2020-06-11 07:22:16 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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Copyright (C) 2019 Christoph Oelckers
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This is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h" // Must come before everything else!
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#include "cheats.h"
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#include "compat.h"
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#include "demo.h"
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2020-06-21 20:18:12 +00:00
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#include "duke3d.h"
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2020-06-11 07:22:16 +00:00
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#include "menus.h"
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#include "osdcmds.h"
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#include "savegame.h"
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#include "game.h"
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#include "superfasthash.h"
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#include "gamecvars.h"
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#include "gamecontrol.h"
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#include "c_bind.h"
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#include "menu/menu.h"
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#include "gstrings.h"
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#include "version.h"
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#include "namesdyn.h"
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#include "../../glbackend/glbackend.h"
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BEGIN_DUKE_NS
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#define MENU_MARGIN_REGULAR 40
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#define MENU_MARGIN_WIDE 32
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#define MENU_MARGIN_CENTER 160
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#define MENU_HEIGHT_CENTER 100
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enum MenuTextFlags_t
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{
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MT_Selected = 1 << 0,
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MT_Disabled = 1 << 1,
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MT_XCenter = 1 << 2,
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MT_XRight = 1 << 3,
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MT_YCenter = 1 << 4,
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MT_Literal = 1 << 5,
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MT_RightSide = 1 << 6,
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};
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// common font types
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// tilenums are set after namesdyn runs.
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// These are also modifiable by scripts.
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// emptychar x,y between x,y zoom cursorLeft cursorCenter cursorScale textflags
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// tilenum shade_deselected shade_disabled pal pal_selected pal_deselected pal_disabled
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MenuFont_t MF_Redfont = { { 5<<16, 15<<16 }, { 0, 0 }, 65536, 20<<16, 110<<16, 65536, 65536, 65536, TEXT_BIGALPHANUM | TEXT_UPPERCASE,
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-1, 10, 0, 0, 0, 0, 1,
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0, 0, 1 };
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MenuFont_t MF_Bluefont = { { 5<<16, 7<<16 }, { 0, 0 }, 65536, 10<<16, 110<<16, 32768, 65536, 65536, 0,
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-1, 10, 0, 0, 10, 10, 16,
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0, 0, 16 };
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MenuFont_t MF_Minifont = { { 4<<16, 5<<16 }, { 1<<16, 1<<16 }, 65536, 10<<16, 110<<16, 32768, 65536, 65536, 0,
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-1, 10, 0, 0, 2, 2, 0,
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0, 0, 16 };
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/*
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This function prepares data after ART and CON have been processed.
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It also initializes some data in loops rather than statically at compile time.
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*/
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void Menu_Init(void)
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{
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// prepare menu fonts
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// check if tilenum is -1 in case it was set in EVENT_SETDEFAULTS
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2020-05-05 12:37:20 +00:00
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if ((unsigned)MF_Redfont.tilenum >= MAXTILES) MF_Redfont.tilenum = TILE_BIGALPHANUM;
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if ((unsigned)MF_Bluefont.tilenum >= MAXTILES) MF_Bluefont.tilenum = TILE_STARTALPHANUM;
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if ((unsigned)MF_Minifont.tilenum >= MAXTILES) MF_Minifont.tilenum = TILE_MINIFONT;
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2020-06-11 07:22:16 +00:00
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MF_Redfont.emptychar.y = tilesiz[MF_Redfont.tilenum].y << 16;
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MF_Bluefont.emptychar.y = tilesiz[MF_Bluefont.tilenum].y << 16;
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MF_Minifont.emptychar.y = tilesiz[MF_Minifont.tilenum].y << 16;
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if (!minitext_lowercase)
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MF_Minifont.textflags |= TEXT_UPPERCASE;
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if (RR)
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{
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MF_Redfont.zoom = 32768;
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MF_Redfont.emptychar.x <<= 1;
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MF_Redfont.cursorScale = 13107;
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MF_Redfont.cursorScale2 = 6553;
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//MF_Redfont.emptychar.y <<= 1;
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MF_Bluefont.zoom = 32768;
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MF_Bluefont.emptychar.x <<= 1;
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MF_Bluefont.cursorScale = 6553;
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MF_Bluefont.cursorScale2 = 6553;
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//MF_Bluefont.emptychar.y <<= 1;
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MF_Minifont.zoom = 32768;
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MF_Minifont.emptychar.x <<= 1;
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MF_Minifont.cursorScale = 6553;
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MF_Minifont.cursorScale2 = 6553;
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//MF_Minifont.emptychar.y <<= 1;
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}
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}
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static void Menu_DrawBackground(const DVector2 &origin)
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{
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2020-05-05 12:37:20 +00:00
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rotatesprite_fs(int(origin.X * 65536) + (MENU_MARGIN_CENTER << 16), int(origin.Y * 65536) + (100 << 16), 65536L, 0, TILE_MENUSCREEN, 16, 0, 10 + 64);
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2020-06-11 07:22:16 +00:00
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}
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static void Menu_DrawTopBar(const DVector2 &origin)
