24);
zz += 4;
pwadata[z][0] = tempbuf[zz+0]; pwadata[z][1] = tempbuf[zz+1];
pwadata[z][2] = tempbuf[zz+2]; pwadata[z][3] = tempbuf[zz+3];
pwadata[z][4] = tempbuf[zz+4]; pwadata[z][5] = tempbuf[zz+5];
pwadata[z][6] = tempbuf[zz+6]; pwadata[z][7] = tempbuf[zz+7];
pwadata[z][8] = 0;
}
}
else
{
pnumwads = inumwads;
pwadstart = iwadstart;
for(z=0;z<inumwads;z++)
{
pwadplc[z] = iwadplc[z];
pwadlen[z] = iwadlen[z];
pwadata[z][0] = iwadata[z][0]; pwadata[z][1] = iwadata[z][1];
pwadata[z][2] = iwadata[z][2]; pwadata[z][3] = iwadata[z][3];
pwadata[z][4] = iwadata[z][4]; pwadata[z][5] = iwadata[z][5];
pwadata[z][6] = iwadata[z][6]; pwadata[z][7] = iwadata[z][7];
pwadata[z][8] = iwadata[z][8];
}
}
clearbufbyte(&sector[0], sizeof(sectortype) * MAXSECTORS, 0);
clearbufbyte(&wall[0], sizeof(walltype) * MAXWALLS, 0);
clearbufbyte(&sprite[0], sizeof(spritetype) * MAXSPRITES, 0);
for(i=0;i<MAXSECTORS;i++) sector[i].extra = -1;
for(i=0;i<MAXWALLS;i++) wall[i].extra = -1;
for(i=0;i<MAXSPRITES;i++) sprite[i].extra = -1;
if ((w = getwadindex("TEXTURE1")) < 0)
{ printf("TEXTURE1 not found!\n"); exit(0); }
Blseek(ifil,iwadplc[w],BSEEK_SET);
Bread(ifil,&numtexts,4);
Bread(ifil,textoffs,numtexts*sizeof(int));
for(z=0;z<numtexts;z++)
{
Blseek(ifil,iwadplc[w]+textoffs[z],BSEEK_SET);
Bread(ifil,tempbuf,32);
textname[z][0] = tempbuf[0]; textname[z][1] = tempbuf[1];
textname[z][2] = tempbuf[2]; textname[z][3] = tempbuf[3];
textname[z][4] = tempbuf[4]; textname[z][5] = tempbuf[5];
textname[z][6] = tempbuf[6]; textname[z][7] = tempbuf[7];
textname[z][8] = 0;
textpname[z] = ((int)tempbuf[26]) + (((int)tempbuf[27])<<8);
}
if ((w = getwadindex("TEXTURE2")) >= 0)
{
Blseek(ifil,iwadplc[w],BSEEK_SET);
startnumtexts = numtexts;
Bread(ifil,&danumtexts,4); numtexts += danumtexts;
Bread(ifil,&textoffs[startnumtexts],(numtexts-startnumtexts)*sizeof(int));
for(z=startnumtexts;z<numtexts;z++)
{
Blseek(ifil,iwadplc[w]+textoffs[z],BSEEK_SET);
Bread(ifil,tempbuf,32);
textname[z][0] = tempbuf[0]; textname[z][1] = tempbuf[1];
textname[z][2] = tempbuf[2]; textname[z][3] = tempbuf[3];
textname[z][4] = tempbuf[4]; textname[z][5] = tempbuf[5];
textname[z][6] = tempbuf[6]; textname[z][7] = tempbuf[7];
textname[z][8] = 0;
textpname[z] = ((int)tempbuf[26]) + (((int)tempbuf[27])<<8);
}
}
if ((w = getwadindex("PNAMES")) < 0)
{ printf("PNAMES not found!\n"); exit(0); }
Blseek(ifil,iwadplc[w],BSEEK_SET);
Bread(ifil,&numpnames,4);
Bread(ifil,tempbuf,numpnames*8);
for(z=0;z<numpnames;z++)
{
zz = (z<<3);
pname[z][0] = tempbuf[zz+0]; pname[z][1] = tempbuf[zz+1];
pname[z][2] = tempbuf[zz+2]; pname[z][3] = tempbuf[zz+3];
pname[z][4] = tempbuf[zz+4]; pname[z][5] = tempbuf[zz+5];
