mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 17:32:13 +00:00
195 lines
3.7 KiB
C
195 lines
3.7 KiB
C
|
//-------------------------------------------------------------------------
|
||
|
/*
|
||
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||
|
|
||
|
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||
|
|
||
|
Duke Nukem 3D is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
Original Source: 1996 - Todd Replogle
|
||
|
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||
|
Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
|
||
|
*/
|
||
|
//-------------------------------------------------------------------------
|
||
|
|
||
|
//****************************************************************************
|
||
|
//
|
||
|
// gamedefs.h
|
||
|
//
|
||
|
// common defines between the game and the setup program
|
||
|
//
|
||
|
//****************************************************************************
|
||
|
|
||
|
#ifndef _gamedefs_public_
|
||
|
#define _gamedefs_public_
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
|
||
|
//****************************************************************************
|
||
|
//
|
||
|
// DEFINES
|
||
|
//
|
||
|
//****************************************************************************
|
||
|
|
||
|
//
|
||
|
// Setup program defines
|
||
|
//
|
||
|
#define SETUPFILENAME "duke3d.cfg"
|
||
|
|
||
|
|
||
|
// Max number of players
|
||
|
|
||
|
#define MAXPLAYERS 16
|
||
|
|
||
|
// Number of Mouse buttons
|
||
|
|
||
|
#define MAXMOUSEBUTTONS 6
|
||
|
|
||
|
// Number of JOY buttons
|
||
|
|
||
|
#define MAXJOYBUTTONS (32+4)
|
||
|
|
||
|
// Number of EXTERNAL buttons
|
||
|
|
||
|
//#define MAXEXTERNALBUTTONS 6
|
||
|
|
||
|
//
|
||
|
// modem string defines
|
||
|
//
|
||
|
|
||
|
#define MAXMODEMSTRING 50
|
||
|
|
||
|
// MACRO defines
|
||
|
|
||
|
#define MAXMACROS 10
|
||
|
#define MAXMACROLENGTH 34
|
||
|
|
||
|
// Phone list defines
|
||
|
|
||
|
#define PHONENUMBERLENGTH 28
|
||
|
#define PHONENAMELENGTH 16
|
||
|
#define MAXPHONEENTRIES 10
|
||
|
|
||
|
// length of program functions
|
||
|
|
||
|
#define MAXFUNCTIONLENGTH 30
|
||
|
|
||
|
// length of axis functions
|
||
|
|
||
|
#define MAXAXISFUNCTIONLENGTH 30
|
||
|
|
||
|
// Max Player Name length
|
||
|
|
||
|
#define MAXPLAYERNAMELENGTH 11
|
||
|
|
||
|
// Max RTS Name length
|
||
|
|
||
|
#define MAXRTSNAMELENGTH 15
|
||
|
|
||
|
// Number of Mouse Axes
|
||
|
|
||
|
#define MAXMOUSEAXES 2
|
||
|
|
||
|
// Number of JOY axes
|
||
|
|
||
|
#define MAXJOYAXES 8
|
||
|
|
||
|
// Number of GAMEPAD axes
|
||
|
|
||
|
#define MAXGAMEPADAXES 2
|
||
|
|
||
|
// MIN/MAX scale value for controller scales
|
||
|
|
||
|
#define MAXCONTROLSCALEVALUE (1<<19)
|
||
|
|
||
|
// DEFAULT scale value for controller scales
|
||
|
|
||
|
#define DEFAULTCONTROLSCALEVALUE (1<<16)
|
||
|
|
||
|
// base value for controller scales
|
||
|
|
||
|
#define BASECONTROLSCALEVALUE (1<<16)
|
||
|
|
||
|
// MAX mouse sensitivity scale
|
||
|
|
||
|
#define MAXMOUSESENSITIVITY (1<<17)
|
||
|
|
||
|
// DEFAULT mouse sensitivity scale
|
||
|
|
||
|
#define DEFAULTMOUSESENSITIVITY (1<<15)
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
gametype_network=3,
|
||
|
gametype_serial=1,
|
||
|
gametype_modem=2
|
||
|
};
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
connecttype_dialing=0,
|
||
|
connecttype_answer=1,
|
||
|
connecttype_alreadyconnected=2
|
||
|
};
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
screenbuffer_320x200,
|
||
|
screenbuffer_640x400,
|
||
|
screenbuffer_640x480,
|
||
|
screenbuffer_800x600,
|
||
|
screenbuffer_1024x768,
|
||
|
screenbuffer_1280x1024,
|
||
|
screenbuffer_1600x1200
|
||
|
};
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
vesa_320x200,
|
||
|
vesa_360x200,
|
||
|
vesa_320x240,
|
||
|
vesa_360x240,
|
||
|
vesa_320x400,
|
||
|
vesa_360x400,
|
||
|
vesa_640x350,
|
||
|
vesa_640x400,
|
||
|
vesa_640x480,
|
||
|
vesa_800x600,
|
||
|
vesa_1024x768,
|
||
|
vesa_1280x1024,
|
||
|
vesa_1600x1200
|
||
|
};
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
screenmode_chained,
|
||
|
screenmode_vesa,
|
||
|
screenmode_buffered,
|
||
|
screenmode_tseng,
|
||
|
screenmode_paradise,
|
||
|
screenmode_s3,
|
||
|
screenmode_crystal,
|
||
|
screenmode_redblue,
|
||
|
};
|
||
|
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
};
|
||
|
#endif
|
||
|
#endif
|
||
|
|