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{
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2020-05-05 12:37:20 +00:00
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rotatesprite_fs(int(origin.X*65536) + (MENU_MARGIN_CENTER<<16), int(origin.Y*65536) + (19<<16), MF_Redfont.cursorScale3, 0,TILE_MENUBAR,16,0,10);
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2020-06-11 07:22:16 +00:00
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}
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static void Menu_DrawTopBarCaption(const char* caption, const DVector2& origin)
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{
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static char t[64];
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size_t const srclen = strlen(caption);
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size_t const dstlen = min(srclen, ARRAY_SIZE(t) - 1);
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memcpy(t, caption, dstlen);
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t[dstlen] = '\0';
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char* p = &t[dstlen - 1];
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if (*p == ':')
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*p = '\0';
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captionmenutext(int(origin.X * 65536) + (MENU_MARGIN_CENTER << 16), int(origin.Y * 65536) + (24 << 16) + (15 << 15), t);
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}
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static void Menu_GetFmt(const MenuFont_t* font, uint8_t const status, int32_t* s)
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{
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if (status & MT_Selected)
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*s = sintable[((int32_t)totalclock << 5) & 2047] >> 12;
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else
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*s = font->shade_deselected;
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// sum shade values
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if (status & MT_Disabled)
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*s += font->shade_disabled;
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}
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static vec2_t Menu_Text(int32_t x, int32_t y, const MenuFont_t* font, const char* t, uint8_t status, int32_t ydim_upper, int32_t ydim_lower)
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{
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int32_t s, p, ybetween = font->between.y;
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int32_t f = font->textflags;
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if (RR) f |= TEXT_RRMENUTEXTHACK;
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if (status & MT_XCenter)
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f |= TEXT_XCENTER;
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if (status & MT_XRight)
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f |= TEXT_XRIGHT;
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if (status & MT_YCenter)
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{
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f |= TEXT_YCENTER | TEXT_YOFFSETZERO;
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ybetween = font->emptychar.y; // <^ the battle against 'Q'
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}
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if (status & MT_Literal)
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f |= TEXT_LITERALESCAPE;
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int32_t z = font->zoom;
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if (status & MT_Disabled)
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p = (status & MT_RightSide) ? font->pal_disabled_right : font->pal_disabled;
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else if (status & MT_Selected)
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p = (status & MT_RightSide) ? font->pal_selected_right : font->pal_selected;
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else
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p = (status & MT_RightSide) ? font->pal_deselected_right : font->pal_deselected;
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Menu_GetFmt(font, status, &s);
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return G_ScreenText(font->tilenum, x, y, z, 0, 0, t, s, p, 2 | 8 | 16 | ROTATESPRITE_FULL16, 0, font->emptychar.x, font->emptychar.y, font->between.x, ybetween, f, 0, ydim_upper, xdim - 1, ydim_lower);
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}
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static int32_t Menu_CursorShade(void)
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{
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return 4 - (sintable[((int32_t)totalclock << 4) & 2047] >> 11);
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}
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static void Menu_DrawCursorCommon(int32_t x, int32_t y, int32_t z, int32_t picnum, int32_t ydim_upper = 0, int32_t ydim_lower = ydim - 1)
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{
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rotatesprite_(x, y, z, 0, picnum, Menu_CursorShade(), 0, 2 | 8, 0, 0, 0, ydim_upper, xdim - 1, ydim_lower);
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}
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static void Menu_DrawCursorLeft(int32_t x, int32_t y, int32_t z)
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{
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const int frames = RR ? 16 : 7;
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2020-05-05 12:37:20 +00:00
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Menu_DrawCursorCommon(x, y, z, TILE_SPINNINGNUKEICON+(((int32_t) totalclock>>3)%frames));
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2020-06-11 07:22:16 +00:00
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}
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static void Menu_DrawCursorRight(int32_t x, int32_t y, int32_t z)
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{
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const int frames = RR ? 16 : 7;
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2020-05-05 12:37:20 +00:00
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Menu_DrawCursorCommon(x, y, z, TILE_SPINNINGNUKEICON+frames-1-((frames-1+((int32_t) totalclock>>3))%frames));
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2020-06-11 07:22:16 +00:00
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}
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static int Menu_GetFontHeight(int fontnum)
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{
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auto& font = fontnum == NIT_BigFont ? MF_Redfont : fontnum == NIT_SmallFont ? MF_Bluefont : MF_Minifont;
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return font.get_yline();
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}
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int dword_A99A0, dword_A99A4, dword_A99A8, dword_A99AC;
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short word_A99B0, word_A99B2;
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int dword_A99B4, dword_A99B8, dword_A99BC, dword_A99C0, dword_A99C4, dword_A99C8;
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void Menu_DHLeaonardHeadReset(void)
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{
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dword_A99A0 = 0;
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dword_A99A4 = 0;
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dword_A99A8 = 0;
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dword_A99AC = 0;
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word_A99B2 = 0;
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dword_A99B4 = 0;
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word_A99B0 = 0;