pname[z][6] = tempbuf[zz+6]; pname[z][7] = tempbuf[zz+7];
pname[z][8] = 0;
}
if ((w = getwadindex(doommap)) < 0)
{ printf("Board not found!\n"); exit(0); }
boardwadindex = w;
for(w=boardwadindex+10;w>=boardwadindex;w--)
{
Blseek(pfil,pwadplc[w],BSEEK_SET);
if (Bstrcasecmp(pwadata[w],"VERTEXES") == 0)
{
dnumpoints = (pwadlen[w]>>2);
Bread(pfil,tempbuf,pwadlen[w]);
offs = 0;
for(z=0;z<dnumpoints;z++)
{
px[z] = ((short)tempbuf[offs])+(((short)tempbuf[offs+1])<<8);
py[z] = -(((short)tempbuf[offs+2])+(((short)tempbuf[offs+3])<<8));
offs += 4;
}
}
if (Bstrcasecmp(pwadata[w],"LINEDEFS") == 0)
{
dnumlines = pwadlen[w]/sizeof(linedeftype);
Bread(pfil,line,sizeof(linedeftype)*dnumlines);
}
if (Bstrcasecmp(pwadata[w],"SIDEDEFS") == 0)
{
dnumsides = pwadlen[w]/sizeof(sidedeftype);
Bread(pfil,side,pwadlen[w]);
for(z=0;z<dnumsides;z++)
{
for(i=0;i<8;i++) picstr[i] = side[z].uppertexture[i];
picstr[8] = 0;
sidetoppic[z] = -1;
if (picstr[0] != '-')
for(zx=0;zx<numtexts;zx++)
if (Bstrcasecmp(picstr,textname[zx]) == 0)
{ sidetoppic[z] = getwadindex(pname[textpname[zx]]); break; }
for(i=0;i<8;i++) picstr[i] = side[z].lowertexture[i];
picstr[8] = 0;
sidebotpic[z] = -1;
if (picstr[0] != '-')
for(zx=0;zx<numtexts;zx++)
if (Bstrcasecmp(picstr,textname[zx]) == 0)
{ sidebotpic[z] = getwadindex(pname[textpname[zx]]); break; }
for(i=0;i<8;i++) picstr[i] = side[z].middletexture[i];
picstr[8] = 0;
sidemidpic[z] = -1;
if (picstr[0] != '-')
for(zx=0;zx<numtexts;zx++)
if (Bstrcasecmp(picstr,textname[zx]) == 0)
{ sidemidpic[z] = getwadindex(pname[textpname[zx]]); break; }
}
}
if (Bstrcasecmp(pwadata[w],"SECTORS") == 0)
{
dnumsectors = pwadlen[w]/sizeof(secttype);
Bread(pfil,sect,pwadlen[w]);
for(z=0;z<dnumsectors;z++)
{
for(i=0;i<8;i++) picstr[i] = sect[z].floorpic[i];
picstr[8] = 0;
sector[z].floorpicnum = getwadindex(picstr);
for(i=0;i<8;i++) picstr[i] = sect[z].ceilingpic[i];
picstr[8] = 0;
sector[z].ceilingpicnum = getwadindex(picstr);
}
}
if (Bstrcasecmp(pwadata[w],"THINGS") == 0)
{
dnumthings = pwadlen[w]/sizeof(thingtype);
Bread(pfil,thing,pwadlen[w]);
}
}
close(ifil);
if (ifil != pfil) close(pfil);
minx = 32767; maxx = -32768;
miny = 32767; maxy = -32768;
for(z=0;z<dnumpoints;z++)
{
x = px[z]; y = py[z];
if (x < minx) minx = x;
if (x > maxx) maxx = x;
if (y < miny) miny = y;
if (y > maxy) maxy = y;
}
cx = (((minx+maxx)>>1)&0xffffffc0);
cy = (((miny+maxy)>>1)&0xffffffc0);
numwalls = 0;
for(z=0;z<dnumsectors;z++)
{
startnumwalls = numwalls;
for(zz=0;zz<dnumlines;zz++)
{
if (z == side[line[zz].side1].sect)
{
wx[numwalls] = px[line[zz].p1]; wy[numwalls] = py[line[zz].p1];
wx2[numwalls] = px[line[zz].p2]; wy2[numwalls] = py[line[zz].p2];
picindex[numwalls] = line[zz].side1; linindex[numwalls++] = zz;
