raze/polymer/eduke32/source/jaudiolib/src/vorbis.c

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/*
Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/**
* OggVorbis source support for MultiVoc
*/
#ifdef __APPLE__
# include <vorbis/vorbisfile.h>
#else
# include "vorbis/vorbisfile.h"
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include "pitch.h"
#include "multivoc.h"
#include "_multivc.h"
#define min(x,y) ((x) < (y) ? (x) : (y))
#define max(x,y) ((x) > (y) ? (x) : (y))
typedef struct {
void * ptr;
size_t length;
size_t pos;
OggVorbis_File vf;
char block[0x8000];
int32_t blockused;
int32_t lastbitstream;
} vorbis_data;
static size_t read_vorbis(void * ptr, size_t size, size_t nmemb, void * datasource)
{
vorbis_data * vorb = (vorbis_data *) datasource;
size_t nread = 0;
size_t bytes;
errno = 0;
if (vorb->length == vorb->pos) {
return 0;
}
for (; nmemb > 0; nmemb--, nread++) {
bytes = vorb->length - vorb->pos;
if (size < bytes) {
bytes = size;
}
memcpy(ptr, vorb->ptr + vorb->pos, bytes);
vorb->pos += bytes;
ptr += bytes;
if (vorb->length == vorb->pos) {
nread++;
break;
}
}
return nread;
}
static int32_t seek_vorbis(void * datasource, ogg_int64_t offset, int32_t whence)
{
vorbis_data * vorb = (vorbis_data *) datasource;
switch (whence) {
case SEEK_SET: vorb->pos = 0; break;
case SEEK_CUR: break;
case SEEK_END: vorb->pos = vorb->length; break;
}
vorb->pos += offset;
if (vorb->pos < 0) {
vorb->pos = 0;
} else if (vorb->pos > vorb->length) {
vorb->pos = vorb->length;
}
return vorb->pos;
}
static int32_t close_vorbis(void * datasource)
{
return 0;
}
static int32_t tell_vorbis(void * datasource)
{
vorbis_data * vorb = (vorbis_data *) datasource;
return vorb->pos;
}
static ov_callbacks vorbis_callbacks = {
read_vorbis,
seek_vorbis,
close_vorbis,
tell_vorbis
};
/*---------------------------------------------------------------------
Function: MV_GetNextVorbisBlock
Controls playback of OggVorbis data
---------------------------------------------------------------------*/
playbackstatus MV_GetNextVorbisBlock
(
VoiceNode *voice
)
{
vorbis_data * vd = (vorbis_data *) voice->extra;
int32_t bytes, bytesread;
int32_t bitstream, err;
voice->Playing = TRUE;
if ( voice->BlockLength > 0 )
{
voice->position -= voice->length;
voice->sound += voice->length >> 16;
voice->length = min( voice->BlockLength, 0x8000 );
voice->BlockLength -= voice->length;
voice->length <<= 16;
return( KeepPlaying );
}
bytesread = 0;
do {
bytes = ov_read(&vd->vf, vd->block + bytesread, sizeof(vd->block) - bytesread, 0, 2, 1, &bitstream);
//fprintf(stderr, "ov_read = %d\n", bytes);
if (bytes == OV_HOLE) continue;
if (bytes == 0) {
if (voice->LoopStart) {
err = ov_pcm_seek_page(&vd->vf, 0);
if (err != 0) {
fprintf(stderr, "MV_GetNextVorbisBlock ov_pcm_seek_page_lap: err %d\n", err);
} else {
continue;
}
} else {
break;
}
} else if (bytes < 0) {
fprintf(stderr, "MV_GetNextVorbisBlock ov_read: err %d\n", bytes);
voice->Playing = FALSE;
return NoMoreData;
}
bytesread += bytes;
} while (bytesread < sizeof(vd->block));
if (bytesread == 0) {
voice->Playing = FALSE;
return NoMoreData;
}
if (bitstream != vd->lastbitstream) {
vorbis_info * vi = 0;
vi = ov_info(&vd->vf, -1);
if (!vi) {
voice->Playing = FALSE;
return NoMoreData;
}
if (vi->channels != 1 && vi->channels != 2) {
voice->Playing = FALSE;
return NoMoreData;
}
voice->channels = vi->channels;
voice->SamplingRate = vi->rate;
voice->RateScale = ( voice->SamplingRate * voice->PitchScale ) / MV_MixRate;
MV_SetVoiceMixMode( voice );
}
vd->lastbitstream = bitstream;
vd->blockused = bytesread;
bytesread /= 2 * voice->channels;
voice->position = 0;
voice->sound = vd->block;
voice->BlockLength = bytesread;
voice->length = min( voice->BlockLength, 0x8000 );
voice->BlockLength -= voice->length;
voice->length <<= 16;
return( KeepPlaying );
}
/*---------------------------------------------------------------------
Function: MV_PlayVorbis3D
Begin playback of sound data at specified angle and distance
from listener.
