2019-11-20 16:21:32 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-11-22 23:11:37 +00:00
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#include "ns.h"
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2020-08-18 07:52:08 +00:00
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#include "aistuff.h"
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2019-08-26 03:59:14 +00:00
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#include "player.h"
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#include "engine.h"
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#include "exhumed.h"
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#include "sound.h"
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2020-11-26 17:29:20 +00:00
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#include "interpolate.h"
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2019-08-26 03:59:14 +00:00
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#include <string.h>
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#include <assert.h>
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2019-11-22 23:11:37 +00:00
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BEGIN_PS_NS
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2020-10-11 11:14:32 +00:00
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enum
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{
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kMaxFlashes = 2000,
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kMaxFlickerMask = 25,
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kMaxGlows = 50,
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kMaxFlickers = 100,
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kMaxFlows = 375,
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};
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2019-08-26 03:59:14 +00:00
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struct Flash
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{
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2019-08-31 07:47:15 +00:00
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char field_0;
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int8_t shade;
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2020-11-30 00:05:17 +00:00
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short field_1;
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int next;
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2019-08-26 03:59:14 +00:00
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};
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struct Glow
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{
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2019-08-31 07:47:15 +00:00
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short field_0;
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short field_2;
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short nSector;
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short field_6;
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2019-08-26 03:59:14 +00:00
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};
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struct Flicker
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{
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2019-08-31 07:47:15 +00:00
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short field_0;
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short nSector;
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unsigned int field_4;
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2019-08-26 03:59:14 +00:00
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};
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struct Flow
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{
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2020-11-26 17:29:20 +00:00
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short objindex;
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short type;
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int xdelta;
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int ydelta;
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2019-08-31 07:47:15 +00:00
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int field_C;
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int field_10;
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2020-11-26 17:29:20 +00:00
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int xacc;
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int yacc;
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2019-08-26 03:59:14 +00:00
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};
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2020-11-30 00:05:17 +00:00
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FreeListArray<Flash, kMaxFlashes> sFlash;
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2019-08-26 03:59:14 +00:00
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Glow sGlow[kMaxGlows];
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Flicker sFlicker[kMaxFlickers];
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Flow sFlowInfo[kMaxFlows];
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int flickermask[kMaxFlickerMask];
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short bTorch = 0;
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short nFirstFlash = -1;
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short nLastFlash = -1;
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short nFlashDepth = 2;
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short nFlowCount;
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short nFlickerCount;
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short nGlowCount;
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int bDoFlicks = 0;
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int bDoGlows = 0;
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2019-12-26 21:00:04 +00:00
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2020-11-30 00:05:17 +00:00
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FSerializer& Serialize(FSerializer& arc, const char* keyname, Flash& w, Flash* def)
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{
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if (arc.BeginObject(keyname))
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{
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arc("at0", w.field_0)