}
if ((line[zz].side2 >= 0) && (z == side[line[zz].side2].sect))
{
wx[numwalls] = px[line[zz].p2]; wy[numwalls] = py[line[zz].p2];
wx2[numwalls] = px[line[zz].p1]; wy2[numwalls] = py[line[zz].p1];
picindex[numwalls] = line[zz].side2; linindex[numwalls++] = zz;
}
}
startpoint2 = startnumwalls;
for(zz=startnumwalls;zz<numwalls;zz++)
{
x = wx2[zz];
y = wy2[zz];
j = 0;
for(zzz=zz+1;zzz<numwalls;zzz++)
if ((wx[zzz] == x) && (wy[zzz] == y))
{
if (j == 0)
{
i = wx[zz+1]; wx[zz+1] = wx[zzz]; wx[zzz] = i;
i = wy[zz+1]; wy[zz+1] = wy[zzz]; wy[zzz] = i;
i = wx2[zz+1]; wx2[zz+1] = wx2[zzz]; wx2[zzz] = i;
i = wy2[zz+1]; wy2[zz+1] = wy2[zzz]; wy2[zzz] = i;
i = picindex[zz+1]; picindex[zz+1] = picindex[zzz]; picindex[zzz] = i;
i = linindex[zz+1]; linindex[zz+1] = linindex[zzz]; linindex[zzz] = i;
j = 1;
}
else
{
j = 1;
l1 = (x-wx[zz])*(wy2[zz+1]-y) - (y-wy[zz])*(wx2[zz+1]-x);
l2 = (x-wx[zz])*(wy2[zzz]-y) - (y-wy[zz])*(wx2[zzz]-x);
if (l1 == 0) j = 2; //Don't want collinear lines!
else if ((l1 < 0) && (l2 > 0)) j = 2;
else if ((wx2[zz+1]-x)*(wy2[zzz]-y) > (wy2[zz+1]-y)*(wx2[zzz]-x)) j = 2;
if (j == 2)
{
i = wx[zz+1]; wx[zz+1] = wx[zzz]; wx[zzz] = i;
i = wy[zz+1]; wy[zz+1] = wy[zzz]; wy[zzz] = i;
i = wx2[zz+1]; wx2[zz+1] = wx2[zzz]; wx2[zzz] = i;
i = wy2[zz+1]; wy2[zz+1] = wy2[zzz]; wy2[zzz] = i;
i = picindex[zz+1]; picindex[zz+1] = picindex[zzz]; picindex[zzz] = i;
i = linindex[zz+1]; linindex[zz+1] = linindex[zzz]; linindex[zzz] = i;
}
}
point2[zz] = zz+1;
}
if (j == 0) point2[zz] = startpoint2, startpoint2 = zz+1;
}
sector[z].wallptr = startnumwalls;
sector[z].wallnum = numwalls-startnumwalls;
}
//Collect sectors
for(z=0;z<dnumsectors;z++)
{
if (Bstrcasecmp(iwadata[sector[z].ceilingpicnum],"F_SKY1") == 0) sector[z].ceilingstat |= 1;
if (Bstrcasecmp(iwadata[sector[z].floorpicnum],"F_SKY1") == 0) sector[z].floorstat |= 1;
sector[z].ceilingz = -(sect[z].ceilingz<<8);
sector[z].floorz = -(sect[z].floorz<<8);
startwall = sector[z].wallptr;
endwall = startwall + sector[z].wallnum;
for(zz=startwall;zz<endwall;zz++) sectorofwall[zz] = z;
j = 28-(sect[z].shade>>3);
if ((sector[z].ceilingstat&1) == 0) sector[z].ceilingshade = j;
if ((sector[z].floorstat&1) == 0) sector[z].floorshade = j;
for(i=startwall;i<endwall;i++) wall[i].shade = j;
}
for(i=0;i<MAXTHINGTYPES;i++) thinglookup[i] = -1;
for(i=0;i<THINGLISTNUM;i++)
thinglookup[thinglist[i].num] = getwadindex(thinglist[i].name);
for(i=0;i<MAXTHINGTYPES;i++)
if (thinglookup[i] == -1) //Make bad type numbers into cans
thinglookup[i] = thinglookup[2035];
for(z=0;z<numwalls;z++) slist[z] = z;
for(gap=(numwalls>>1);gap>0;gap>>=1)
for(z=0;z<numwalls-gap;z++)
for(zz=z;zz>=0;zz-=gap)
{
