raze/polymer/eduke32/build/Makefile.shared

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# Shared make information between Build engine and games
ENGINELIB=libengine.a
EDITORLIB=libbuild.a
SDLCONFIG = /usr/local/bin/sdl-config
SDLNAME = SDL
ifeq ($(wildcard $(SDLCONFIG)),$(SDLCONFIG))
# $(info Detected locally installed SDL 1.X)
SDLROOT = /usr/local
else
# Swap the commenting in the following two lines to
# enable SDL 2.X detection
SDLCONFIG = /usr/local/file_that_does_not_exist
# SDLCONFIG = /usr/local/bin/sdl2-config
ifeq ($(wildcard $(SDLCONFIG)),$(SDLCONFIG))
# $(info Detected locally installed SDL 2.X)
SDLROOT = /usr/local
SDLNAME = SDL2
else
# $(info Detected system-wide installed SDL 1.X)
SDLCONFIG = /usr/bin/sdl-config
endif
endif
SDL_FRAMEWORK = 0
ifeq (4,$(GCC_MAJOR))
L_SSP := -lssp
endif
BUILDCOMMONFLAGS=$(ARCH)
BUILDLIBS=
ifeq ($(PLATFORM),LINUX)
STDCPPLIB:=
else
# Overridden for OSes that don't have the cutdown stdc++ that is supc++
STDCPPLIB:=-lsupc++
endif
ifeq ($(PLATFORM),LINUX)
RENDERTYPE=SDL
BUILDCOMMONFLAGS+= -DHAVE_INTTYPES
GTKCOMPAT32=0
ifeq ($(findstring x86_64,$(shell uname -m)),x86_64)
ifeq (1,$(BUILD32_ON_64))
# On my 64bit Gentoo these are the 32bit emulation libs
BUILDLIBS+= -m32 -L/emul/linux/x86/usr/lib
BUILDCOMMONFLAGS+= -m32
# Override WITHOUT_GTK=0
GTKCOMPAT32=1
else
override NOASM=1
endif
endif
endif
ifeq ($(PLATFORM),DARWIN)
RENDERTYPE = SDL
STDCPPLIB:=-lstdc++
BUILDCOMMONFLAGS += -DHAVE_INTTYPES
GTKCOMPAT32 = 0
SDL_FRAMEWORK = 1
ifeq (1,$(DARWIN9))
BUILDCOMMONFLAGS += -DDARWIN9
endif
ifeq (1,$(BUILD32_ON_64))
ARCH=-arch i386
else
# ASM won't work on PowerPC or x86_64
override NOASM = 1
endif
endif
ifeq ($(PLATFORM),WINDOWS)
RENDERTYPE?=WIN
WITHOUT_GTK?=1
SDL_FRAMEWORK=1
BUILDCOMMONFLAGS+= -DHAVE_INTTYPES
EXESUFFIX=.exe
BUILDLIBS+= -lmingwex -lwsock32 -lcomctl32 -lwinmm
#-lshfolder
#STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),BSD)
RENDERTYPE=SDL
BUILDCOMMONFLAGS+= -DHAVE_INTTYPES
ifneq ($(findstring i386, $(SYSARCH)), i386)
override NOASM=1
endif
STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),BEOS)
RENDERTYPE=SDL
STDCPPLIB:=-lstdc++
endif
ifeq ($(PLATFORM),SKYOS)
RENDERTYPE=SDL
EXESUFFIX=.app
override NOASM=1
BUILDCOMMONFLAGS+= -DUNDERSCORES
SDLCONFIG=
SDLCONFIG_COMMONFLAGS=-I/boot/programs/sdk/include/sdl
BUILDLIBS+= -lSDL -lnet
endif
ifeq ($(PLATFORM),WII)
ifeq ($(strip $(DEVKITPPC)),)
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
endif
include $(DEVKITPPC)/wii_rules
RANLIB=powerpc-eabi-ranlib
STRIP=powerpc-eabi-strip
RENDERTYPE=SDL
EXESUFFIX=.elf
override USE_OPENGL=0
override NOASM=1
override WITHOUT_GTK=1