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}
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void Menu_DHLeaonardHeadDisplay(vec2_t pos)
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{
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if (sub_51B68() && !dword_A99C0)
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{
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dword_A99C0 = (int)totalclock;
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}
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if (dword_A99C0 && (int)totalclock - dword_A99C0 > 40)
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{
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dword_A99C0 = 0;
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dword_A99C4 = 1;
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}
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switch (dword_A99A0)
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{
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case 0:
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if ((int)totalclock - dword_A99B8 >= 240 && dword_A99C4 && (rrdh_random() & 63) < 32)
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{
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dword_A99A0 = 1;
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dword_A99A4 = 160 - ((rrdh_random() & 255) - 128);
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word_A99B0 = ((rrdh_random() & 127) + 1984) & 2047;
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dword_A99AC = (rrdh_random() & 4095) - 4090;
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2020-05-05 12:37:20 +00:00
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word_A99B2 = TILE_SPINNINGNUKEICON + (rrdh_random() & 15);
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2020-06-11 07:22:16 +00:00
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}
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break;
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case 1:
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if (dword_A99A8 < 54)
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{
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if ((int)totalclock - dword_A99B4 > 2)
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{
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dword_A99B4 = (int)totalclock;
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dword_A99A8 += 2;
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}
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}
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else
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{
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dword_A99A0 = 2;
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dword_A99BC = (int)totalclock;
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}
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pos.x += dword_A99A4 << 16;
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pos.y += (240 - dword_A99A8) << 16;
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rotatesprite(pos.x, pos.y, 32768 - dword_A99AC, word_A99B0, word_A99B2, 0, 0, 10, 0, 0, xdim - 1, ydim - 1);
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break;
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case 2:
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if (dword_A99C4 == 1)
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{
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if ((rrdh_random() & 63) > 32)
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word_A99B2--;
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else
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word_A99B2++;
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}
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else
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{
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if ((rrdh_random() & 127) == 48)
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{
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if ((int)totalclock - dword_A99BC > 240)
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dword_A99A0 = 3;
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}
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}
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2020-05-05 12:37:20 +00:00
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if (word_A99B2 < TILE_SPINNINGNUKEICON)
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word_A99B2 = TILE_SPINNINGNUKEICON + 15;
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if (word_A99B2 > TILE_SPINNINGNUKEICON + 15)
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word_A99B2 = TILE_SPINNINGNUKEICON;
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2020-06-11 07:22:16 +00:00
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pos.x += dword_A99A4 << 16;
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pos.y += (240 - dword_A99A8) << 16;
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rotatesprite(pos.x, pos.y, 32768 - dword_A99AC, word_A99B0, word_A99B2, 0, 0, 10, 0, 0, xdim - 1, ydim - 1);
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if ((int)totalclock - dword_A99BC > 960)
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dword_A99A0 = 3;
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break;
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case 3:
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if (dword_A99A8 > 0)
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{
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if ((int)totalclock - dword_A99B4 > 2)
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{
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dword_A99B4 = (int)totalclock;
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dword_A99A8 -= 2;
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}
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pos.x += dword_A99A4 << 16;
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pos.y += (240 - dword_A99A8) << 16;
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rotatesprite(pos.x, pos.y, 32768 - dword_A99AC, word_A99B0, word_A99B2, 0, 0, 10, 0, 0, xdim - 1, ydim - 1);
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}
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else
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{
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dword_A99B8 = (int)totalclock;
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dword_A99A0 = 0;
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}
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break;
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}
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dword_A99C4 = 0;
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}
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//----------------------------------------------------------------------------
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//
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// Implements the native looking menu used for the main menu
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// and the episode/skill selection screens, i.e. the parts
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// that need to look authentic
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//
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//----------------------------------------------------------------------------
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|
2020-06-21 20:18:12 +00:00
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class DukeListMenu : public DListMenu
|
2020-06-11 07:22:16 +00:00
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{
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using Super = DListMenu;
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protected:
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void Ticker() override
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{
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// Lay out the menu.