if (wx[slist[zz]] <= wx[slist[zz+gap]]) break;
i = slist[zz]; slist[zz] = slist[zz+gap]; slist[zz+gap] = i;
}
for(z=0;z<numwalls;z++)
{
wall[z].x = (((int)wx[z]-cx)<<4);
wall[z].y = (((int)wy[z]-cy)<<4);
wall[z].point2 = point2[z];
wall[z].nextwall = -1;
wall[z].nextsector = -1;
x1 = wx[z]; x2 = wx[point2[z]];
y1 = wy[z]; y2 = wy[point2[z]];
zz = 0; zzz = 2048;
do
{
if ((zz+zzz < numwalls) && (wx[slist[zz+zzz]] < x2)) zz += zzz;
zzz >>= 1;
if ((zz+zzz < numwalls) && (wx[slist[zz+zzz]] < x2)) zz += zzz;
zzz >>= 1;
} while (zzz > 0);
do
{
zzx = slist[zz];
if (wx[zzx] > x2) break;
if (wy[zzx] == y2)
if ((wx[point2[zzx]] == x1) && (wy[point2[zzx]] == y1))
{
wall[z].nextwall = zzx;
wall[z].nextsector = sectorofwall[zzx];
break;
}
zz++;
} while (zz < numwalls);
if (wall[z].nextwall < 0)
{
wall[z].picnum = sidemidpic[picindex[z]];
wall[z].overpicnum = 0;
}
else
{
wall[z].picnum = sidetoppic[picindex[z]];
if (wall[z].picnum <= 0) wall[z].picnum = sidebotpic[picindex[z]];
if ((wall[z].picnum <= 0) && (wall[z].nextwall >= 0))
{
zx = picindex[wall[z].nextwall];
wall[z].picnum = sidetoppic[zx];
if (wall[z].picnum <= 0) wall[z].picnum = sidebotpic[zx];
}
wall[z].overpicnum = sidemidpic[picindex[z]];
if (wall[z].overpicnum >= 0) wall[z].cstat |= (1+4+16);
}
wall[z].xrepeat = 8;
wall[z].yrepeat = 8;
wall[z].xpanning = (char)((-side[picindex[z]].xoffset)&255);
wall[z].ypanning = (char)(((side[picindex[z]].yoffset<<1))&255);
if (line[linindex[z]].flags&1) wall[z].cstat |= 1;
//if (wall[z].nextwall >= 0) wall[z].cstat |= 4;
//if ((line[linindex[z]].flags&24) && (wall[z].nextwall >= 0))
// wall[z].cstat |= 4;
}
for(z=0;z<dnumthings;z++)
{
sprite[z].x = (((int)thing[z].x-cx)<<4);
sprite[z].y = (((int)-thing[z].y-cy)<<4);
sprite[z].sectnum = 0;
for(zz=0;zz<dnumsectors;zz++)
if (inside(sprite[z].x,sprite[z].y,(short)zz) != 0)
{ sprite[z].sectnum = zz; break; }
sprite[z].z = -(sect[sprite[z].sectnum].floorz<<8);
sprite[z].clipdist = 32;
sprite[z].xrepeat = 64;
sprite[z].yrepeat = 64;
sprite[z].picnum = thinglookup[thing[z].type];
sprite[z].ang = ((-((thing[z].ang<<11)/360))&2047);
for(i=0;i<numthings;i++)
if ((thing[z].type >= thingnum[i]) && (thing[z].type <= thingnum2[i]))
for(j=thingoff[i];j<thingoff[i+1];j++)
{
k = thingfield[j]; zz = thingval[j];
switch(thingop[j])
{
case 0: setspritefield(z,k,zz); break;
case 1: setspritefield(z,k,getspritefield(z,k)+zz); break;
case 2: setspritefield(z,k,getspritefield(z,k)-zz); break;
case 3: setspritefield(z,k,getspritefield(z,k)|zz); break;
case 4: setspritefield(z,k,getspritefield(z,k)&zz); break;
case 5: setspritefield(z,k,getspritefield(z,k)^zz); break;
}
}
}
for(zx=0;zx<numwalls;zx++)
{
z = linindex[zx];