---------------------------------------------------------------------*/
int32_t MV_PlayVorbis3D
(
char *ptr,
uint32_t ptrlength,
int32_t pitchoffset,
int32_t angle,
int32_t distance,
int32_t priority,
uint32_t callbackval
)
{
int32_t left;
int32_t right;
int32_t mid;
int32_t volume;
int32_t status;
if ( !MV_Installed )
{
MV_SetErrorCode( MV_NotInstalled );
return( MV_Error );
}
if ( distance < 0 )
{
distance = -distance;
angle += MV_NumPanPositions / 2;
}
volume = MIX_VOLUME( distance );
// Ensure angle is within 0 - 31
angle &= MV_MaxPanPosition;
left = MV_PanTable[ angle ][ volume ].left;
right = MV_PanTable[ angle ][ volume ].right;
mid = max( 0, 255 - distance );
status = MV_PlayVorbis( ptr, ptrlength, pitchoffset, mid, left, right, priority,
callbackval );
return( status );
}
/*---------------------------------------------------------------------
Function: MV_PlayVorbis
Begin playback of sound data with the given sound levels and
priority.
---------------------------------------------------------------------*/
int32_t MV_PlayVorbis
(
char *ptr,
uint32_t ptrlength,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
int32_t status;
status = MV_PlayLoopedVorbis( ptr, ptrlength, -1, -1, pitchoffset, vol, left, right,
priority, callbackval );
return( status );
}
/*---------------------------------------------------------------------
Function: MV_PlayLoopedVorbis
Begin playback of sound data with the given sound levels and
priority.
---------------------------------------------------------------------*/
int32_t MV_PlayLoopedVorbis
(
char *ptr,
uint32_t ptrlength,
int32_t loopstart,
int32_t loopend,
int32_t pitchoffset,
int32_t vol,
int32_t left,
int32_t right,
int32_t priority,
uint32_t callbackval
)
{
VoiceNode *voice;
int32_t status;
vorbis_data * vd = 0;
vorbis_info * vi = 0;
if ( !MV_Installed )
{
MV_SetErrorCode( MV_NotInstalled );
return( MV_Error );
}
vd = (vorbis_data *) malloc( sizeof(vorbis_data) );
if (!vd) {
MV_SetErrorCode( MV_InvalidVorbisFile );
return MV_Error;
}
memset(vd, 0, sizeof(vorbis_data));
vd->ptr = ptr;
vd->pos = 0;
vd->length = ptrlength;
vd->blockused = 0;
vd->lastbitstream = -1;
status = ov_open_callbacks((void *) vd, &vd->vf, 0, 0, vorbis_callbacks);
if (status < 0) {
fprintf(stderr, "MV_PlayLoopedVorbis: err %d\n", status);
MV_SetErrorCode( MV_InvalidVorbisFile );
return MV_Error;
}
vi = ov_info(&vd->vf, 0);
if (!vi) {
ov_clear(&vd->vf);
free(vd);
MV_SetErrorCode( MV_InvalidVorbisFile );
return MV_Error;
}
if (vi->channels != 1 && vi->channels != 2) {
ov_clear(&vd->vf);
free(vd);
MV_SetErrorCode( MV_InvalidVorbisFile );
return MV_Error;
}
// Request a voice from the voice pool
voice = MV_AllocVoice( priority );
if ( voice == NULL )
{
ov_clear(&vd->vf);
free(vd);
MV_SetErrorCode( MV_NoVoices );
return( MV_Error );
}
voice->wavetype = Vorbis;
voice->bits = 16;
voice->channels = vi->channels;
voice->extra = (void *) vd;
voice->GetSound = MV_GetNextVorbisBlock;
voice->NextBlock = vd->block;
voice->DemandFeed = NULL;
voice->LoopCount = 0;
voice->BlockLength = 0;
voice->PitchScale = PITCH_GetScale( pitchoffset );
voice->length = 0;
voice->next = NULL;
voice->prev = NULL;
voice->priority = priority;
voice->callbackval = callbackval;
voice->LoopStart = (char *) (loopstart >= 0 ? TRUE : FALSE);
voice->LoopEnd = 0;
voice->LoopSize = 0;
voice->SamplingRate = vi->rate;
voice->RateScale = ( voice->SamplingRate * voice->PitchScale ) / MV_MixRate;
MV_SetVoiceMixMode( voice );
MV_SetVoiceVolume( voice, vol, left, right );
MV_PlayVoice( voice );
return( voice->handle );
}
void MV_ReleaseVorbisVoice( VoiceNode * voice )
{
vorbis_data * vd = (vorbis_data *) voice->extra;
if (voice->wavetype != Vorbis) {
return;
}
ov_clear(&vd->vf);
free(vd);
voice->extra = 0;
}