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int32_t y_upper = mDesc->mYpos;
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int32_t y_lower = y_upper + mDesc->mYbotton;
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int32_t y = 0;
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int32_t calculatedentryspacing = 0;
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int32_t const height = Menu_GetFontHeight(mDesc->mNativeFontNum) >> 16;
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int32_t totalheight = 0, numvalidentries = mDesc->mItems.Size();
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for (unsigned e = 0; e < mDesc->mItems.Size(); ++e)
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{
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auto entry = mDesc->mItems[e];
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entry->mHidden = false;
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entry->SetHeight(height);
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totalheight += height;
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}
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if (mDesc->mSpacing <= 0) calculatedentryspacing = std::max(0, (y_lower - y_upper - totalheight) / (numvalidentries > 1 ? numvalidentries - 1 : 1));
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if (calculatedentryspacing <= 0) calculatedentryspacing = mDesc->mSpacing;
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// totalHeight calculating pass
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int totalHeight;
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for (unsigned e = 0; e < mDesc->mItems.Size(); ++e)
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{
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auto entry = mDesc->mItems[e];
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if (!entry->mHidden)
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{
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entry->SetY(y_upper + y);
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y += height;
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totalHeight = y;
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y += calculatedentryspacing;
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}
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}
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}
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};
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2020-06-21 20:18:12 +00:00
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class DukeMainMenu : public DukeListMenu
|
2020-06-11 07:22:16 +00:00
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{
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virtual void Init(DMenu* parent = NULL, FListMenuDescriptor* desc = NULL) override
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{
|
2020-06-21 20:18:12 +00:00
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DukeListMenu::Init(parent, desc);
|
2020-06-11 07:22:16 +00:00
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Menu_DHLeaonardHeadReset();
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}
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void PreDraw() override
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{
|
2020-06-21 20:18:12 +00:00
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DukeListMenu::PreDraw();
|
2020-06-11 07:22:16 +00:00
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if (DEER)
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{
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vec2_t forigin = { int(origin.X * 65536), int(origin.Y * 65536) };
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Menu_DHLeaonardHeadDisplay(forigin);
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2020-05-05 12:37:20 +00:00
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rotatesprite_fs(forigin.x + (MENU_MARGIN_CENTER << 16), forigin.y + ((32) << 16), 20480L, 0, TILE_DUKENUKEM, 0, 0, 10);
|
2020-06-11 07:22:16 +00:00
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}
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else if (RRRA)
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{
|
2020-05-05 12:37:20 +00:00
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rotatesprite_fs(int(origin.X * 65536) + ((MENU_MARGIN_CENTER - 5) << 16), int(origin.Y * 65536) + ((57) << 16), 16592L, 0, TILE_THREEDEE, 0, 0, 10);
|
2020-06-11 07:22:16 +00:00
|
|
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}
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else if (RR)
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{
|
2020-05-05 12:37:20 +00:00
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rotatesprite_fs(int(origin.X * 65536) + ((MENU_MARGIN_CENTER + 5) << 16), int(origin.Y * 65536) + ((24) << 16), 23592L, 0, TILE_INGAMEDUKETHREEDEE, 0, 0, 10);
|
2020-06-11 07:22:16 +00:00
|
|
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}
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else
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{
|
2020-05-05 12:37:20 +00:00
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rotatesprite_fs(int(origin.X * 65536) + (MENU_MARGIN_CENTER<<16), int(origin.Y * 65536) + ((28)<<16), 65536L,0,TILE_INGAMEDUKETHREEDEE,0,0,10);
|
2020-06-11 07:22:16 +00:00
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if (PLUTOPAK) // JBF 20030804
|
2020-05-05 12:37:20 +00:00
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rotatesprite_fs(int(origin.X * 65536) + ((MENU_MARGIN_CENTER+100)<<16), int(origin.Y * 65536) + (36<<16), 65536L,0,TILE_PLUTOPAKSPRITE+2,(sintable[((int32_t) totalclock<<4)&2047]>>11),0,2+8);
|
2020-06-11 07:22:16 +00:00
|
|