for(i=0;i<numtags;i++)
{
if ((line[z].special < tagnum[i]) || (line[z].special > tagnum2[i])) continue;
for(j=tagoff[i];j<tagoff[i+1];j++)
{
k = (tagfield[j]&127);
zz = tagval[j]; if (zz == INT32_MIN) zz = line[z].tag;
if (k < 32)
{
l = sectorofwall[zx];
if (wall[zx].nextsector >= 0)
if ((tagfield[j]&128) ^ (picindex[zx] == line[z].side1))
l = wall[zx].nextsector;
zzz = sectspri[l][(tagfield[j]>>8)&7];
if (zzz < 0)
{
zzz = dnumthings++;
sectspri[l][(tagfield[j]>>8)&7] = zzz;
zzx = sector[l].wallptr; x1 = wall[zzx].x; y1 = wall[zzx].y;
zzx = wall[zzx].point2; x2 = wall[zzx].x; y2 = wall[zzx].y;
sprite[zzz].x = ((x1+x2)>>1) + ksgn(y1-y2);
sprite[zzz].y = ((y1+y2)>>1) + ksgn(x2-x1);
sprite[zzz].sectnum = l;
sprite[zzz].z = sector[l].floorz;
sprite[zzz].clipdist = 32;
sprite[zzz].xrepeat = 64;
sprite[zzz].yrepeat = 64;
}
switch(tagop[j])
{
case 0: setspritefield(zzz,k,zz); break;
case 1: setspritefield(zzz,k,getspritefield(zzz,k)+zz); break;
case 2: setspritefield(zzz,k,getspritefield(zzz,k)-zz); break;
case 3: setspritefield(zzz,k,getspritefield(zzz,k)|zz); break;
case 4: setspritefield(zzz,k,getspritefield(zzz,k)&zz); break;
case 5: setspritefield(zzz,k,getspritefield(zzz,k)^zz); break;
}
}
else if (k < 64)
{
l = sectorofwall[zx];
if (wall[zx].nextsector >= 0)
if ((tagfield[j]&128) ^ (picindex[zx] == line[z].side1))
l = wall[zx].nextsector;
switch(tagop[j])
{
case 0: setsectorfield(l,k,zz); break;
case 1: setsectorfield(l,k,getsectorfield(l,k)+zz); break;
case 2: setsectorfield(l,k,getsectorfield(l,k)-zz); break;
case 3: setsectorfield(l,k,getsectorfield(l,k)|zz); break;
case 4: setsectorfield(l,k,getsectorfield(l,k)&zz); break;
case 5: setsectorfield(l,k,getsectorfield(l,k)^zz); break;
}
}
else if (k < 96)
{
l = zx;
if (wall[zx].nextwall >= 0)
if ((tagfield[j]&128) ^ (picindex[zx] == line[z].side1))
l = wall[zx].nextwall;
switch(tagop[j])
{
case 0: setwallfield(l,k,zz); break;
case 1: setwallfield(l,k,getwallfield(l,k)+zz); break;
case 2: setwallfield(l,k,getwallfield(l,k)-zz); break;
case 3: setwallfield(l,k,getwallfield(l,k)|zz); break;
case 4: setwallfield(l,k,getwallfield(l,k)&zz); break;
case 5: setwallfield(l,k,getwallfield(l,k)^zz); break;
}
}
}
}
}
for(l=0;l<dnumsectors;l++)
for(i=0;i<numsecs;i++)
if ((sect[l].type >= secnum[i]) && (sect[l].type <= secnum2[i]))
{
for(j=secoff[i];j<secoff[i+1];j++)
{
k = (secfield[j]&127);
zz = secval[j]; if (zz == INT32_MIN) zz = sect[l].tag;
if (k < 32)
{
zzz = sectspri[l][(secfield[j]>>8)&7];
if (zzz < 0)
{
zzz = dnumthings++;
sectspri[l][(secfield[j]>>8)&7] = zzz;
zzx = sector[l].wallptr; x1 = wall[zzx].x; y1 = wall[zzx].y;
zzx = wall[zzx].point2; x2 = wall[zzx].x; y2 = wall[zzx].y;
