raze/source/build/include/clip.h

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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
//
// This file has been modified from Ken Silverman's original release
// by Jonathon Fowler (jf@jonof.id.au)
// by the EDuke32 team (development@voidpoint.com)
#pragma once
#ifndef clip_h_
#define clip_h_
#define MAXCLIPSECTORS 512
#define MAXCLIPNUM 2048
#define CLIPCURBHEIGHT (1)
typedef struct
{
int32_t x1, y1, x2, y2;
} linetype;
extern int clipsectorlist[MAXCLIPSECTORS];
struct CollisionBase;
CollisionBase clipmove_(vec3_t *const pos, int *const sectnum, int32_t xvect, int32_t yvect, int32_t const walldist, int32_t const ceildist,
int32_t const flordist, uint32_t const cliptype, int clipmoveboxtracenum = 3) ATTRIBUTE((nonnull(1, 2)));
2020-05-06 07:15:15 +00:00
int pushmove_(vec3_t *const vect, int *const sectnum, int32_t const walldist, int32_t const ceildist, int32_t const flordist,
uint32_t const cliptype, bool clear = true) ATTRIBUTE((nonnull(1, 2)));
#endif