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}
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}
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};
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|
2020-06-21 20:18:12 +00:00
|
|
|
class DukeHuntMenu : public DukeListMenu
|
2020-06-11 07:22:16 +00:00
|
|
|
{
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void PreDraw() override
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|
|
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{
|
2020-06-21 20:18:12 +00:00
|
|
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DukeListMenu::PreDraw();
|
2020-06-11 07:22:16 +00:00
|
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|
vec2_t forigin = { int(origin.X * 65536), int(origin.Y * 65536) };
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int t1, t2;
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short ang;
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switch (mDesc->mSelectedItem)
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|
{
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|
case 0:
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default:
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t1 = 7098;
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t2 = 7041;
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ang = 16;
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break;
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case 1:
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t1 = 7099;
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t2 = 7042;
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ang = 2032;
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break;
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case 2:
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t1 = 7100;
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t2 = 7043;
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ang = 16;
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|
break;
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case 3:
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t1 = 7101;
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t2 = 7044;
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ang = 2032;
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|
break;
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|
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|
}
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rotatesprite_fs(forigin.x + (240 << 16), forigin.y + (56 << 16), 24576L, ang, t1, 2, 0, 64 + 10);
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rotatesprite_fs(forigin.x + (240 << 16), forigin.y + (42 << 16), 24576L, ang, 7104, 2, 0, 10);
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rotatesprite_fs(forigin.x + (20 << 16), forigin.y + (10 << 16), 32768L, 0, t2, -64, 0, 128 + 16 + 10);
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|
|
}
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|
|
|
};
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|
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|
|
2020-06-21 20:18:12 +00:00
|
|
|
class DukeTargetMenu : public DukeListMenu
|
2020-06-11 07:22:16 +00:00
|
|
|
{
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|
void PreDraw() override
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|
|
|
{
|
2020-06-21 20:18:12 +00:00
|
|
|
DukeListMenu::PreDraw();
|
2020-06-11 07:22:16 +00:00
|
|
|
vec2_t forigin = { int(origin.X * 65536), int(origin.Y * 65536) };
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|
|
int t1, t2;
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|
|
short ang;
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|
|
switch (mDesc->mSelectedItem)
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|
|
|
{
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|
|
|
case 0:
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|
default:
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|
t1 = 7102;
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|
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t2 = 7045;
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ang = 16;
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|
break;
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|
|
case 1:
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|
t1 = 7103;
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t2 = 7046;
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ang = 2032;
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|
|
break;
|
|
|
|
break;
|
|
|
|
}
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|
rotatesprite_fs(forigin.x + (240 << 16), forigin.y + (56 << 16), 24576L, ang, t1, 2, 0, 64 + 10);
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rotatesprite_fs(forigin.x + (240 << 16), forigin.y + (42 << 16), 24576L, ang, 7104, 2, 0, 10);
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rotatesprite_fs(forigin.x + (20 << 16), forigin.y + (10 << 16), 32768L, 0, t2, -64, 0, 128 + 16 + 10);
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|
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|
}
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|
};
|
|
|
|
|
2020-06-21 20:18:12 +00:00
|
|
|
class DukeWeaponMenu : public DukeListMenu
|
2020-06-11 07:22:16 +00:00
|
|
|
{
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|
|
void PreDraw() override
|
|
|
|
{
|
2020-06-21 20:18:12 +00:00
|
|
|
DukeListMenu::PreDraw();
|
2020-06-11 07:22:16 +00:00
|
|
|
vec2_t forigin = { int(origin.X * 65536), int(origin.Y * 65536) };
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|
|
int t1, t2;
|
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|
|
switch (mDesc->mSelectedItem)
|
|
|
|
{