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("shade", w.shade)
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("at1", w.field_1)
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("next", w.next)
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.EndObject();
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}
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return arc;
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}
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FSerializer& Serialize(FSerializer& arc, const char* keyname, Glow& w, Glow* def)
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{
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if (arc.BeginObject(keyname))
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{
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arc("at0", w.field_0)
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("at2", w.field_2)
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("sector", w.nSector)
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("at6", w.field_6)
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.EndObject();
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}
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return arc;
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}
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FSerializer& Serialize(FSerializer& arc, const char* keyname, Flicker& w, Flicker* def)
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{
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if (arc.BeginObject(keyname))
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{
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arc("at0", w.field_0)
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("sector", w.nSector)
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("at4", w.field_4)
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.EndObject();
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}
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return arc;
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}
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FSerializer& Serialize(FSerializer& arc, const char* keyname, Flow& w, Flow* def)
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{
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if (arc.BeginObject(keyname))
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{
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arc("objindex", w.objindex)
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("type", w.type)
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("xdelta", w.xdelta)
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("ydelta", w.ydelta)
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("atc", w.field_C)
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("at10", w.field_10)
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("xacc", w.xacc)
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("yacc", w.yacc)
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.EndObject();
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}
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return arc;
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}
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2019-12-26 21:00:04 +00:00
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2020-11-30 00:05:17 +00:00
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void SerializeLighting(FSerializer& arc)
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{
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if (arc.BeginObject("lighting"))
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{
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arc("flash", sFlash)
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("glowcount", nGlowCount)
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.Array("glow", sGlow, nGlowCount)
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("flickercount", nFlickerCount)
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.Array("flicker", sFlicker, nFlickerCount)
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("flowcount", nFlowCount)
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.Array("flow", sFlowInfo, nFlowCount)
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.Array("flickermask", flickermask, countof(flickermask))
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("torch", bTorch)
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("firstflash", nFirstFlash)
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("lastflash", nLastFlash)
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("flashdepth", nFlashDepth)
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("doflicks", bDoFlicks)
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("doglows", bDoGlows)
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.EndObject();
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}
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}
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2019-12-26 21:00:04 +00:00
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2019-08-26 03:59:14 +00:00
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// done
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int GrabFlash()
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{
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2020-11-30 00:05:17 +00:00
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int nFlash = sFlash.Get();
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if (nFlash < 0) {
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2019-08-31 07:47:15 +00:00
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return -1;
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}
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2019-08-26 03:59:14 +00:00
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2020-11-30 00:05:17 +00:00
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sFlash[nFlash].next = -1;
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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if (nLastFlash <= -1)
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{
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nFirstFlash = nFlash;
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}
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else
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{
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2020-11-30 00:05:17 +00:00
