raze/source/core/intvec.h

49 lines
407 B
C
Raw Normal View History

#pragma once
struct vec2_16_t
{
int16_t x, y;
};
#if 0
struct vec2_t
{
int32_t x, y;
};
struct vec2f_t
{
float x, y;
};
struct vec2d_t
{
double x, y;
};
struct vec3_t
{
union
{
struct
{
int32_t x, y, z;
};
vec2_t vec2;
};
};
struct vec3_16_t
{
union
{
struct
{
int16_t x, y, z;
};
vec2_16_t vec2;
};
};
#endif