# -msdata=eabi
BUILDCOMMONFLAGS+= -g -mtune=750 -meabi -mhard-float \
-DGEKKO -DHAVE_INTTYPES -D__POWERPC__ \
-I$(LIBOGC_INC) -I$(LIBOGC_INC)/SDL -I$(PORTLIBS)/include
SDLCONFIG=
BUILDLIBS+= -lSDL_mixer -lsmpeg -lSDL -laesnd
endif
ifeq ($(PLATFORM),QNX)
RENDERTYPE=SDL
override USE_OPENGL=0
override NOASM=1
STDCPPLIB:=-lstdc++
BUILDLIBS+= -lsocket
endif
ifeq ($(PLATFORM),SUNOS)
RENDERTYPE=SDL
override USE_OPENGL=0
override NOASM=1
STDCPPLIB:=-lstdc++
BUILDLIBS+= -lsocket -lnsl
endif
ifeq ($(PLATFORM),SYLLABLE)
RENDERTYPE=SDL
override USE_OPENGL=0
override NOASM=1
endif
ifneq (0,$(CLANG))
ifneq (,$(STDCPPLIB))
STDCPPLIB:=-Xlinker $(STDCPPLIB)
endif
endif
ifeq ($(RENDERTYPE),SDL)
ifeq ($(SDL_FRAMEWORK),1)
SDLCONFIG_COMMONFLAGS += -DSDL_FRAMEWORK
endif
ifneq ($(PLATFORM),WINDOWS)
ifeq ($(SDL_FRAMEWORK),1)
ifeq ($(PLATFORM),DARWIN)
SDLCONFIG_LIBS += -Wl,-framework,SDL
SDLCONFIG_COMMONFLAGS+= -I$(APPLE_FRAMEWORKS)/SDL.framework/Headers
endif
else
ifneq ($(SDLCONFIG),)
SDLCONFIG_COMMONFLAGS+=$(subst -Dmain=SDL_main,,$(shell $(SDLCONFIG) --cflags))
SDLCONFIG_LIBS+= $(shell $(SDLCONFIG) --libs)
endif
endif
else
SDLCONFIG_COMMONFLAGS += -D_GNU_SOURCE=1
SDLCONFIG_LIBS+= -lmingw32 -lSDLmain -lSDL
endif
BUILDLIBS+= $(SDLCONFIG_LIBS)
BUILDCOMMONFLAGS+= $(SDLCONFIG_COMMONFLAGS)
ifeq (1,$(WITHOUT_GTK))
HAVE_GTK2=0
else
ifneq (No,$(shell pkg-config --exists gtk+-2.0 || echo No))
HAVE_GTK2=1
# On my 64bit Gentoo box I have Cairo enabled which means the libs list includes
# -lpangocairo-1.0 and -lcairo, however the 32bit compatibility libraries don't
# include cairo, so we need to filter out those -l switches in order to link
ifneq ($(LINKED_GTK),0)
ifeq ($(GTKCOMPAT32),1)
BUILDLIBS+= $(shell pkg-config --libs gtk+-2.0 | sed 's/\s-l\(pango\)\{0,1\}cairo\S*\s/ /g')
else
BUILDLIBS+= $(shell pkg-config --libs gtk+-2.0)
endif
endif
else
HAVE_GTK2=0
endif
endif
else
ifeq ($(RENDERTYPE),WIN)
BUILDLIBS+= -L$(DXROOT)/lib -ldxguid
endif
endif
BUILDCOMMONFLAGS+= -DRENDERTYPE$(RENDERTYPE)=1 $(W_STRICT_OVERFLOW)
ifneq (0,$(USE_OPENGL))
BUILDCOMMONFLAGS+= -DUSE_OPENGL
endif
ifneq (0,$(NOASM))
BUILDCOMMONFLAGS+= -DNOASM
endif
ifneq (0,$(LINKED_GTK))
BUILDCOMMONFLAGS+= -DLINKED_GTK
endif
ifneq (0,$(POLYMER))
ifneq (0,$(USE_OPENGL))
BUILDCOMMONFLAGS+= -DPOLYMER
endif
endif
ifneq ($(EXESUFFIX_OVERRIDE),)
EXESUFFIX=$(EXESUFFIX_OVERRIDE)
endif
STATICSTDCPP?=
ifeq (1,$(STATICSTDCPP))
STATICSTDCPP= -static
endif
ifeq (0,$(STATICSTDCPP))
STATICSTDCPP= -shared
endif
ifneq ($(PLATFORM),WINDOWS)
ifneq ($(PLATFORM),WII)
BUILDLIBS+= -ldl
endif
BUILDLIBS+= -pthread
endif
ifeq ($(PLATFORM),WINDOWS)
ifneq ($(USE_LIBPNG),0)