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sFlash[nLastFlash].next = nFlash;
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2019-08-31 07:47:15 +00:00
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}
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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nLastFlash = nFlash;
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return nLastFlash;
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2019-08-26 03:59:14 +00:00
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}
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void InitLights()
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{
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2019-08-31 07:47:15 +00:00
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int i;
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nFlickerCount = 0;
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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for (i = 0; i < kMaxFlickerMask; i++) {
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flickermask[i] = RandomSize(0x1F) * 2;
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}
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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nGlowCount = 0;
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nFlowCount = 0;
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2020-08-18 08:28:19 +00:00
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bDoFlicks = false;
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bDoGlows = false;
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2019-08-26 03:59:14 +00:00
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2020-11-30 00:05:17 +00:00
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sFlash.Clear();
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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nFirstFlash = -1;
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nLastFlash = -1;
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2019-08-26 03:59:14 +00:00
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}
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void AddFlash(short nSector, int x, int y, int z, int val)
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{
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2019-08-31 07:47:15 +00:00
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assert(nSector >= 0 && nSector < kMaxSectors);
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int var_28 = 0;
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2021-05-12 15:09:07 +00:00
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int var_1C = val >> 8;
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2019-08-31 07:47:15 +00:00
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if (var_1C >= nFlashDepth) {
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return;
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}
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unsigned int var_20 = val & 0x80;
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unsigned int var_18 = val & 0x40;
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2021-05-12 15:09:07 +00:00
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val = ((var_1C + 1) << 8) | (val & 0xff);
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2019-08-31 07:47:15 +00:00
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int var_14 = 0;
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short startwall = sector[nSector].wallptr;
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short endwall = sector[nSector].wallptr + sector[nSector].wallnum;
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for (int i = startwall; i < endwall; i++)
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{
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short wall2 = wall[i].point2;
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int xAverage = (wall[i].x + wall[wall2].x) / 2;
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int yAverage = (wall[i].y + wall[wall2].y) / 2;
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sectortype *pNextSector = NULL;
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if (wall[i].nextsector > -1) {
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pNextSector = §or[wall[i].nextsector];
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}
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int ebx = -255;
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if (!var_18)
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{
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int x2 = x - xAverage;
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if (x2 < 0) {
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x2 = -x2;
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}
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ebx = x2;
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int y2 = y - yAverage;
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if (y2 < 0) {
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y2 = -y2;
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}
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ebx = ((y2 + ebx) >> 4) - 255;
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}
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if (ebx < 0)
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{
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var_14++;
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var_28 += ebx;
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if (wall[i].pal < 5)
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{
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if (!pNextSector || pNextSector->floorz < sector[nSector].floorz)
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{
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short nFlash = GrabFlash();
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if (nFlash < 0) {
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return;
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}
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sFlash[nFlash].field_0 = var_20 | 2;
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sFlash[nFlash].shade = wall[i].shade;
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sFlash[nFlash].field_1 = i;
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wall[i].pal += 7;
