raze/wadsrc/static/zscript/games/blood/bloodgame.zs

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// contains all global Blood definitions
struct Blood native
{
native static void PlayIntroMusic();
native static bool OriginalLoadScreen(); // doing it generically would necessitate exporting the tile manage which we do not want.
native static void sndStartSample(int resid, int volume, int channel, bool loop = false, int chanflags = 0);
native static void sndStartSampleNamed(String sname, int volume, int channel);
}