raze/polymer/eduke32/source/lunatic/test/sprite_addtv.con

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gamevar tmp 0 0
gamevar cs 0 0
state setup_animatesprites
getactor[THISACTOR].mdflags tmp
orvar tmp 16
setactor[THISACTOR].mdflags tmp
ends
onevent EVENT_EGS
state setup_animatesprites
endevent
onevent EVENT_LOADACTOR
state setup_animatesprites
endevent
// Assuming a PALETTE.DAT with e.g.:
// blend 0: 50/50 alpha
// blend 1: factor 1.0 additive
//
// See discussion starting from
// http://forums.duke4.net/topic/775-eduke32-20-and-polymer/page__view__findpost__p__213408
onevent EVENT_ANIMATESPRITES
getactor[THISACTOR].cstat cs
ifvarand cs 2 ifvarand cs 512
setactor[THISACTOR].blend 1
else
setactor[THISACTOR].blend 0
endevent