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2019-11-20 16:21:32 +00:00
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2019-08-31 07:47:15 +00:00
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ebx += wall[i].shade;
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int eax = ebx;
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if (ebx < -127) {
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eax = -127;
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}
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2019-11-20 16:21:32 +00:00
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2019-08-31 07:47:15 +00:00
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wall[i].shade = eax;
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if (!var_1C && !wall[i].overpicnum && pNextSector)
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{
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AddFlash(wall[i].nextsector, x, y, z, val);
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}
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}
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}
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}
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}
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if (var_14 && sector[nSector].floorpal < 4)
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{
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short nFlash = GrabFlash();
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if (nFlash < 0) {
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return;
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}
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sFlash[nFlash].field_0 = var_20 | 1;
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sFlash[nFlash].field_1 = nSector;
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sFlash[nFlash].shade = sector[nSector].floorshade;
|
2019-11-20 16:21:32 +00:00
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2019-08-31 07:47:15 +00:00
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sector[nSector].floorpal += 7;
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int edx = sector[nSector].floorshade + var_28;
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int eax = edx;
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if (edx < -127) {
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eax = -127;
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}
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sector[nSector].floorshade = eax;
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if (!(sector[nSector].ceilingstat & 1))
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{
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if (sector[nSector].ceilingpal < 4)
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{
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short nFlash2 = GrabFlash();
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if (nFlash2 >= 0)
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{
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sFlash[nFlash2].field_0 = var_20 | 3;
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sFlash[nFlash2].field_1 = nSector;
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sFlash[nFlash2].shade = sector[nSector].ceilingshade;
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sector[nSector].ceilingpal += 7;
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int edx = sector[nSector].ceilingshade + var_28;
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int eax = edx;
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if (edx < -127) {
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eax = -127;
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}
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sector[nSector].ceilingshade = eax;
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}
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}
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}
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2020-10-15 17:10:51 +00:00
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int nSprite;
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SectIterator it(nSector);
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while ((nSprite = it.NextIndex()) >= 0)
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2019-08-31 07:47:15 +00:00
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{
|
2021-09-06 06:33:02 +00:00
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auto pSprite = &sprite[nSprite];
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if (pSprite->pal < 4)
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2019-08-31 07:47:15 +00:00
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{
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short nFlash3 = GrabFlash();
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if (nFlash3 >= 0)
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|
|
{
|
|
|
|
sFlash[nFlash3].field_0 = var_20 | 4;
|
2021-09-06 06:33:02 +00:00
|
|
|
sFlash[nFlash3].shade = pSprite->shade;
|
2019-08-31 07:47:15 +00:00
|
|
|
sFlash[nFlash3].field_1 = nSprite;
|
|
|
|
|
2021-09-06 06:33:02 +00:00
|
|
|
pSprite->pal += 7;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
|
|
|
int eax = -255;
|
|
|
|
|
|
|
|
if (!var_18)
|
|
|
|
{
|
2021-09-06 06:33:02 +00:00
|
|
|
int xDiff = x - pSprite->x;
|
2019-08-31 07:47:15 +00:00
|
|
|
if (xDiff < 0) {
|
|
|
|
xDiff = -xDiff;
|
|
|
|
}
|
|
|
|
|
2021-09-06 06:33:02 +00:00
|
|
|
int yDiff = y - pSprite->y;
|
2019-08-31 07:47:15 +00:00
|
|
|
if (yDiff < 0) {
|
|
|
|
yDiff = -yDiff;
|
|
|
|
}
|
|
|
|
|
|
|
|
eax = ((xDiff + yDiff) >> 4) - 255;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (eax < 0)
|
|
|
|
{
|
2021-09-06 06:33:02 +00:00
|
|
|
short shade = pSprite->shade + eax;
|
2019-08-31 07:47:15 +00:00
|
|
|
if (shade < -127) {
|
|
|
|
shade = -127;
|
|
|
|
}
|
|
|
|
|
2021-09-06 06:33:02 +00:00
|
|
|
pSprite->shade = (int8_t)shade;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void UndoFlashes()
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
int var_24 = 0; // CHECKME - Watcom error "initializer for variable var_24 may not execute
|
|
|
|
|
|
|
|
int edi = -1;
|
|
|
|
|
2020-11-30 00:05:17 +00:00
|
|
|
for (short nFlash = nFirstFlash; nFlash >= 0; nFlash = sFlash[nFlash].next)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
|
|
|
assert(nFlash < 2000 && nFlash >= 0);
|
|
|
|
|