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|
|
|
case 0:
|
|
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|
default:
|
|
|
|
t1 = 7124;
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|
|
|
t2 = 7066;
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|
|
break;
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|
|
|
case 1:
|
|
|
|
t1 = 7125;
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|
|
t2 = 7067;
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|
|
break;
|
|
|
|
case 2:
|
|
|
|
t1 = 7126;
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|
|
t2 = 7068;
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|
|
break;
|
|
|
|
case 3:
|
|
|
|
t1 = 7127;
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|
|
|
t2 = 7069;
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|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
t1 = 7128;
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|
|
|
t2 = 7070;
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|
|
break;
|
|
|
|
}
|
|
|
|
rotatesprite_fs(forigin.x + (240 << 16), forigin.y + (56 << 16), 32768L, 0, t1, 2, 0, 64 + 10);
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|
|
|
rotatesprite_fs(forigin.x + (8 << 16), forigin.y + (4 << 16), 32768L, 0, t2, -64, 0, 128 + 16 + 10);
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|
|
|
}
|
|
|
|
};
|
|
|
|
|
2020-06-21 20:18:12 +00:00
|
|
|
class DukeTrophiesMenu : public DukeListMenu
|
2020-06-11 07:22:16 +00:00
|
|
|
{
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|
void PreDraw() override
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|
|
|
{
|
2020-06-21 20:18:12 +00:00
|
|
|
DukeListMenu::PreDraw();
|
2020-06-11 07:22:16 +00:00
|
|
|
vec2_t forigin = { int(origin.X * 65536), int(origin.Y * 65536) };
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|
|
|
if (g_player[myconnectindex].ps->gm & MODE_GAME)
|
|
|
|
{
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|
|
|
if (ud.level_number < 4)
|
|
|
|
{
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|
|
|
rotatesprite_fs(forigin.x + (160 << 16), forigin.y + (100 << 16), 65536, 0, 1730, 0, 0, 10);
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|
|
sub_5469C(forigin, 0);
|
|
|
|
}
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|
|
|
else
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|
|
|
sub_5469C(forigin, 2);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
rotatesprite_fs(forigin.x + (160 << 16), forigin.y + (100 << 16), 65536, 0, 1730, 0, 0, 10);
|
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|
|
sub_5469C(forigin, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// Menu related game interface functions
|
|
|
|
//
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void GameInterface::DrawNativeMenuText(int fontnum, int state, double xpos, double ypos, float fontscale, const char* text, int flags)
|
|
|
|
{
|
|
|
|
int ydim_upper = 0;
|
|
|
|
int ydim_lower = ydim - 1;
|
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|
|
//int32_t const indent = 0; // not set for any relevant menu
|
|
|
|
int x = int(xpos * 65536);
|
|
|
|
|
|
|
|
uint8_t status = 0;
|
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|
|
if (state == NIT_SelectedState)
|
|
|
|
status |= MT_Selected;
|
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|
|
if (state == NIT_InactiveState)
|
|
|
|
status |= MT_Disabled;
|
|
|
|
if (flags & LMF_Centered)
|
|
|
|
status |= MT_XCenter;
|
|
|
|
|
|
|
|
bool const dodraw = true;
|
|
|
|
MenuFont_t& font = fontnum == NIT_BigFont ? MF_Redfont : fontnum == NIT_SmallFont ? MF_Bluefont : MF_Minifont;
|
|
|
|
|
|
|
|
int32_t const height = font.get_yline();
|
|
|
|
status |= MT_YCenter;
|
|
|
|
int32_t const y_internal = int(ypos * 65536) + ((height >> 17) << 16);// -menu->scrollPos;
|
|
|
|
|
|
|
|
vec2_t textsize;
|
|
|
|
if (dodraw)
|
|
|
|
textsize = Menu_Text(x, y_internal, &font, text, status, ydim_upper, ydim_lower);
|
|
|
|
|
|
|
|
if (dodraw && (status & MT_Selected) && state != 1)
|
|
|
|
{
|
|
|
|
if (status & MT_XCenter)
|
|
|
|
{
|
|
|
|
Menu_DrawCursorLeft(x + font.cursorCenterPosition, y_internal, font.cursorScale);
|
|
|
|
Menu_DrawCursorRight(x - font.cursorCenterPosition, y_internal, font.cursorScale);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
Menu_DrawCursorLeft(x /*+ indent*/ - font.cursorLeftPosition, y_internal, font.cursorScale);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::MenuOpened()
|
|
|
|
{
|
2020-06-21 20:18:12 +00:00
|
|
|
S_PauseSounds(true);
|
2020-06-11 07:22:16 +00:00
|
|
|
if ((!g_netServer && ud.multimode < 2))
|
|
|
|
{
|
|
|
|
ready2send = 0;
|
|
|
|
totalclock = ototalclock;
|
|
|
|
screenpeek = myconnectindex;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto& gm = g_player[myconnectindex].ps->gm;
|
|
|
|
if (gm & MODE_GAME)
|
|
|
|
{
|
|
|
|
gm |= MODE_MENU;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::MenuSound(EMenuSounds snd)
|
|
|
|
{
|
|
|
|
switch (snd)
|
|
|
|
{
|
|
|
|
case ActivateSound:
|
|
|
|
S_MenuSound();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case CursorSound:
|
|
|
|
S_PlaySound(RR ? 335 : KICK_HIT, CHAN_AUTO, CHANF_UI);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case AdvanceSound:
|
|
|
|
S_PlaySound(RR ? 341 : PISTOL_BODYHIT, CHAN_AUTO, CHANF_UI);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case CloseSound:
|
|
|
|
S_PlaySound(EXITMENUSOUND, CHAN_AUTO, CHANF_UI);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::MenuClosed()
|
|
|
|
{
|
|
|
|
|
|
|
|
auto& gm = g_player[myconnectindex].ps->gm;
|
|
|
|
if (gm & MODE_GAME)
|
|
|
|
{
|
|
|
|
if (gm & MODE_MENU)
|
|
|
|
inputState.ClearAllInput();
|
|
|
|
|
|
|
|
// The following lines are here so that you cannot close the menu when no game is running.
