raze/source/common/scripting/core/imports.cpp

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/*
** thingdef_data.cpp
**
** DECORATE data tables
**
**---------------------------------------------------------------------------
** Copyright 2002-2020 Christoph Oelckers
** Copyright 2004-2008 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "gstrings.h"
#include "v_font.h"
#include "menu.h"
#include "types.h"
#include "dictionary.h"
#include "vm.h"
#include "symbols.h"
static TArray<AFuncDesc> AFTable;
static TArray<FieldDesc> FieldTable;
//==========================================================================
//
//
//
//==========================================================================
template <typename Desc>
static int CompareClassNames(const char* const aname, const Desc& b)
{
// ++ to get past the prefix letter of the native class name, which gets omitted by the FName for the class.
const char* bname = b.ClassName;
if ('\0' != *bname) ++bname;
return stricmp(aname, bname);
}
template <typename Desc>
static int CompareClassNames(const Desc& a, const Desc& b)
{
// ++ to get past the prefix letter of the native class name, which gets omitted by the FName for the class.
const char* aname = a.ClassName;
if ('\0' != *aname) ++aname;
return CompareClassNames(aname, b);
}
//==========================================================================
//
// Find a function by name using a binary search
//
//==========================================================================
AFuncDesc *FindFunction(PContainerType *cls, const char * string)
{
int min = 0, max = AFTable.Size() - 1;
while (min <= max)
{
int mid = (min + max) / 2;
int lexval = CompareClassNames(cls->TypeName.GetChars(), AFTable[mid]);
if (lexval == 0) lexval = stricmp(string, AFTable[mid].FuncName);
if (lexval == 0)
{
return &AFTable[mid];
}
else if (lexval > 0)
{
min = mid + 1;
}
else
{
max = mid - 1;
}
}
return nullptr;
}
//==========================================================================
//
// Find a function by name using a binary search
//
//==========================================================================
FieldDesc *FindField(PContainerType *cls, const char * string)
{
int min = 0, max = FieldTable.Size() - 1;
const char * cname = cls ? cls->TypeName.GetChars() : "";
while (min <= max)
{
int mid = (min + max) / 2;
int lexval = CompareClassNames(cname, FieldTable[mid]);
if (lexval == 0) lexval = stricmp(string, FieldTable[mid].FieldName);
if (lexval == 0)
{
return &FieldTable[mid];
}
else if (lexval > 0)
{
min = mid + 1;
}
else
{
max = mid - 1;
}
}
return nullptr;
}
//==========================================================================
//
// Find an action function in AActor's table
//
//==========================================================================
VMFunction *FindVMFunction(PClass *cls, const char *name)
{
auto f = dyn_cast<PFunction>(cls->FindSymbol(name, true));
return f == nullptr ? nullptr : f->Variants[0].Implementation;
}
//==========================================================================
//
// Sorting helpers
//
//==========================================================================
static int funccmp(const void * a, const void * b)
{
int res = CompareClassNames(*(AFuncDesc*)a, *(AFuncDesc*)b);
if (res == 0) res = stricmp(((AFuncDesc*)a)->FuncName, ((AFuncDesc*)b)->FuncName);
return res;
}
static int fieldcmp(const void * a, const void * b)
{
int res = CompareClassNames(*(FieldDesc*)a, *(FieldDesc*)b);
if (res == 0) res = stricmp(((FieldDesc*)a)->FieldName, ((FieldDesc*)b)->FieldName);
return res;
}
//==========================================================================
//
// Initialization
//
//==========================================================================
void InitImports()
{
auto fontstruct = NewStruct("Font", nullptr, true);
fontstruct->Size = sizeof(FFont);
fontstruct->Align = alignof(FFont);
NewPointer(fontstruct, false)->InstallHandlers(
[](FSerializer &ar, const char *key, const void *addr)
{
ar(key, *(FFont **)addr);
},
[](FSerializer &ar, const char *key, void *addr)
{
Serialize<FFont>(ar, key, *(FFont **)addr, nullptr);
return true;
}
);
// Create a sorted list of native action functions
AFTable.Clear();
if (AFTable.Size() == 0)
{
AutoSegs::ActionFunctons.ForEach([](AFuncDesc *afunc)
{
assert(afunc->VMPointer != NULL);
*(afunc->VMPointer) = new VMNativeFunction(afunc->Function, afunc->FuncName);
(*(afunc->VMPointer))->PrintableName.Format("%s.%s [Native]", afunc->ClassName+1, afunc->FuncName);
(*(afunc->VMPointer))->DirectNativeCall = afunc->DirectNative;
AFTable.Push(*afunc);
});
AFTable.ShrinkToFit();
qsort(&AFTable[0], AFTable.Size(), sizeof(AFTable[0]), funccmp);
}
FieldTable.Clear();
if (FieldTable.Size() == 0)
{
AutoSegs::ClassFields.ForEach([](FieldDesc *afield)
{
FieldTable.Push(*afield);
});
FieldTable.ShrinkToFit();
qsort(&FieldTable[0], FieldTable.Size(), sizeof(FieldTable[0]), fieldcmp);
}
}