sprite[zzz].x = ((x1+x2)>>1) + ksgn(y1-y2);
sprite[zzz].y = ((y1+y2)>>1) + ksgn(x2-x1);
sprite[zzz].sectnum = l;
sprite[zzz].z = sector[l].floorz;
sprite[zzz].clipdist = 32;
sprite[zzz].xrepeat = 64;
sprite[zzz].yrepeat = 64;
}
switch(secop[j])
{
case 0: setspritefield(zzz,k,zz); break;
case 1: setspritefield(zzz,k,getspritefield(zzz,k)+zz); break;
case 2: setspritefield(zzz,k,getspritefield(zzz,k)-zz); break;
case 3: setspritefield(zzz,k,getspritefield(zzz,k)|zz); break;
case 4: setspritefield(zzz,k,getspritefield(zzz,k)&zz); break;
case 5: setspritefield(zzz,k,getspritefield(zzz,k)^zz); break;
}
}
else if (k < 64)
{
switch(secop[j])
{
case 0: setsectorfield(l,k,zz); break;
case 1: setsectorfield(l,k,getsectorfield(l,k)+zz); break;
case 2: setsectorfield(l,k,getsectorfield(l,k)-zz); break;
case 3: setsectorfield(l,k,getsectorfield(l,k)|zz); break;
case 4: setsectorfield(l,k,getsectorfield(l,k)&zz); break;
case 5: setsectorfield(l,k,getsectorfield(l,k)^zz); break;
}
}
}
}
for(z=0;z<dnumsectors;z++)
{
sector[z].ceilingpicnum = texturelookup[sector[z].ceilingpicnum];
sector[z].floorpicnum = texturelookup[sector[z].floorpicnum];
}
for(z=0;z<numwalls;z++)
{
x = wall[wall[z].point2].x-wall[z].x;
y = wall[wall[z].point2].y-wall[z].y;
if ((klabs(x) >= 32768) || (klabs(y) >= 32768))
wall[z].xrepeat = 255;
else
{
zx = mulscale10(ksqrtasm(x*x+y*y),wall[z].yrepeat);
wall[z].xrepeat = (char)min(max(zx,1),255);
}
wall[z].picnum = texturelookup[wall[z].picnum];
wall[z].overpicnum = texturelookup[wall[z].overpicnum];
}
mapversion = 7; posx = 0; posy = 0; posz = 0; ang = 1536; cursectnum = 0;
//WATCH OUT THAT FOR DNUMTHINGS BEING HIGHER THAN NUMBER ON DOOM MAP!
for(i=0;i<dnumthings;i++)
if (thing[i].type == 1)
{
posx = (((int)thing[i].x-cx)<<4);
posy = (((int)-thing[i].y-cy)<<4);
cursectnum = 0;
for(zz=0;zz<dnumsectors;zz++)
if (inside(posx,posy,(short)zz) != 0)
{ cursectnum = zz; break; }
posz = -(sect[cursectnum].floorz<<8) - (32<<8);
ang = ((-((thing[i].ang<<11)/360))&2047);
break;
}
//getch();
//setvmode(0x3);
strcpy(buildmap,doommap);
if (strchr(buildmap,'.') == 0) strcat(buildmap,".map");
if ((fil = Bopen(buildmap,BO_BINARY|BO_TRUNC|BO_CREAT|BO_WRONLY,BS_IREAD|BS_IWRITE)) == -1)
{
printf("Could not write to %s\n",buildmap);
exit(0);
}
Bwrite(fil,&mapversion,4);
Bwrite(fil,&posx,4);
Bwrite(fil,&posy,4);
Bwrite(fil,&posz,4);
Bwrite(fil,&ang,2);
Bwrite(fil,&cursectnum,2);
Bwrite(fil,&dnumsectors,2);
Bwrite(fil,sector,sizeof(sectortype)*dnumsectors);
Bwrite(fil,&numwalls,2);
Bwrite(fil,wall,sizeof(walltype)*numwalls);
Bwrite(fil,&dnumthings,2);
Bwrite(fil,sprite,sizeof(spritetype)*dnumthings);
Bclose(fil);
printf("Map converted.\n");
return 0;
}