|
|
|
|
gm &= ~MODE_MENU;
|
|
|
|
|
|
|
|
if ((!g_netServer && ud.multimode < 2) && ud.recstat != 2)
|
|
|
|
{
|
|
|
|
ready2send = 1;
|
|
|
|
totalclock = ototalclock;
|
|
|
|
CAMERACLOCK = (int32_t)totalclock;
|
|
|
|
CAMERADIST = 65536;
|
|
|
|
|
|
|
|
// Reset next-viewscreen-redraw counter.
|
|
|
|
// XXX: are there any other cases like that in need of handling?
|
|
|
|
if (g_curViewscreen >= 0)
|
|
|
|
actor[g_curViewscreen].t_data[0] = (int32_t)totalclock;
|
|
|
|
}
|
|
|
|
|
|
|
|
G_UpdateScreenArea();
|
2020-06-21 20:18:12 +00:00
|
|
|
S_PauseSounds(false);
|
2020-06-11 07:22:16 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GameInterface::CanSave()
|
|
|
|
{
|
|
|
|
if (ud.recstat == 2 || DEER) return false;
|
|
|
|
auto &myplayer = *g_player[myconnectindex].ps;
|
|
|
|
if (sprite[myplayer.i].extra <= 0)
|
|
|
|
{
|
|
|
|
//P_DoQuote(QUOTE_SAVE_DEAD, &myplayer); // handled by the menu.
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::StartGame(FNewGameStartup& gs)
|
|
|
|
{
|
|
|
|
int32_t skillsound = PISTOL_BODYHIT;
|
|
|
|
|
|
|
|
soundEngine->StopAllChannels();
|
|
|
|
|
|
|
|
if (!DEER)
|
|
|
|
{
|
|
|
|
|
|
|
|
switch (gs.Skill)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
skillsound = RR ? 427 : JIBBED_ACTOR6;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
skillsound = RR ? 428 : BONUS_SPEECH1;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
skillsound = RR ? 196 : DUKE_GETWEAPON2;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
skillsound = RR ? 195 : JIBBED_ACTOR5;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
skillsound = RR ? 197 : JIBBED_ACTOR5; // Does not exist in DN3D.
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
ud.m_player_skill = gs.Skill + 1;
|
|
|
|
if (menu_sounds && skillsound >= 0 && SoundEnabled())
|
|
|
|
{
|
|
|
|
S_PlaySound(skillsound, CHAN_AUTO, CHANF_UI);
|
|
|
|
|
|
|
|
while (S_CheckSoundPlaying(skillsound))
|
|
|
|
{
|
|
|
|
S_Update();
|
|
|
|
G_HandleAsync();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
ud.m_respawn_monsters = (gs.Skill == 3);
|
|
|
|
ud.m_volume_number = gs.Episode;
|
|
|
|
m_level_number = gs.Level;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ud.m_player_skill = 1;
|
|
|
|
ud.m_respawn_monsters = 0;
|
|
|
|
ud.m_volume_number = 0;
|
|
|
|
m_level_number = gs.Episode;
|
|
|
|
g_player[myconnectindex].ps->dhat61f = gs.Skill;
|
|
|
|
}
|
|
|
|
|
|
|
|
ud.m_monsters_off = ud.monsters_off = 0;
|
|
|
|
ud.m_respawn_items = 0;
|
|
|
|
ud.m_respawn_inventory = 0;
|
|
|
|
ud.multimode = 1;
|
|
|
|
G_NewGame_EnterLevel();
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
FSavegameInfo GameInterface::GetSaveSig()
|
|
|
|
{
|
|
|
|
return { SAVESIG_RR, MINSAVEVER_RR, SAVEVER_RR };
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::DrawMenuCaption(const DVector2& origin, const char* text)
|
|
|
|
{
|
|
|
|
Menu_DrawTopBar(origin);
|
|
|
|
Menu_DrawTopBarCaption(text, origin);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::DrawCenteredTextScreen(const DVector2 &origin, const char *text, int position, bool bg)
|
|
|
|
{
|
|
|
|
if (bg) Menu_DrawBackground(origin);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// Only used for the confirmation screen.