|
|
|
uint8_t var_28 = sFlash[nFlash].field_0 & 0x3F;
|
|
|
|
short nIndex = sFlash[nFlash].field_1;
|
2019-11-20 16:21:32 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (sFlash[nFlash].field_0 & 0x80)
|
|
|
|
{
|
|
|
|
int var_20 = var_28 - 1;
|
|
|
|
assert(var_20 >= 0);
|
|
|
|
|
|
|
|
int8_t *pShade = NULL;
|
|
|
|
|
|
|
|
switch (var_20)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
{
|
|
|
|
assert(nIndex >= 0 && nIndex < kMaxSectors);
|
|
|
|
|
|
|
|
pShade = §or[nIndex].floorshade;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 1:
|
|
|
|
{
|
|
|
|
assert(nIndex >= 0 && nIndex < kMaxWalls);
|
|
|
|
|
|
|
|
pShade = &wall[nIndex].shade;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
{
|
|
|
|
assert(nIndex >= 0 && nIndex < kMaxSectors);
|
|
|
|
|
|
|
|
pShade = §or[nIndex].ceilingshade;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
{
|
|
|
|
assert(nIndex >= 0 && nIndex < kMaxSprites);
|
|
|
|
|
|
|
|
if (sprite[nIndex].pal >= 7)
|
|
|
|
{
|
|
|
|
pShade = &sprite[nIndex].shade;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
goto loc_1868A;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
assert(pShade != NULL);
|
|
|
|
|
2021-05-12 15:09:07 +00:00
|
|
|
int thisshade = (*pShade) + 6;
|
|
|
|
int maxshade = sFlash[nFlash].shade;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-05-12 15:09:07 +00:00
|
|
|
if (thisshade < maxshade)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-05-12 15:09:07 +00:00
|
|
|
*pShade = (int8_t)thisshade;
|
2019-08-31 07:47:15 +00:00
|
|
|
edi = nFlash;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// loc_185FE
|
|
|
|
var_24 = var_28 - 1; // CHECKME - Watcom error "initializer for variable var_24 may not execute
|
|
|
|
assert(var_24 >= 0);
|
|
|
|
|
|
|
|
switch (var_24)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 0:
|
|
|
|
{
|
|
|
|
sector[nIndex].floorpal -= 7;
|
|
|
|
sector[nIndex].floorshade = sFlash[nFlash].shade;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 1:
|
|
|
|
{
|
|
|
|
wall[nIndex].pal -= 7;
|
|
|
|
wall[nIndex].shade = sFlash[nFlash].shade;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
{
|
|
|
|
sector[nIndex].ceilingpal -= 7;
|
|
|
|
sector[nIndex].ceilingshade = sFlash[nFlash].shade;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
{
|
|
|
|
if (sprite[nIndex].pal >= 7)
|
|
|
|
{
|
|
|
|
sprite[nIndex].pal -= 7;
|
|
|
|
sprite[nIndex].shade = sFlash[nFlash].shade;
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
|
|
|
loc_1868A:
|
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (edi != -1)
|
|
|
|
{
|
2020-11-30 00:05:17 +00:00
|
|
|
sFlash[edi].next = sFlash[nFlash].next;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nFlash == nFirstFlash)
|
|
|
|
{
|
2020-11-30 00:05:17 +00:00
|
|
|
nFirstFlash = sFlash[nFirstFlash].next;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nFlash == nLastFlash)
|
|
|
|
{
|
|
|
|
nLastFlash = edi;
|
|
|
|
}
|
2020-11-30 00:05:17 +00:00
|
|
|
sFlash.Release(nFlash);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void AddGlow(short nSector, int nVal)
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nGlowCount >= kMaxGlows) {
|
|
|
|
return;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
sGlow[nGlowCount].field_6 = nVal;
|
|
|
|
sGlow[nGlowCount].nSector = nSector;
|
|
|
|
sGlow[nGlowCount].field_0 = -1;
|
|
|
|
sGlow[nGlowCount].field_2 = 0;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
nGlowCount++;
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// ok
|
|
|
|
void AddFlicker(short nSector, int nVal)
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nFlickerCount >= kMaxFlickers) {
|
|
|
|
return;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
sFlicker[nFlickerCount].field_0 = nVal;
|
|
|
|
sFlicker[nFlickerCount].nSector = nSector;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nVal >= 25) {
|
|
|
|
nVal = 24;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
sFlicker[nFlickerCount].field_4 = flickermask[nVal];
|
2019-11-20 16:21:32 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
nFlickerCount++;
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DoGlows()
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
bDoGlows++;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (bDoGlows < 3) {
|
|
|
|
return;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
bDoGlows = 0;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
for (int i = 0; i < nGlowCount; i++)
|
|
|
|
{
|
|
|
|
sGlow[i].field_2++;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
short nSector = sGlow[i].nSector;
|
|
|
|
short nShade = sGlow[i].field_0;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (sGlow[i].field_2 >= sGlow[i].field_6)
|
|
|
|
{
|
|
|
|
sGlow[i].field_2 = 0;
|
|
|
|
sGlow[i].field_0 = -sGlow[i].field_0;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
sector[nSector].ceilingshade += nShade;
|
|
|
|
sector[nSector].floorshade += nShade;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
int startwall = sector[nSector].wallptr;
|
|
|
|
int endwall = startwall + sector[nSector].wallnum - 1;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
for (int nWall = startwall; nWall <= endwall; nWall++)
|
|
|
|
{
|
|
|
|
wall[nWall].shade += nShade;
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
// CHECKME - ASM has edx decreasing here. why?
|
|
|
|
}
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DoFlickers()
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
bDoFlicks ^= 1;
|
|
|
|
if (!bDoFlicks) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < nFlickerCount; i++)
|
|
|
|
{
|
|
|
|
short nSector = sFlicker[i].nSector;
|
|
|
|
|
|
|
|
unsigned int eax = (sFlicker[i].field_4 & 1);
|
|
|
|
unsigned int edx = (sFlicker[i].field_4 & 1) << 31;
|
|
|
|
unsigned int ebp = sFlicker[i].field_4 >> 1;
|
|
|
|
|
|
|
|
ebp |= edx;
|
|
|
|
edx = ebp & 1;
|
|
|
|
|
|
|
|
sFlicker[i].field_4 = ebp;
|
|
|
|
|
|
|
|
if (edx ^ eax)
|
|
|
|
{
|
|
|
|
short shade;
|
|
|
|
|
|
|
|
if (eax)
|
|
|
|
{
|
|
|
|
shade = sFlicker[i].field_0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
shade = -sFlicker[i].field_0;
|
|
|
|
}
|
|
|
|
|
|
|
|
sector[nSector].ceilingshade += shade;
|
|
|
|
sector[nSector].floorshade += shade;
|
|
|
|
|
|
|
|
int startwall = sector[nSector].wallptr;
|
|
|
|
int endwall = startwall + sector[nSector].wallnum - 1;
|
|
|
|
|
|
|
|
for (int nWall = endwall; nWall >= startwall; nWall--)
|
|
|
|
{
|
|
|
|
wall[nWall].shade += shade;
|
|
|
|
|
|
|
|
// CHECKME - ASM has edx decreasing here. why?
