raze/source/core/fonts/fontinternals.h

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#pragma once
#include <stdint.h>
#include "tarray.h"
// This structure is used by BuildTranslations() to hold color information.
struct TranslationParm
{
short RangeStart; // First level for this range
short RangeEnd; // Last level for this range
uint8_t Start[3]; // Start color for this range
uint8_t End[3]; // End color for this range
};
struct TempParmInfo
{
unsigned int StartParm[2];
unsigned int ParmLen[2];
int Index;
};
struct TempColorInfo
{
FName Name;
unsigned int ParmInfo;
PalEntry LogColor;
};
struct TranslationMap
{
FName Name;
int Number;
};
extern TArray<TranslationParm> TranslationParms[2];
extern TArray<TranslationMap> TranslationLookup;
extern TArray<PalEntry> TranslationColors;
extern uint16_t lowerforupper[65536];
extern uint16_t upperforlower[65536];
class FImageSource;
void RecordTextureColors (FImageSource *pic, uint32_t *usedcolors);
bool myislower(int code);
bool myisupper(int code);
int stripaccent(int code);
int getAlternative(int code);