# XXX: these assume that the compiler runs from build/. Ugh.
BUILDLIBS+= -L../Windows/lib -lpng_mini -lz_mini
BUILDCOMMONFLAGS+= -I../Windows/include
endif
else
ifeq ($(PLATFORM),DARWIN)
ifneq ($(USE_LIBPNG),0)
BUILDCOMMONFLAGS+= -I/opt/local/include -I/sw/include -I/usr/local/include
BUILDLIBS+= -L/opt/local/lib -L/usr/local/lib -lpng # -lz
endif
else
ifneq ($(USE_LIBPNG),0)
BUILDLIBS+= -lpng -lz
endif
endif
endif
ifeq ($(PLATFORM),WINDOWS)
BUILDLIBS+= $(L_SSP) -Wl,--enable-auto-import
BUILDLIBS+= -mwindows -lwsock32 -lws2_32 #-L$(ENETROOT)
endif
ifeq ($(PRETTY_OUTPUT),1)
BUILD_SETTINGS_COMPILER = \033[1;36mcompiler: \033[0;36m\"$(COMPILER) $(OURCFLAGS)\"
BUILD_SETTINGS_ASSEMBLER = \033[1;36massembler: \033[0;36m\"$(AS) $(OURASFLAGS)\"
BUILD_SETTINGS_LINKER = \033[1;36mlinker: \033[0;36m\"$(PRINTLDFLAGS) $(OURLIBS) $(STATICSTDCPP) $(STDCPPLIB)\"
ifeq (0,$(NOASM))
BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_ASSEMBLER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
else
BUILD_SETTINGS = printf "$(BUILD_SETTINGS_COMPILER)\n$(BUILD_SETTINGS_LINKER)\033[0m\n"
endif
BUILD_STARTED = printf "\033[K\033[1;36mBuild started using:\033[0m\n"; $(BUILD_SETTINGS)
BUILD_ECHOFLAGS = printf "\033[K\033[1;36mEnded compilation in this directory using:\n$(BUILD_SETTINGS_COMPILER)\033[0m\n"
BUILD_FINISHED = printf "\033[K\033[1;36mBuild successful:\033[0m\n"
COMPILE_STATUS = printf "\033[K\033[0mBuilding object \033[1m$@\033[0m...\033[0m\r"
ONESTEP_STATUS = printf "\033[K\033[0mBuilding executable \033[1m$@\033[0m...\033[0m\r"
COMPILE_OK = printf "\033[K\033[0;32mBuilt object \033[1;32m$@\033[0;32m \033[0m\n"
ONESTEP_OK = printf "\033[K\033[0;32mBuilt executable \033[1;32m$@\033[0;32m \033[0m\n"
COMPILE_FAILED = printf "\033[K\033[0;31mFailed building \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
ONESTEP_FAILED = printf "\033[K\033[0;31mFailed building executable \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
ARCHIVE_STATUS = printf "\033[K\033[0mCreating library archive \033[1m$@\033[0m...\033[0m\r"
ARCHIVE_OK = printf "\033[K\033[0;32mCreated library archive \033[1;32m$@\033[0;32m \033[0m\n"
ARCHIVE_FAILED = printf "\033[K\033[0;31mFailed creating library archive \033[1;31m$@\033[0;31m from\033[0m \033[1;31m$<\033[0;31m!\033[0m\n"; exit 1
LINK_STATUS = printf "\033[K\033[0;0mLinking executable \033[1m$@\033[0;0m...\033[0m\r"
LINK_OK = printf "\033[K\033[0;32mLinked executable \033[1;32m$@\033[0;32m \033[0m\n"
LINK_FAILED = printf "\033[K\033[0;31mFailed linking executable \033[1;31m$@\033[0;31m!\033[0m\n"; exit 1
else
BUILD_STARTED =
BUILD_ECHOFLAGS =
BUILD_FINISHED =
COMPILE_STATUS =
ONESTEP_STATUS =
COMPILE_OK = true
ONESTEP_OK = true
COMPILE_FAILED = false; exit 1
ONESTEP_FAILED = false; exit 1
ARCHIVE_STATUS =
ARCHIVE_OK = true
ARCHIVE_FAILED = false; exit 1
LINK_STATUS =
LINK_OK = true
LINK_FAILED = false; exit 1
endif