|
|
|
|
int lines = 1;
|
|
|
|
for (int i = 0; text[i]; i++) if (text[i] == '\n') lines++;
|
|
|
|
int height = lines * Menu_GetFontHeight(NIT_SmallFont);
|
|
|
|
position -= height >> 17;
|
|
|
|
if (!RR) Menu_DrawCursorLeft(160 << 16, 130 << 16, 65536);
|
|
|
|
}
|
|
|
|
G_ScreenText(MF_Bluefont.tilenum, int((origin.X + 160) * 65536), int((origin.Y + position) * 65536), MF_Bluefont.zoom, 0, 0, text, 0, MF_Bluefont.pal,
|
|
|
|
2 | 8 | 16 | ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, MF_Bluefont.between.x, MF_Bluefont.between.y,
|
|
|
|
MF_Bluefont.textflags | TEXT_XCENTER, 0, 0, xdim - 1, ydim - 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void GameInterface::DrawPlayerSprite(const DVector2& origin, bool onteam)
|
|
|
|
{
|
|
|
|
if (RR)
|
2020-05-05 12:37:20 +00:00
|
|
|
rotatesprite_fs(int(origin.X * 65536) + (260<<16), int(origin.Y * 65536) + ((24+(tilesiz[TILE_APLAYER].y>>2))<<16), 24576L,0,3845+36-((((8-((int32_t) totalclock>>4)))&7)*5),0,onteam ? G_GetTeamPalette(playerteam) : G_CheckPlayerColor(playercolor),10);
|
2020-06-11 07:22:16 +00:00
|
|
|
else
|
2020-05-05 12:37:20 +00:00
|
|
|
rotatesprite_fs(int(origin.X * 65536) + (260<<16), int(origin.Y * 65536) + ((24+(tilesiz[TILE_APLAYER].y>>1))<<16), 49152L,0,1441-((((4-((int32_t) totalclock>>4)))&3)*5),0,onteam ? G_GetTeamPalette(playerteam) : G_CheckPlayerColor(playercolor),10);
|
2020-06-11 07:22:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GameInterface::QuitToTitle()
|
|
|
|
{
|
|
|
|
g_player[myconnectindex].ps->gm = MODE_DEMO;
|
|
|
|
if (ud.recstat == 1)
|
|
|
|
G_CloseDemoWrite();
|
|
|
|
artClearMapArt();
|
|
|
|
}
|
|
|
|
|
|
|
|
END_DUKE_NS
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// Class registration
|
|
|
|
//
|
|
|
|
//----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
2020-06-21 20:18:12 +00:00
|
|
|
static TMenuClassDescriptor<Duke3d::DukeMainMenu> _mm("Duke.MainMenu");
|
|
|
|
static TMenuClassDescriptor<Duke3d::DukeListMenu> _lm("Duke.ListMenu");
|
|
|
|
static TMenuClassDescriptor<Duke3d::DukeHuntMenu> _dhm("Duke.HuntMenu");
|
|
|
|
static TMenuClassDescriptor<Duke3d::DukeTargetMenu> _dtm("Duke.TargetMenu");
|
|
|
|
static TMenuClassDescriptor<Duke3d::DukeWeaponMenu> _dwm("Duke.WeaponMenu");
|
|
|
|
static TMenuClassDescriptor<Duke3d::DukeTrophiesMenu> _dttm("Duke.TrophiesMenu");
|
|
|
|
static TMenuClassDescriptor<DImageScrollerMenu> _ism("Duke.ImageScrollerMenu"); // does not implement a new class, we only need the descriptor.
|
2020-06-11 07:22:16 +00:00
|
|
|
|
|
|
|
void RegisterDuke3dMenus()
|
|
|
|
{
|
|
|
|
menuClasses.Push(&_mm);
|
|
|
|
menuClasses.Push(&_lm);
|
|
|
|
menuClasses.Push(&_ism);
|
|
|
|
menuClasses.Push(&_dhm);
|
|
|
|
menuClasses.Push(&_dtm);
|
|
|
|
menuClasses.Push(&_dwm);
|
|
|
|
menuClasses.Push(&_dttm);
|
|
|
|
}
|