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// nWall can also be passed in here via nSprite parameter - TODO - rename nSprite parameter :)
|
2020-11-26 17:29:20 +00:00
|
|
|
void AddFlow(int nIndex, int nSpeed, int b)
|
2019-08-26 03:59:14 +00:00
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nFlowCount >= kMaxFlows)
|
|
|
|
return;
|
|
|
|
|
|
|
|
short nFlow = nFlowCount;
|
|
|
|
nFlowCount++;
|
|
|
|
|
|
|
|
short var_18;
|
|
|
|
|
|
|
|
if (b < 2)
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
var_18 = sprite[nIndex].sectnum;
|
2019-08-31 07:47:15 +00:00
|
|
|
short nPic = sector[var_18].floorpicnum;
|
2020-11-26 17:29:20 +00:00
|
|
|
short nAngle = sprite[nIndex].ang;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[nFlow].xacc = (tileWidth(nPic) << 14) - 1;
|
|
|
|
sFlowInfo[nFlow].yacc = (tileHeight(nPic) << 14) - 1;
|
2020-11-14 08:45:08 +00:00
|
|
|
sFlowInfo[nFlow].field_C = -bcos(nAngle) * nSpeed;
|
|
|
|
sFlowInfo[nFlow].field_10 = bsin(nAngle) * nSpeed;
|
2020-11-26 17:29:20 +00:00
|
|
|
|
|
|
|
StartInterpolation(nIndex, b ? Interp_Sect_CeilingPanX : Interp_Sect_FloorPanX);
|
|
|
|
StartInterpolation(nIndex, b ? Interp_Sect_CeilingPanY : Interp_Sect_FloorPanY);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
StartInterpolation(nIndex, Interp_Wall_PanX);
|
|
|
|
StartInterpolation(nIndex, Interp_Wall_PanY);
|
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
short nAngle;
|
|
|
|
|
|
|
|
if (b == 2) {
|
|
|
|
nAngle = 512;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
nAngle = 1536;
|
|
|
|
}
|
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
var_18 = nIndex;
|
2019-08-31 07:47:15 +00:00
|
|
|
short nPic = wall[var_18].picnum;
|
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[nFlow].xacc = (tileWidth(nPic) * wall[var_18].xrepeat) << 8;
|
|
|
|
sFlowInfo[nFlow].yacc = (tileHeight(nPic) * wall[var_18].yrepeat) << 8;
|
2020-11-14 08:45:08 +00:00
|
|
|
sFlowInfo[nFlow].field_C = -bcos(nAngle) * nSpeed;
|
|
|
|
sFlowInfo[nFlow].field_10 = bsin(nAngle) * nSpeed;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[nFlow].ydelta = 0;
|
|
|
|
sFlowInfo[nFlow].xdelta = 0;
|
|
|
|
sFlowInfo[nFlow].objindex = var_18;
|
|
|
|
sFlowInfo[nFlow].type = b;
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DoFlows()
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
for (int i = 0; i < nFlowCount; i++)
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].xdelta += sFlowInfo[i].field_C;
|
|
|
|
sFlowInfo[i].ydelta += sFlowInfo[i].field_10;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
switch (sFlowInfo[i].type)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].xdelta &= sFlowInfo[i].xacc;
|
|
|
|
sFlowInfo[i].ydelta &= sFlowInfo[i].yacc;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
short nSector = sFlowInfo[i].objindex;
|
2021-01-10 16:13:48 +00:00
|
|
|
sector[nSector].setfloorxpan(sFlowInfo[i].xdelta / 16384.f);
|
|
|
|
sector[nSector].setfloorypan(sFlowInfo[i].ydelta / 16384.f);
|
2019-08-31 07:47:15 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 1:
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
