raze/source/common/platform/posix/cocoa/st_console.h

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/*
** st_console.h
**
**---------------------------------------------------------------------------
** Copyright 2015 Alexey Lysiuk
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef COCOA_ST_CONSOLE_INCLUDED
#define COCOA_ST_CONSOLE_INCLUDED
@class NSButton;
@class NSProgressIndicator;
@class NSScrollView;
@class NSTextField;
@class NSTextView;
@class NSView;
@class NSWindow;
struct PalEntry;
class FConsoleWindow
{
public:
static FConsoleWindow& GetInstance();
static void CreateInstance();
static void DeleteInstance();
void Show(bool visible);
void ShowFatalError(const char* message);
void AddText(const char* message);
void SetTitleText();
void SetProgressBar(bool visible);
// FStartupScreen functionality
void Progress(int current, int maximum);
void NetInit(const char* message, int playerCount);
void NetProgress(int count);
void NetDone();
private:
NSWindow* m_window;
NSTextView* m_textView;
NSScrollView* m_scrollView;
NSProgressIndicator* m_progressBar;
NSView* m_netView;
NSTextField* m_netMessageText;
NSTextField* m_netCountText;
NSProgressIndicator* m_netProgressBar;
NSButton* m_netAbortButton;
unsigned int m_characterCount;
int m_netCurPos;
int m_netMaxPos;
FConsoleWindow();
void ExpandTextView(float height);
void AddText(const PalEntry& color, const char* message);
void ScrollTextToBottom();
};
#endif // COCOA_ST_CONSOLE_INCLUDED