short nSector = sFlowInfo[i].objindex;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-01-10 16:13:48 +00:00
|
|
|
sector[nSector].setceilingxpan(sFlowInfo[i].xdelta / 16384.f);
|
|
|
|
sector[nSector].setceilingypan(sFlowInfo[i].ydelta / 16384.f);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].xdelta &= sFlowInfo[i].xacc;
|
|
|
|
sFlowInfo[i].ydelta &= sFlowInfo[i].yacc;
|
2019-08-31 07:47:15 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
short nWall = sFlowInfo[i].objindex;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-01-14 22:55:45 +00:00
|
|
|
wall[nWall].setxpan(sFlowInfo[i].xdelta / 16384.f);
|
|
|
|
wall[nWall].setypan(sFlowInfo[i].ydelta / 16384.f);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
if (sFlowInfo[i].xdelta < 0)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].xdelta += sFlowInfo[i].xacc;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
if (sFlowInfo[i].ydelta < 0)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].ydelta += sFlowInfo[i].yacc;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
short nWall = sFlowInfo[i].objindex;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-01-14 22:55:45 +00:00
|
|
|
wall[nWall].setxpan(sFlowInfo[i].xdelta / 16384.f);
|
|
|
|
wall[nWall].setypan(sFlowInfo[i].ydelta / 16384.f);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
if (sFlowInfo[i].xdelta >= sFlowInfo[i].xacc)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].xdelta -= sFlowInfo[i].xacc;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
2020-11-26 17:29:20 +00:00
|
|
|
if (sFlowInfo[i].ydelta >= sFlowInfo[i].yacc)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2020-11-26 17:29:20 +00:00
|
|
|
sFlowInfo[i].ydelta -= sFlowInfo[i].yacc;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DoLights()
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
DoFlickers();
|
|
|
|
DoGlows();
|
|
|
|
DoFlows();
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void SetTorch(int nPlayer, int bTorchOnOff)
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
if (bTorchOnOff == bTorch) {
|
|
|
|
return;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nPlayer != nLocalPlayer) {
|
|
|
|
return;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (bTorchOnOff == 2) {
|
2019-10-27 13:53:20 +00:00
|
|
|
bTorch = !bTorch;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
bTorch = bTorchOnOff;
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2019-08-31 07:47:15 +00:00
|
|
|
if (bTorch) {
|
2020-02-23 19:40:45 +00:00
|
|
|
PlayLocalSound(StaticSound[kSoundTorchOn], 0);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
|
2021-10-19 18:16:25 +00:00
|
|
|
const char* buf = bTorch ? "TXT_EX_TORCHLIT" : "TXT_EX_TORCHOUT";
|
|
|
|
StatusMessage(150, GStrings(buf));
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
|
|
|
|
2020-08-28 09:02:13 +00:00
|
|
|
void BuildFlash(short nPlayer, short, int nVal)
|
2019-08-26 03:59:14 +00:00
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
if (nPlayer == nLocalPlayer)
|
|
|
|
{
|
|
|
|
flash = nVal;
|
|
|
|
flash = -nVal; // ???
|
|
|
|
}
|
2019-08-26 03:59:14 +00:00
|
|
|
}
|
2019-11-22 23:11:37 +00:00
|
|
|
|
|
|
|
END_PS_NS
|